QUOTE(Triaxh20 @ Jul 4 2014, 06:34 AM)
http://www.heroesnexus.com/heroes/20-e-t-cI have tried out a tank build with ETC when playing with friends, it works well with good teammate
level 1 - path of warrior
Your Hero gains 35 maximum Health every level.
so that i last longer in a battle.
level 4 - loud speakers
Increases the range and knockback of Face Melt by 50%.
this is good in helping teammate offensively and defensively.
level 7 - battle momentum
Basic Attacks reduce Ability cooldowns by 0.5 seconds.
when playing with public i used to use this for dps build, but when i'm playing tank, i chosed "Block" talent instead of this and i found that the cooldowns of my abilities is unbearably long. By reducing cooldown time will also enable you to keep up your trait uptime (When you use an ability, give 20% Attack Speed for 3 seconds to all nearby allies. Minions gain half the bonus.)
level 10 - mosh pit
After a short delay, channel to stun nearby enemies for 4 seconds.
Used to choose stage dive, but this is better for team fights, channel to disable enemies in an area for 4 sec (4 sec is very rare in this game). Battle momentum helps to reduce the long cooldown time of 120secs.
level 13 - face smelt
Enemies hit by Face Melt are also slowed by 80% for 2 seconds.
All level 13 talents are very good. Depending on the situation and team composition. Personally i like face smelt cuz i picked loud speakers at level 4, large area aoe slow!
level 16 - Imposing Presence
Enemies that attack you have their Attack Speed slowed by 30%.
I pick this over stoneskin cuz it's passive and stoneskin have a 60secs cooldown(5sec uptime).
level 20 - Death Metal
Makes dancing enemies Vulnerable, increasing damage taken by 25%.
Imagine you locked up a few heroes in the area.
Jul 4 2014, 11:08 AM

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