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Juggernaut HUD - UPDATED 12-12-2013, RATE & COMMENT, THANKS!
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TSDarkSilver
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Dec 5 2013, 05:53 PM, updated 12y ago
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Idiosyncrasy
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CLICK THIS LINK HERE TO RATE = http://steamcommunity.com/sharedfiles/file...s/?id=200921729If the link above doesn't work, use this link instead, http://steamcommunity.com/sharedfiles/file...tscn=1386239039 Update 4: - Added more details to topbar. - Some tuning and polishing in certain parts. Update 3: - Tuned down the saturation of the furs. - Fixed and polished some parts. Updated 2: - Tuned down overall brightness. - Polished some parts. - Tuned down light effects even further. Updated 1: - Polished some parts. - Tuned down the lights. - Removed the swords on top of the inventory. Thanks! This post has been edited by DarkSilver: Dec 12 2013, 12:43 PM
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TSDarkSilver
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Dec 5 2013, 08:52 PM
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Idiosyncrasy
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Thanks for the support, I need more THUMBS UP...still. XD New link for rating... http://steamcommunity.com/sharedfiles/file...tscn=1386239039
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TSDarkSilver
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Dec 6 2013, 12:37 PM
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Idiosyncrasy
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QUOTE(v1n0d @ Dec 6 2013, 12:31 PM) The bottom edge is a little too bright. If I may suggest, do away with the yellowish-gold portion and match it to the top section, which looks really good. Noted  will change it
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TSDarkSilver
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Dec 6 2013, 06:39 PM
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Idiosyncrasy
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Updated, http://steamcommunity.com/sharedfiles/file...s/?id=200921729Changes: - Polished some parts. - Tuned down the lights. - Removed the swords on top of the inventory.
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TSDarkSilver
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Dec 9 2013, 03:33 PM
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Idiosyncrasy
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QUOTE(santle @ Dec 9 2013, 11:40 AM) Nice HUD you designed, good work. Thanks! Help me rate up, XD!! New update 12-9-2013, Updated 2: - Tuned down overall brightness. - Polished some parts. - Tuned down light effects even further. Rate here: http://steamcommunity.com/sharedfiles/file...s/?id=200921729
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TSDarkSilver
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Dec 10 2013, 12:35 AM
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Idiosyncrasy
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QUOTE(hikashi @ Dec 9 2013, 09:23 PM) nice work! the menu "up" button was misaligned though. That one I can't fix, it's something can't be controlled by me or any other except Valve. LOL.
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TSDarkSilver
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Dec 10 2013, 02:01 PM
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Idiosyncrasy
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Update 3: - Tuned down the saturation of the furs. - Fixed and polished some parts. http://steamcommunity.com/sharedfiles/file...tscn=1386239039
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TSDarkSilver
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Dec 12 2013, 12:43 PM
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Idiosyncrasy
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Update 4: - Added more details to topbar. - Some tuning and polishing in certain parts. Rate here, http://steamcommunity.com/sharedfiles/file...tscn=1386239039Or here(if link above broken), http://steamcommunity.com/sharedfiles/file...s/?id=200921729
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TSDarkSilver
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Dec 12 2013, 06:02 PM
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Idiosyncrasy
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QUOTE(ray148 @ Dec 12 2013, 03:25 PM) Looks great!! Valve will be adding this in the upcoming update btw: Yes, but, then, it's not of our(HUD makers) concern... Because, it's Valve's job to provide the HUD and script(meanwhile, it's still using old script which doesn't support right-side minimap).
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