
Hyper Light Drifter is a 2D Action RPG in the vein of the best 8-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale.
Visions for this game have been fluttering in my skull for ages; something dark and fantastic, with giant forests to navigate, huge floating structures to explore, deep crumbling ruins to loot, massive throngs of enemies to rend, and behemoths both flesh and mechanical to overcome. I want it all to be as beautiful as possible, forging color with the dark and eerie wastes and intimidating landscapes. It plays like the best parts of A Link to the Past and Diablo, evolved: lightning fast combat, more mobility, an array of tactical options, more numerous and intelligent enemies, and a larger world with a twisted past to do it all in.
LINKS: http://www.kickstarter.com/projects/166180...r-light-drifter
Originally targeting $27,000, the project has currently raised over $57,000 after a single day. That means we’re well into stretch goal territory, with two down already, securing new environments, bosses and a New Game+ mode. Future goals include more Disasterpeace, and a co-op campaign.
This post has been edited by sniperz: Sep 14 2013, 12:39 AM
Sep 14 2013, 12:38 AM, updated 10y ago
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