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 Juggernaut HUD - UPDATED 12-12-2013, RATE & COMMENT, THANKS!

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TSDarkSilver
post Dec 5 2013, 05:53 PM, updated 12y ago

Idiosyncrasy
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CLICK THIS LINK HERE TO RATE = http://steamcommunity.com/sharedfiles/file...s/?id=200921729
If the link above doesn't work, use this link instead, http://steamcommunity.com/sharedfiles/file...tscn=1386239039

user posted image

Update 4:
- Added more details to topbar.
- Some tuning and polishing in certain parts.

Update 3:
- Tuned down the saturation of the furs.
- Fixed and polished some parts.

Updated 2:

- Tuned down overall brightness.
- Polished some parts.
- Tuned down light effects even further.

Updated 1:

- Polished some parts.
- Tuned down the lights.
- Removed the swords on top of the inventory.

Thanks! smile.gif

This post has been edited by DarkSilver: Dec 12 2013, 12:43 PM
TSDarkSilver
post Dec 5 2013, 08:52 PM

Idiosyncrasy
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Thanks for the support, I need more THUMBS UP...still. XD
New link for rating...
http://steamcommunity.com/sharedfiles/file...tscn=1386239039
TSDarkSilver
post Dec 6 2013, 12:37 PM

Idiosyncrasy
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QUOTE(v1n0d @ Dec 6 2013, 12:31 PM)
The bottom edge is a little too bright. If I may suggest, do away with the yellowish-gold portion and match it to the top section, which looks really good.
*
Noted biggrin.gif will change it smile.gif
TSDarkSilver
post Dec 6 2013, 06:39 PM

Idiosyncrasy
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Updated,
http://steamcommunity.com/sharedfiles/file...s/?id=200921729

Changes:
- Polished some parts.
- Tuned down the lights.
- Removed the swords on top of the inventory.
TSDarkSilver
post Dec 9 2013, 03:33 PM

Idiosyncrasy
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QUOTE(santle @ Dec 9 2013, 11:40 AM)
Nice HUD you designed, good work.
*
Thanks! Help me rate up, XD!!

New update 12-9-2013,
Updated 2:

- Tuned down overall brightness.

- Polished some parts.

- Tuned down light effects even further.

Rate here:
http://steamcommunity.com/sharedfiles/file...s/?id=200921729
TSDarkSilver
post Dec 10 2013, 12:35 AM

Idiosyncrasy
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QUOTE(hikashi @ Dec 9 2013, 09:23 PM)
nice work!
the menu "up" button was misaligned though.
*
That one I can't fix, it's something can't be controlled by me or any other except Valve. LOL.
TSDarkSilver
post Dec 10 2013, 02:01 PM

Idiosyncrasy
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Update 3:
- Tuned down the saturation of the furs.
- Fixed and polished some parts.

http://steamcommunity.com/sharedfiles/file...tscn=1386239039
TSDarkSilver
post Dec 12 2013, 12:43 PM

Idiosyncrasy
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From: Tamriel


Update 4:
- Added more details to topbar.
- Some tuning and polishing in certain parts.

Rate here, http://steamcommunity.com/sharedfiles/file...tscn=1386239039
Or here(if link above broken), http://steamcommunity.com/sharedfiles/file...s/?id=200921729
TSDarkSilver
post Dec 12 2013, 06:02 PM

Idiosyncrasy
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QUOTE(ray148 @ Dec 12 2013, 03:25 PM)
Looks great!!

Valve will be adding this in the upcoming update btw:
*
Yes, but, then, it's not of our(HUD makers) concern...
Because, it's Valve's job to provide the HUD and script(meanwhile, it's still using old script which doesn't support right-side minimap). smile.gif

 

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