Um..About the loots for rares and legendaries, they are affected by the mode ?
Loots are "bound" by difficulties. For example, you only can get certain legendary on normal. Same goes for Nightmare, Hell, & Inferno. There will be changes on this in the future patch "Loot 2.0"
Magic Find (mf) also plays a semi-important role in finding good loot. The higher mf you have; the higher chances of you finding a good roll items. (not the chances of getting legendary).
Some said if you have 500% MF; monster you kill will have 5% to drop legendary items. 5% seems to be high, but the way Diablo calculate droprate doesn't work that way. It goes through a set of calculation whether it will drop pots or gold or item. When it drops item, it will goes through another set of calculation to determine the item's grade and so on. Search for "Diablo 3 Magic Find explanation" on Youtube for more info.
This post has been edited by kwwk87: Nov 19 2013, 02:28 PM
In order to farm items , we need a certain set with % MF / gold etc right?
It reminds me like cabal haha
Yeah, but if you focus too much on MF/GF gear.. you'll loose dps. Best advice is just play through the game normally. When you hit Lvl 60, you'll gain Paragon Level. Plvl gives stat bonuses and 3% MF/GF per level. Monster Power difficulties also gives you extra MF/GF
Yeap, it also determines how high the roll can get. Both of my self-found mempo has no cc.. sad
QUOTE(Xypheria @ Nov 19 2013, 02:45 PM)
There are few good low-leveled legendaries. Namely Leoric's Signet, Buriza-do-Kyanon.. and few that I can't recall for now. They could sell for few millions on auction house.
QUOTE(DarkNite @ Nov 19 2013, 02:45 PM)
Once you crafted Inferno SoH, you jcan just throw them away.
This post has been edited by kwwk87: Nov 19 2013, 02:54 PM
I'm sure it's just a soft cap with diminishing return la.
QUOTE
Critical Hit Chance - *You may have a maximum of +40.00% Critical Hit Chance from items. Block Chance - *You may have a maximum of 75.00% Block Chance. Critical Hit Damage - *You may have a maximum of +250.00% Critical Hit Damage from items. Movement Speed - *You may have a maximum of +25.00% movement speed from items Gold Find - *You may have a maximum of +300.00% Gold Find. Magic Find - *This increase is diminished for rare and legendary and set items. Magic Find - *You may have a maximum of +300.00% Magic Find. Attack Speed - *You may have a maximum of +40.00% Attack Speed from items.
datamined from Reaper of Souls. Hopefully they'll change it.
Also, interesting description. "..from items" Maybe it the new paragon system can break this "cap"
What class are you playing? Imho, CC around 45% is good. Of course the more the better, but not too much until gives disadvantages to you gear. Have to keep everything balance
This post has been edited by kwwk87: Nov 19 2013, 05:28 PM
Of course craft it yourself will be cheaper. Level your artisan and blacksmith to level 10 (max).
Higher tier gem you need to learn from plans. Those plan are drop from monster. You can buy them from AH (it's quite cheap)
Same goes for blacksmith. You need to learn from plans. Buy your stat plan from the AH. Plan such as "Archon Gauntlet of Dexterity" is good for your monk.