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 Battle Gear fans~, Fair Lady Z roxxor

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TSshinchan^^
post Jun 21 2006, 07:05 PM, updated 19y ago

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any battle gearer out there?
come discuss
sihumchai
post Jun 21 2006, 07:14 PM

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Even worse, why no Colin McRae fans?
TSshinchan^^
post Jun 21 2006, 07:17 PM

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arcade machine?
sihumchai
post Jun 21 2006, 07:20 PM

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Well, multi-platform, but I play on CPU.

Arcade would totally not sell, because people would lose before they can even reach half the track wink.gif

But I would SOOO love to try it.
DjiNn
post Jun 22 2006, 11:42 AM

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last two days I just try out that game.. freaking hard comparing to battle gear 3..


or maybe the machine is still new (at one utama). sweat.gif

nice 5.1 surround sound and graphics...

but whats with the roll cage for anyway... laugh.gif

racing specs can have now to use "Turbo On" and "NoS"

but after all the try outs and see people playing.

Battle Gear 4 seems have inplement Penalty Stop.

Example : you hit a corner hard. you have to wait like 1 - 2 second then only regain your speed... a similiarity of Grand Turismo Style.

And Another bad example that if someone or "two player" one of the car "knock you" you also kena the penalty..
TSshinchan^^
post Jun 22 2006, 07:29 PM

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dun langgar ppl can edy

just now i went sg wang
got one fella challenge me
with intergra
hahaha
i dapao him kao kao at akina
gnome
post Jun 22 2006, 07:31 PM

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Still havent try BG 3&4 on the arcade since its not available in ipoh sad.gif. So currently only played BG2 tongue.gif
redbull_y2k
post Jun 22 2006, 10:01 PM

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w00t! new Battle Gear? This i must try.... tongue.gif
TSshinchan^^
post Jun 24 2006, 01:05 AM

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just dapao an integra, nsx and WRX

with my fair lady z
hahahahaha


woah the WRX almost got me in aa bumpy course
the course got some corner got lubang one
when my fairlady speed , omg lost control
Doomsday
post Jun 24 2006, 01:22 AM

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ehehe, just played for few times (noob).. kinda hard to adjust to the setting unlike Initial-D Arcade ver.3
TSshinchan^^
post Jun 24 2006, 02:21 PM

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initial d not real enough ma
Hattori
post Jun 24 2006, 08:44 PM

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So shinchan^^, brows.gif how fast is your Haruna (course 6/7) time now?

My current record is 3'20"xxx using both R-34 and NSX in MidValley.

Last course (7/7) record is 4'38"xxx with NSX. drool.gif

All records are done without using NOS and in bumper camera view.
Hattori
post Jun 24 2006, 09:14 PM

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This is an except of my postings in my Battle Gear gaming circle in another forum during February when BG4 appeared in Berjaya Time Square.

It contains a lot of my observation and thoughts that may be helpful to fellow BG4 players.

QUOTE
I've badly beaten 5 different players in BG4's battle mode, but I can see that most of them are IDAS players because they tried to use machinegun shifting while cornering. -_-'
NO. Machinegun shifting do not work with the Battle Gear series as those noobs discovered very soon.

Also, there is BOOST like Initial D in Battle Mode and it is ON by default.
QUOTE
The new music for the 5 tracks are great but there is a mixture of old BG2 and BG3 music selection to choose from.
There is 2 speakers behind the seats and another 2 speakers in front of the player mounted on the rollcage.

LOL! Yeah, remember not to knock your head on the rollcage when you get in or out of the seats.
I just grab the rollcage with my both hands and jump out from the seats for the coolness factor.

The graphic looks better and you can see there is a driver in the car like IDAS. The NSX orange colour now looks like golden brown colour and it looks real cool. The graphics are high resolution at 800*600 and the racing tracks looks really good.


QUOTE
There are 5 tracks available and now there are European cars joining the lineup.
I can remember Ford, Mini, Renault, Citroen, Peugeot and Volkswagen but I think you can get most of the info from the BG4's website anyway.

There are 9 levels of COMP difficulty and the default level is at level 3.
I think veteran BG3 players should have no problems battling with the COMP until level 5 or 6.
COMP level 6 onwards will use their NOS and I think they have unlimited NOS stocks.


QUOTE
Gameplay is very different just like bunta666 reported.
After you choose your car, transmission and track, the is an option to select your tune.
There is Normal, Street, Sports, and Racing tune.
The normal tune will not change your car's class and appearance but the Street, Sports and Racing tune will have different bodykits and will immediately convert your car to Class-S.

Generally, the "Racing" tune is about 10 seconds faster than "Sports" tune and "Sports" tune is about 10 seconds faster than "Street" tune.
However, Class-C or Class-B converted to Class-S is not as powerful as Class-A converted to Class-S of the same tune.

"Racing" tune have 3 shots of NOS!!!
Now that's lame, who would want to use NOS in touge race??


QUOTE
Now, the game will punish the player severely, if you tap the walls for 2 secs and above or bump into other cars.
The RPM will drop to 3k-4k and will slowly go up for the next 3 seconds.
However, I think the Graze Wall Technique is still usable, but it is risky to do so.
Similiar to BG3, if you bump the COMP rival cars right on the back bumper, they will go faster and their driving line will not be affected much at all eventhough they are going through the S-curve. T_T Damn.


QUOTE
Also, there is weight transfer on the car models.
If you hit a hump, or being bumped by other cars, or going uphill too fast until you "hill jump" when there is a sudden downhill slope, the car will bounce up and down, or left and right ; causing 1 or more of your wheels to go off the ground.
When this happens, if you are flooring the accelerator, you might lose control and skid because the floating tyres have no traction and you will hit the engine redline IMMEDIATELY.

Due to the existance of weight transfer in BG4, a more precise PEDAL FOOTWORK is required from the player to control the car properly.
Controlling how much pressure you must apply to the pedals must be mastered even on the track (3/7) in BG4 itself compared to BG3's Dreadnaught and Super Dreadnaught tracks.


QUOTE
In the old Malaysian BG3 forum, I've posted a topic about how I notice there is TYRE WEAR in BG3 due to the difference in lap time in the circular course like Beginner; where your Lap 2 time is always faster than Lap 3, and also the noticable lost of grip in Lap 3 that causes understeer but it was not acknowledged by Hang at that time and he replied that there is no difference and there is no tyre wear.
Now, in BG4 I've noticed the tyre wear feature is still there but it is up to you to believe me or not.



This post has been edited by Hattori: Jun 24 2006, 09:17 PM
TSshinchan^^
post Jun 25 2006, 01:25 AM

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QUOTE(Hattori @ Jun 24 2006, 08:44 PM)
So shinchan^^, brows.gif  how fast is your Haruna (course 6/7) time now?

My current record is 3'20"xxx using both R-34 and NSX in MidValley.

Last course (7/7) record is 4'38"xxx with NSX.  drool.gif

All records are done without using NOS and in bumper camera view.
*
i hardly play timeattack
normally would beat the com level 5 and others players in haruna

still need u sifu teach me.

laugh.gif
Rysuke
post Jun 26 2006, 08:00 PM

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haha i am playing my rx-7 my time in akina is also the 3:20 mark. I can play akina but the last map i can play but not so good yet.
gnome
post Jun 26 2006, 08:03 PM

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Umm...for BG4, what's the fastest time for Haruna course? For BG2 the fastest i've seen is 3'06 something iirc and my personal best was 3'11 something sweat.gif

ps - yea i know BG4 is different from BG2, shinchan told me many times ady laugh.gif
Rysuke
post Jun 26 2006, 08:51 PM

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wahh 3:11 good edy lo.. Not like me still quite lousy
Doomsday
post Jun 26 2006, 11:10 PM

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QUOTE(shinchan^^ @ Jun 24 2006, 02:21 PM)
initial d not real enough ma
*
Yup, it is not real enough...
Battle Gear too realialistic... have to play more to get used to it... sweat.gif
TSshinchan^^
post Jun 28 2006, 07:23 PM

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beated 5 stars com haruna
and 3 stars com last map

will try harder stars
Hattori
post Jun 28 2006, 10:57 PM

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I noticed something about the COMP's A.I.
They do not complete the course run at a fixed time.

For example, a newbie playing with COMP level 3 could get 1st place in Haruna but his time could be 4'20"xxx.
The 2nd place COMP car distance would be less than 3 seconds behind him; and it would complete the course with 4"23"xxx.

However, if I drove with COMP level 3 and I would usually get 3'25"xxx.
But the 2nd car would not complete in at 4'23"xxx but it will complete with 3'28"xxx.

That means the COMP will slow down for weaker drivers, and will speed up accordingly too with faster drivers.

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