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About :
QUOTE
Dota began as a user-made modification for Warcraft 3 and has grown into one of the most played online games in the world. Following in the tradition of Counter-Strike, Day of Defeat, Team Fortress, Portal, and Alien Swarm, Dota 2 is the result of Valve hiring the community developers who built the mod and giving them the chance to finally build a full product out of their idea with the help of a professional team of developers and artists at Valve.
As for the gameplay, it’s a little hard to describe. The camera is set in the traditional RTS perspective, but it wouldn’t be fair to call Dota an RTS. And while each hero starts at level 1, and many times hits the level cap of 25, it wouldn’t be fair to call it an RPG.
Lots of people have tried to assign various genre names to Dota, but we think Action RTS is probably the most descriptive. And while we don’t spend a lot of time trying to figure out what genre the game is inventing, we can’t stop playing it internally!
Dota 2 is free to play via steam but still in beta staged where is not open to all yet but you can have the access by getting the key. Dota 2 only have cosmetic item that wont affect ur hero.
As for the gameplay, it’s a little hard to describe. The camera is set in the traditional RTS perspective, but it wouldn’t be fair to call Dota an RTS. And while each hero starts at level 1, and many times hits the level cap of 25, it wouldn’t be fair to call it an RPG.
Lots of people have tried to assign various genre names to Dota, but we think Action RTS is probably the most descriptive. And while we don’t spend a lot of time trying to figure out what genre the game is inventing, we can’t stop playing it internally!
Dota 2 is free to play via steam but still in beta staged where is not open to all yet but you can have the access by getting the key. Dota 2 only have cosmetic item that wont affect ur hero.
Faq :
QUOTE
Q: Will I be able to customize my character without buying anything?
A: Yes, players who don't want to buy things from the Dota 2 Store will be able to earn them in a variety of ways, such as by simply playing the game, increasing their Battle Level, or by trading with other players.
Q: Will I have to pay to get access to heroes?
A: All of the heroes will be available free of charge. We believe restricting player access to heroes could be destructive to game design, so it's something we plan to avoid.
Q: What are Battle Levels? What are Battle Points?
A: Each time you complete a matchmaking game, you will be rewarded with Battle Points. Earn enough of them, and your profile's Battle Level will increase, at which point you'll receive a new item.
Q: If fans are creating content via Steam Workshop, how will you ensure it fits the theme of a hero/game?
A: We're acutely aware of the community's concerns around remaining true to the theme of the game, so much so that we think the community should be directly involved in the process of choosing what goes into it. The Steam Workshop allows you to submit your votes and thoughts on contributed items before we make any decision to put them into the game, so jump in and help us stay on the right track. We think the community at large is actually really good at making these kinds of decisions.
Q: Won't this hurt Dota's competitive scene?
A: All the items in the store are cosmetic, and don't affect gameplay. In addition, we have plans for how the Dota economy can directly contribute to professional players.
Q: Why would I spend money while Dota 2 is still in Beta?
A: We don't really think of Dota 2 as a beta, but we also aren't ready for everyone to show up and start playing just yet. We are constantly updating the game with new heroes, bug fixes, and new features. None of the items you purchase or the progress you make will be lost or reset once the game is available for everyone.
Q: Why did you choose Free to Play?
A: We think it fits the way we build and iterate on our games over time. We (Valve and the Dota community) will be building lots of interesting things in the coming years, and learning every step of the way. The more people we have generating ideas and providing feedback, the better Dota will become.
Q:If it is Free to Play, why can't I play now?
A: We've still got work to do before we can support the number of players who've shown interest in Dota 2. Right now we're working on expanding our server infrastructure, which is the primary bottleneck.
Q:Won't griefers and leavers ruin games by repeatedly making new accounts?
A: Similar to how we're approaching the problem of players leaving games early, we have a number of ideas to experiment with to prevent players making life hard for new players in this way. We know this is one of the big challenges we have to solve with a Free to Play game.
A: Yes, players who don't want to buy things from the Dota 2 Store will be able to earn them in a variety of ways, such as by simply playing the game, increasing their Battle Level, or by trading with other players.
Q: Will I have to pay to get access to heroes?
A: All of the heroes will be available free of charge. We believe restricting player access to heroes could be destructive to game design, so it's something we plan to avoid.
Q: What are Battle Levels? What are Battle Points?
A: Each time you complete a matchmaking game, you will be rewarded with Battle Points. Earn enough of them, and your profile's Battle Level will increase, at which point you'll receive a new item.
Q: If fans are creating content via Steam Workshop, how will you ensure it fits the theme of a hero/game?
A: We're acutely aware of the community's concerns around remaining true to the theme of the game, so much so that we think the community should be directly involved in the process of choosing what goes into it. The Steam Workshop allows you to submit your votes and thoughts on contributed items before we make any decision to put them into the game, so jump in and help us stay on the right track. We think the community at large is actually really good at making these kinds of decisions.
Q: Won't this hurt Dota's competitive scene?
A: All the items in the store are cosmetic, and don't affect gameplay. In addition, we have plans for how the Dota economy can directly contribute to professional players.
Q: Why would I spend money while Dota 2 is still in Beta?
A: We don't really think of Dota 2 as a beta, but we also aren't ready for everyone to show up and start playing just yet. We are constantly updating the game with new heroes, bug fixes, and new features. None of the items you purchase or the progress you make will be lost or reset once the game is available for everyone.
Q: Why did you choose Free to Play?
A: We think it fits the way we build and iterate on our games over time. We (Valve and the Dota community) will be building lots of interesting things in the coming years, and learning every step of the way. The more people we have generating ideas and providing feedback, the better Dota will become.
Q:If it is Free to Play, why can't I play now?
A: We've still got work to do before we can support the number of players who've shown interest in Dota 2. Right now we're working on expanding our server infrastructure, which is the primary bottleneck.
Q:Won't griefers and leavers ruin games by repeatedly making new accounts?
A: Similar to how we're approaching the problem of players leaving games early, we have a number of ideas to experiment with to prevent players making life hard for new players in this way. We know this is one of the big challenges we have to solve with a Free to Play game.
Steam store page : http://store.steampowered.com/app/570/
Website : http://www.dota2.com/
Dota 2 Store (Cosmetic Item) : http://www.dota2.com/store/
DOTA2 Comic : http://www.dota2.com/comics/are_we_heroes_yet/
Lowyat.NET DOTA2 Facebook : http://facebook.com/lyndota2
Lowyat.NET DOTA 2 Steam Group : http://steamcommunity.com/groups/lyndota2
Must check website for dota2 :-
1. Gosugamers
2. Dev Dota2
3. Eclub Dota2
4. Dota2 Wiki
4. Dota 2 Stats
5. Reddit r/dota2
6. JoinDota
Current Hero pool in Dota2
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Unrelease Hero
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This post has been edited by hard2k: Feb 27 2014, 12:05 AM
Jan 3 2014, 08:27 PM, updated 12y ago



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