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 Loot 2.0, Now available in PTR

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Kevmeister
post Dec 30 2013, 07:19 PM

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For all the Strafer DHs out there:

user posted image
Kevmeister
post Dec 31 2013, 05:31 PM

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QUOTE(lksing78 @ Dec 31 2013, 03:51 PM)
To be nerf.. Can feel it in my guts.
Strafe hatred cost reduce to 2 tongue.gif

It will be very op if no hatred cost..
Even pawn barb ww..

/run
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Highly doubt. Gears don't rain from the sky and finding a gear you want will not always be in your favor. I did a new character copy and got Merschemidst's Reaver (however you spell that crap) on the supposed '1-leg-guaranteed' run for Rakanoth that rolled STR/INT, and I was doing it on my DH (#1 can't wield 2h-axe, #2 can't benefit from the stats).

This post has been edited by Kevmeister: Dec 31 2013, 05:32 PM
Kevmeister
post Mar 10 2014, 11:41 AM

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HF ring crafted in 2.0

Can't wait for RoS to happen so I can reroll the reduced resource cost.
Kevmeister
post Mar 10 2014, 02:34 PM

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The legendary drop rates are higher, but it definitely is not better. I've picked up 4 Saffron Wraps and bunch of rings that are completely useless. I haven't picked up a single item that I can use as upgrade.

The only 2 gears that is 2.0 are my HF ring and Sin Seeker.

Profile: http://us.battle.net/d3/en/profile/Kevmeis...59/hero/2114700
Kevmeister
post Mar 11 2014, 11:07 AM

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Btw, all the legendaries we get now will roll level 70 stats when RoS hits and when we reach level 70.

In short, farming for loot is meaningless now for those who will be getting RoS. Instead, go farm for your paragon levels instead.

Those who stick with D3V can still continue hunting with loot 2.0 for upgrades though.

This post has been edited by Kevmeister: Mar 11 2014, 11:08 AM
Kevmeister
post Mar 13 2014, 12:53 PM

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QUOTE(chrommed @ Mar 13 2014, 11:32 AM)
Do tell me whats the different between farming for loot and farming for paragon? both are doing the same thing, killing mobs?

unless you're saying there is a way farming for paragon without killing, then..  icon_idea.gif
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It's about self expectation. I'm mostly doing Paragon leveling by choosing the best difficulties to run XP per hour, rather than to find loot. For example, if I wanted to hunt good loot, I'd go anywhere between Hard to Master but I'm running Torment I for the balance at the speed of killing while complemented by the 300% bonus to XP with my current gear.

It's just about the mindset, haha! I play to see my blue XP bar move, while whatever loot I find (especially legendaries) just comes as a bonus.

This post has been edited by Kevmeister: Mar 13 2014, 12:54 PM
Kevmeister
post Mar 13 2014, 03:44 PM

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QUOTE(Zelda85 @ Mar 13 2014, 02:20 PM)
haha. I have the same mind concept.
I target paragon level is 100 only  blush.gif
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Whatever pace you are, just keep at it. PLVL 1 - 100 now is super fast, and I assume it's going to be slightly slower from 101 - 200 (which is, cause I'm at that bracket now) than previously.

I usually run MP6 for PLVL + Loot finding, I get about 10 - 15k per mob killed (white mobs), then now, I'm getting like 50 - 80k per white mob on T1. I guess Blizz buff mob XP and reduce the mob count instead to compensate it.

 

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