QUOTE
Kazunori Yamauchi revealed new tidbits of Gran Turismo 5 for PS3:
* Gran Turismo 5 will be released in Christmas 2008
* It takes 6 months to design a car and one year to design a full race track. Currently 30 staffs are working on race tracks
* Gran Turismo Portable for PSP is intended to connect with GT5
* Yamauchi only stayed home four days since he started working in the Gran Turismo series 15 years ago
* There were only 15 staffs when Gran Turismo 1 started, today there are 120 people in Polyphony Digital
* Both Ferrari and Suzuka will be in GT5, they will look exactly like the real thing
* He would be frustrated if working with Wii because he knows PS3 is a much more powerful console
* He thinks Xbox 360 is not a Full HD console, because not a lot of games are running in 1080p at 60fps
* Yamauchi wants to work on a lengthy RPG
* Damage model is still around, but probably with compromises due to agreements with manufacturers
* Some manufacturers prohibit damage models for their vehicles, so at the end some vehicles will not have damage models
* Gran Turismo 5 will be released in Christmas 2008
* It takes 6 months to design a car and one year to design a full race track. Currently 30 staffs are working on race tracks
* Gran Turismo Portable for PSP is intended to connect with GT5
* Yamauchi only stayed home four days since he started working in the Gran Turismo series 15 years ago
* There were only 15 staffs when Gran Turismo 1 started, today there are 120 people in Polyphony Digital
* Both Ferrari and Suzuka will be in GT5, they will look exactly like the real thing
* He would be frustrated if working with Wii because he knows PS3 is a much more powerful console
* He thinks Xbox 360 is not a Full HD console, because not a lot of games are running in 1080p at 60fps
* Yamauchi wants to work on a lengthy RPG
* Damage model is still around, but probably with compromises due to agreements with manufacturers
* Some manufacturers prohibit damage models for their vehicles, so at the end some vehicles will not have damage models
Dec 23 2007, 04:12 PM
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