QUOTE(eminus @ Feb 5 2014, 02:29 PM)
hi thanks for your interest, this is not about solely for Star Citizen anymore as my previous thread was locked. this is about a guild thread now for Star Citizen.
the scope of this game is massive thus you cannot just state that it should be made in a manner you speak of. if you want further clarification we can do this in PM and if you are interested to join us in our group you are very welcome

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I understand your doubts and worries so send me a PM and I will gladly enlighten you and then it is up to you if you will still doubt this game.
This subforum is meant for general specific games discussion, not a subforum for you to post your guild thread.
At the moment, I am uninterested in joining any guild as the game isnt even anywhere playable yet or its anywhere ready to be released yet. My doubts and worries are reasonable as most of my crowd funding projects are much further in development than Star Citizen, even one man projects like Limit Theory are doing by far better than Star Citizen. Elite Dangerous and Project CARS arent even a small project to begin with while they are starting to show that they are trying to make their visions come true, Star Citizen has practically done nothing so far. The hanger module is nothing compared to Elite's fully playable Alpha with upcoming multiplayer dog fighting alpha next week or so while pCARS has a sizable amount of assets and features made that is fully playable.
On the other hand, putting incredibly expensive pledge ships(how much was Idris again) does not seemed to inspire any more confidence than what is done and shown so far. These expensive pledge ships arent even sound investment to begin with as you are not getting any return in investment from it in monetary terms, other than virtual space ships. If you paid for those ships with disposable income, then, it isnt that bad.
I had fairly low confidence with Elite during its crowd funding campaign because Frontier has been mainly developing Kinect games for the past few years and a very lackluster campaign but after seeing the fairly decent alpha footage, its by far better than what Star Citizen done so far. Even the one man team Limit Theory has done far more of the "living worlds and economy" than what Star Citizen has done so far.
This post has been edited by Cheesenium: Feb 5 2014, 03:19 PM