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 Kantai Collection (KanColle), game/anime/manga/etc thread

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Raki
post Jan 29 2014, 10:18 PM

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I have found that my API still expired even when I'm on JP VPN and on flash projector. I might need to try again to verify it and not cross contaminate with my MY IP. I have a suspicion that DMM only want us to play on their site only

This post has been edited by Raki: Jan 29 2014, 10:23 PM
Raki
post Jan 30 2014, 12:25 AM

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QUOTE(Senjou @ Jan 29 2014, 11:58 PM)
Raki, any idea how to use this and what's the risk involved. Not familiar with programming language.
UNIX Time Stamp api manipulation

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I'm not sure is it safe or not currently.
But the unix timestamp is just timer that increases 1 per second since 1 January 1970

I'm currently testing with testing playing directly on DMM with JP private VPN. Its almost 2hours since my last expired API
Raki
post Feb 1 2014, 02:19 PM

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aio015 I salute to you.

other the other hand, how's the situation? I haven't been keeping up with the current affairs during CNY. and all I know for now is that I was 7 points away from Jan's top500 list cry.gif

I used to use flash projector with sanaechan but the API expiring thing hit just b4 I was going back hometown for CNY so I'm not sure what I am I going to do yet. I was experimenting a few theories on how the API expiry works but now I heard its temporary removed

But as far as I know, apps like sanae and KCV only analysis and interpreting the data packet btw flash client and DMM servers without modifying any packets file. Compare to commie's translation that perform on the fly translation for certain words or images but the lack of transparency into the software makes it hard for us to truly understand what is going on in the background. Plus everything goes into and out of their servers also adds another layer of concern

This post has been edited by Raki: Feb 1 2014, 02:29 PM
Raki
post Feb 1 2014, 02:58 PM

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QUOTE(aio015 @ Feb 1 2014, 02:32 PM)
/salute back

At the moment the API refresh has been uplifted, so it's back to the way it was before the latest update thumbup.gif  . But people are still panicking and wary that DMM and Kadokawa may still be targeting them in the future, especially the official twitter post warned something about using third-party program or custom browser that may increase server load/tamper with data. However, some feel that this warning is mainly targeted to the cheater/hacker/botters, and program like KCV is actually pretty harmless. But of course people are still being paranoid, and since KCV, and to further extent, commie's patch, is such an easy target, they lashed out at those.  doh.gif

On the other hand...

Jan's top500 list??  shocking.gif imba teitoku  notworthy.gif
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No, I didnt get into top500 cry.gif cry.gif cry.gif
top500 is easy once you have most of the reliable girls you want and trying to farm some rare girls on those high level maps.
but top100 needs dedication

What worries me is what DMM might do in the future. cuz we know that just teitokus trying to login after any maintenances can already bring their servers to their kneels. Hence why, they added stage rollover when turning back on the servers

This post has been edited by Raki: Feb 1 2014, 03:03 PM
Raki
post Feb 1 2014, 06:13 PM

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QUOTE(Senjou @ Feb 1 2014, 05:44 PM)
Any link to sanaechan? I currently using flash player projector but without the sanaechan. Didn't lurk that deep. Only knew about KCV and obviously the recently notorious Commie patch.
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I'm using original jp version not sure abt the english translation http://kancolle.sanaechan.net/


QUOTE(Senjou @ Feb 1 2014, 05:44 PM)
Anyway, what do you mean by stage rollovers?
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Sorry, it should have been staged rollouts

QUOTE(Senjou @ Feb 1 2014, 05:44 PM)
I already worried ever since the commie patch came out. I got a bad premonition regarding that and then suddenly this shitstorm. I mean I don't really think it is completely their fault but what they did triggered a huge flag.

I am using flash player projector. Not sure if that counts as normal browser but my flash player performance whether on KCV or browser isn't up to my satisfactory level as there is some lag. Flash player projector plays kancolle perfectly smooth for me. The lack of extra info doesn't really concern me though.

Though is it possible to change what browser the KCV use? Does anyone know? I am not exactly a huge fan of internet explorer.

I heard it is not temporarily removed but the expiry time is extended from 90 minutes to 20 hours. I hope it stays that way. 90 minutes way too much hassle and there was a maintenance right after the usual Wednesday maintenance due to huge server overload from the implementation of api expiration. It was to be expected since everyone was logging in and out every time their api link was near expiration.
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Hopefully, its not a temporarily solution but it still doesnt mean that they completely backing down on the idea. Hence why

I might look into it a little bit more like useragent and their jscript

This post has been edited by Raki: Feb 1 2014, 06:13 PM
Raki
post Feb 1 2014, 07:29 PM

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QUOTE(Senjou @ Feb 1 2014, 06:40 PM)
Ah, how do you get the sanaechan to work with flash player projector?

Ah crap. I guess KCV is out for me then. My screen resolution is only 1360 x 768. And I hate scrolling up and down. Need to get a new monitor then ;▽;
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sanaechan requires you to set a proxy so that kancolle's data flows thru sanaechan.
For Firefox, http://kancolle.sanaechan.net/proxyie.html
For IE/Chrome, http://kancolle.sanaechan.net/proxyfx.html

Basically, you need to initially setup a proxy to let all the data flow thru sanaechan so it can detect your server settings.
After than, you use its internal tool to create a .pac proxy configuration script so only data to kancolle server goes thru sanaechan
If you understand that, good. Else, you can see why more ppl prefer KCV over Sanaechan
I like it cuz its allows me log my progress into a file for references. But KCV is starting to catch up in terms of features and looks better overall and easier to setup
Raki
post Feb 1 2014, 07:49 PM

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QUOTE(Senjou @ Feb 1 2014, 07:35 PM)
But flash player projector falls under IE/Chrome or Firefox? Yeah KCV is nice but my screen resolution isn't high enough and need to scroll up and down to see my fleet which is kinda annoying atm.
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Have you try the horizontal mod for KCV?
On windows, flash projector relies on the "Internet Properties" like IE/Chrome

vernon91 I actually like alot of KCV features that sanaechan is missing but the logging your sortie/expe/construction was enough to keep me using it only.
Actually, you can run KCV and sanaechan together. By having KCV proxy thru sanaechan which I have done b4 but found unnecessary back when it was still less feature rich. I might be tempted to try again but running .Net 4 Metro app is taxing on my machine
Raki
post Feb 1 2014, 08:46 PM

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QUOTE(aio015 @ Feb 1 2014, 08:01 PM)
Hmmm can you give me a brief rundown what sanaechan's logbook does? It keeps track of what you're doing i.e. no of sortie, expedition, crafting, etc so that you can look back and review is it?
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I'm not sure what feature is available in which KCV.
But basically, its detail logging data. (like what construction/craft recipe used with who as your secretary or how much resource did the expedition get or what score/ship did you get in what map and what node with which fleetgirls and what enemy fleet
Also, spreadsheet worth of information about what ships/equipment you have with filtering option(I remembering seeing someone trying to implement it into KCV)

Again, I think KCV is better but sanaechan logging is too god for me. plus sanaechan is written in Java so it works everywhere but requires more technical know how
Raki
post Feb 1 2014, 09:23 PM

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QUOTE(Senjou @ Feb 1 2014, 08:48 PM)
Raki, what logging do you mostly do by the way? You can even log the score in maps too!!? Such a detailed teitoku you are lol. Me? I just skipped all the paperworks like the lazy teitoku I am. Orz
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I'm also lazy hence why I have a software that does it for me tongue.gif

An example of the data logged https://docs.google.com/spreadsheet/ccc?key...V1E&usp=sharing

This post has been edited by Raki: Feb 1 2014, 09:39 PM
Raki
post Feb 1 2014, 09:41 PM

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QUOTE(aio015 @ Feb 1 2014, 09:12 PM)
You may be right, but playing with API has been in practice for a while already, even before the patch...so I can't directly relate the current API issue with commie releasing the patch. It may be what trigger DMM and KDKW, but it may also be the case of bad timing. Bottom line is, I don't want to start blaming without any hard evidence against them. The main reason given for the tighter security is "to reduce cheating".

Back to KCV and sanaechan, even if these programs help display more data/info from the stock player, we are still bounded by the game rules e.g. we can see what ship we are building but we still cannot choose the ship we want or we know the fatigues level of individual ships but we cannot remove the fatigue without using the provided means (mamiya food supply).

If I were the dev, these things are very low in my priority because they don't impact the game the way cheaters do. It might not be considered as an issue even, because the harmless nature of the program. I have other more issues to handle, like those actual cheaters, increasing server capacity, new contents, and maintenance.

I even feel that the devs know that we foreigners are playing the game, but they may have decided to turn a blind eye over us. Why? For the company, any new player is a source of income, regardless of the origin. Plus, they also know that these foreigners are not just leechers i.e. they do purchase stuffs of the in-game store, which create revenue. My theory is that if they limit the pool to only Japanese, sooner or later they will have no more new entries, but on the other hand, they don't want to open the floodgate and freely let everyone around the world join them when they have enough issues at hand trying to handle the server load. So they play silence for now. Another plus side also, the more exposure the game gets, the more people will buy the merchandise when they come out later. So in actual, it's a win-win situation for them.
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the main reason main ppl are pointing at commie is that anon's of 4ch already huge disliked for commie even before the API expiring incident and even earlier than their english patch becuz RHE from commie actually hacked the game (like getting Yamato on a server that started after her event and before LSC [I think it done by accessing old event maps]). I also know other ppl manage to put like AP shell on Kongou class or 46cm on CA

In theory, KCV and sanaechan only reads the data stream becuz of that, it is "in theory" not possible for DMM to detect it unless they are specifically looking for it

Kadokawa has come out and say that they don't care about foreigners playing the game but dont expect any support from them or making any business decision involving us thou

Also, I think it was a horrible design on the dev's part to begin with that would even allowed us to play it thru the API
Raki
post Feb 1 2014, 10:25 PM

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QUOTE(Senjou @ Feb 1 2014, 10:04 PM)
No, you are right. It's easier to make games in flash compared than in HTML 5. And yes it is more backward compatible. But flash for mobile is awful and I want to play kancolle on my phone/tablet etc instead of just on laptops/desktop computers. Where else HTML5 for mobile is awesome.

I know, right? LOL.
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remember that the devs discourage users playing on phone/tablets
user posted image
Raki
post Feb 1 2014, 10:36 PM

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QUOTE(Senjou @ Feb 1 2014, 10:28 PM)
I know. I can't help myself sometimes to sent them back on expeditions after their current one expired. If it was only created on a different platform, we would have been able to play on our phones/tablets without worrying though this is just my assumption.
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I'm currently just teamviewer back to my home computer when I want to check on my girls. Not the best solution but the only method I know that won't get me ban (still unsure if using phone/tablet are bannable offense, I remember reading it)
Raki
post Feb 2 2014, 01:34 AM

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QUOTE(Senjou @ Feb 2 2014, 12:25 AM)
Yeah, I know about the cache but the funny thing when I played on my phone using Puffin Browser built in flash player, I expected load time to be slow(which it wasn't lol) and that my data usage to be huge but after it loads the game, I start playing and sending my girls for expedition, I only use like about 20/30MB of data after I quit the game. I thought I would be burning about 100mb to 250MB of data but it didn't. Strange.

But puffin browser in built flash player(which I believe is optimized in some way) load less data or something because my in-game performance was actually as smooth when I played on computer. The only downside is the resolution is kinda bad but negligible. Otherwise, normally it would just crash if I played on a different browser with the standard flash player installed.

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If I'm not mistaken, puffin actually downloads the game files to their servers to perform remote flash execution so it offloads the cpu intense off your device and streams the result to your phone/tablet. Hence why, you feel its fastest and uses less data.
Just saying what I think, its your choice on how you play with your girls

and armpits
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Raki
post Feb 2 2014, 11:59 PM

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QUOTE(aio015 @ Feb 2 2014, 02:47 AM)
You haven't seen how I
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Today alone I got 5 CVL drops (or more; I stopped counting at 5), but no sign of Akagi's partner!  cry.gif

Off to sleep first then....
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Here's the secret
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Kaga was as hard to find as the Crane sisters for me


QUOTE(dlwk1988 @ Feb 2 2014, 05:36 PM)
only been a day i went back celebrate CNY and the tered still lives~  rclxm9.gif  so much frustrated taihou less teitokus here  laugh.gif

» Click to show Spoiler - click again to hide... «


cry.gif  cry.gif
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Another similar doujin
http://danbooru.donmai.us/pools/7932

QUOTE(Neo|ofGeo @ Feb 2 2014, 10:42 PM)
Re run Arpeggio of Blue Steel - Ars Nova tonight to see how much change in personal view after 3 weeks+ of KanColle have on me
btw,
what's the best map to train Ooi,KTKM-sama,Chiyoda and Chitose
split them all Type A mini subs so all will participate in savo
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If you want to powerlevel, 3-2-A
The ship you want to train as flag
and 2x CLT, 2xCV/CVL, 1SS
Other than your flagship, swap to other shipgirls as they get fatigue

This post has been edited by Raki: Feb 2 2014, 11:59 PM
Raki
post Feb 3 2014, 12:41 AM

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QUOTE(Senjou @ Feb 3 2014, 12:16 AM)
Now I am crying.
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Here's something if you want a lighter tone
http://danbooru.donmai.us/pools/7574
Raki
post Feb 6 2014, 11:39 PM

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I lost my sanae log entry for my Kaga craft. At the time I was missing Kaga, Shoukaku and Zuikaku.
But my Kaga is indeed not happy being crafted along with Zuikaku
user posted image

I'm not entirely sure about my sanae logs but I have 85% of my activities being log.
Something interesting that I noticed is that I haven't found another Kaga yet in this year
user posted image
カレー洋制圧戦 is World4-2
珊瑚諸島沖 is World 5-2
東部オリョール海 is World 2-3

This post has been edited by Raki: Feb 6 2014, 11:49 PM
Raki
post Feb 7 2014, 12:50 PM

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Just for context, here is my sanae log of CV that found from 26/11/2013 to 7/2/2014
user posted image
Raki
post Feb 8 2014, 10:45 AM

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QUOTE(vernon91 @ Feb 8 2014, 10:44 AM)
Surprisingly, i din find much of Isuzus either hmm.gif
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I have too many Isuzu
Raki
post Feb 8 2014, 10:50 AM

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QUOTE(Neo|ofGeo @ Feb 8 2014, 10:47 AM)
I have problem with Chitose and Hiyou
keep getting them from drop/daily construction
:v oh CVL sister

what art thou wishes
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yes, I got alot of them from my CV/CVL recipes when I was trying to complete my CV/CVL set.
Raki
post Feb 8 2014, 05:58 PM

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there are just too many loli DD to choose from. I ended up only picking those that I either like their design or have good stats or mission related. I personally only have 6 battle ready DD (which are pick based off their stats so you can guess who they are) while the rest are for expe use only but I have classes that I don't bother keeping like Fubuki class, Ayanami class, Asahio class
Whose your fave DD?

This post has been edited by Raki: Feb 8 2014, 05:59 PM

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