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Model Kits Gundam & Mecha Modelling Thread V31, Excitement Embodied
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sphiroth
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Sep 13 2013, 09:25 AM
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QUOTE(HxiiiK @ Sep 13 2013, 07:06 AM) if u ask me, most practical is pretty much  armored with LOTS of thrusters.. after all, how would you navigate in space with wings? i don't think flapping your wings is nearly as effective in space  For me, a sphere with all directional thrustser and guns+saber. No need to aim or turn QUOTE(mf_yamato @ Sep 13 2013, 07:41 AM) not this again  Nothing better to discuss...  BTW, finished decal my strike, now waiting for clear coat. » Click to show Spoiler - click again to hide... « This post has been edited by sphiroth: Sep 13 2013, 09:29 AM
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fertzm
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Sep 13 2013, 09:35 AM
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Getting Started

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guys, wing or not, practical or not, the most important part is
looks cool and awesome!!!
This post has been edited by fertzm: Sep 13 2013, 09:36 AM
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zeroglyph
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Sep 13 2013, 09:44 AM
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QUOTE(fertzm @ Sep 13 2013, 09:35 AM) guys, wing or not, practical or not, the most important part is looks cool and awesome!!! yeah, except for batman & spawn, i dont see why super heroes need a cape. who gives a sh*t about practical when it's cool?* *=(doesn't apply to real world)
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ralph_d
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Sep 13 2013, 09:44 AM
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 assembled the RG gp01, only shield left - the cockpit hatch doesn't fit properly between the upper one and the lower one - waist kinda loose - the yellow thing that need to switch places on the core fighter is very loose, easily come off my 2nd RG, still, mk2 feels more solid This post has been edited by ralph_d: Sep 13 2013, 09:50 AM
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ralph_d
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Sep 13 2013, 09:47 AM
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^ you want practicality? (imo) the ball is the most practical thing in gundam universe give it some thicker armour, and more thruster, and kickass weapon on top still cheaper than building an army of GM This post has been edited by ralph_d: Sep 13 2013, 09:51 AM
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TheAdmiral
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Sep 13 2013, 09:50 AM
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New Member
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QUOTE(fertzm @ Sep 13 2013, 09:35 AM) guys, wing or not, the most important part is looks cool and awesome!!! bingo we hav a winner!!!!!!! the main thing of this is model kit sales, not how practical or how real or how much it adhere to the laws of physics. Its all fiction, granted some aspects do adhere to real law of physics mobile suits aint 1 of em. What Bandai want is sales and what we consumer want is cool looking badass design that we want to display on our shelves. if everything is to be practical it'll all be limbless, non humanoid, white/black colored thingy that pew pew undodgeable lazer beam of light. pilot inside would hav died either through pew pew lazer or cosmic radiation overdose. All battles would be over in under 5s. Not a very enthralling show dont u think? This post has been edited by TheAdmiral: Sep 13 2013, 09:51 AM
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Exiled_Gundam
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Sep 13 2013, 09:52 AM
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Sphere shape has less surface area to attach stuff  Furthermore if you have to equip more thrusters for maneuver. It also makes it less multipurpose.
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TheAdmiral
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Sep 13 2013, 10:07 AM
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New Member
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QUOTE(Exiled_Gundam @ Sep 13 2013, 09:52 AM) Sphere shape has less surface area to attach stuff  Furthermore if you have to equip more thrusters for maneuver. It also makes it less multipurpose. sphere is the most structure sound geometry, if u wan to build things that last and can take a tons of beating sphere is what u wan. Also why need attachment? internal weapons eliminated the needs of attachment. Most weapons these days r projectile base, everything is pretty much similar except for its warhead. If modern fighter jets can hav internal bays for so too can a fictitious practical space faring machine of doom. also multipurpose war machines depends on its weapon load capability, not its shape or thruster or anything else. If that said machine can be equip for bombing, assault, long range, short range, etc nobody cares if it shape like a polar bear or have a million thruster sticking out everywhere. This post has been edited by TheAdmiral: Sep 13 2013, 10:08 AM
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Agito666
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Sep 13 2013, 10:16 AM
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10k Club
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QUOTE(Exiled_Gundam @ Sep 13 2013, 09:52 AM) Sphere shape has less surface area to attach stuff  Furthermore if you have to equip more thrusters for maneuver. It also makes it less multipurpose. attach too much can become another gundam exia  or any gundam in 00 series
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Freedom1104
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Sep 13 2013, 10:29 AM
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QUOTE(sphiroth @ Sep 13 2013, 09:25 AM) For me, a sphere with all directional thrustser and guns+saber. No need to aim or turn Nothing better to discuss...  BTW, finished decal my strike, now waiting for clear coat. » Click to show Spoiler - click again to hide... « why not matt coat ? lol i personally prefer winged gundam also. it looks good and thats the only thing i care. LOL
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sphiroth
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Sep 13 2013, 10:32 AM
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QUOTE(Freedom1104 @ Sep 13 2013, 10:29 AM) why not matt coat ? lol i personally prefer winged gundam also. it looks good and thats the only thing i care. LOL Never used matte before, not sure how the result...
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Exiled_Gundam
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Sep 13 2013, 10:43 AM
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QUOTE(TheAdmiral @ Sep 13 2013, 10:07 AM) sphere is the most structure sound geometry, if u wan to build things that last and can take a tons of beating sphere is what u wan. Also why need attachment? internal weapons eliminated the needs of attachment. Most weapons these days r projectile base, everything is pretty much similar except for its warhead. If modern fighter jets can hav internal bays for so too can a fictitious practical space faring machine of doom. also multipurpose war machines depends on its weapon load capability, not its shape or thruster or anything else. If that said machine can be equip for bombing, assault, long range, short range, etc nobody cares if it shape like a polar bear or have a million thruster sticking out everywhere. The number of weapon (internal or external) you could fit on humanoid/multi-limb structure is greater than no-limb structure (like sphere), since the you have more surface area
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sphiroth
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Sep 13 2013, 10:51 AM
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QUOTE(Exiled_Gundam @ Sep 13 2013, 10:43 AM) The number of weapon (internal or external) you could fit on humanoid/multi-limb structure is greater than no-limb structure (like sphere), since the you have more surface area Just increase the sphere size will do. Less moving parts, less maintenance.
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TheAdmiral
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Sep 13 2013, 10:54 AM
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New Member
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QUOTE(Exiled_Gundam @ Sep 13 2013, 10:43 AM) The number of weapon (internal or external) you could fit on humanoid/multi-limb structure is greater than no-limb structure (like sphere), since the you have more surface area why the needs for tons of weapon per unit? Despite no gravity there is still mass, the higher the mass the more difficult it is to move around in space. Keep it light and simple not much moving parts cut cost down, make tons of unit with just 1 or 2 type of weapon each. In real life warfare, numbers will almost always win. also with limb base weapon, how r u gonna b effective if ur enemy blows off ur limb? u cant fire back then. We design weapons operated with limb cus biologically we hav limb, why restrict machine with such limitation? The more moving parts u hav the more complex it is the more things it could potentially fail. The reason why the russian soyuz space craft has good operational record was cuz its simple, space shuttle was plague with tons of problem and cost a bomb to maintain. Soyuz is still here, while shuttle is dead. This post has been edited by TheAdmiral: Sep 13 2013, 11:01 AM
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mf_yamato
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Sep 13 2013, 10:59 AM
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QUOTE(TheAdmiral @ Sep 13 2013, 10:54 AM) why the needs for tons of weapon per unit? Despite no gravity there is still mass, the higher the mass the more difficult it is to move around in space. Keep it light and simple not much moving parts cut cost down, make tons of unit with just 1 or 2 type of weapon each. In real life warfare, numbers will almost always win. with bigger mass, inertia increase this will affect mobility and maneuverability.... and yesss number and good strategies always wins.
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anak kenyalang
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Sep 13 2013, 11:05 AM
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Getting Started

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QUOTE(ralph_d @ Sep 13 2013, 09:44 AM)  assembled the RG gp01, only shield left - the cockpit hatch doesn't fit properly between the upper one and the lower one - waist kinda loose - the yellow thing that need to switch places on the core fighter is very loose, easily come off my 2nd RG, still, mk2 feels more solid  I have the same problem with my GP01 too. The cockpit hatch does not close properly, and the yellow thing easily come off. Well, blu tack is the answer for that. The leg is kinda tight, scared I will break it.
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onnylam
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Sep 13 2013, 11:20 AM
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New Member
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QUOTE(ralph_d @ Sep 13 2013, 09:44 AM) » Click to show Spoiler - click again to hide... « assembled the RG gp01, only shield left - the cockpit hatch doesn't fit properly between the upper one and the lower one - waist kinda loose - the yellow thing that need to switch places on the core fighter is very loose, easily come off my 2nd RG, still, mk2 feels more solid  QUOTE(anak kenyalang @ Sep 13 2013, 11:05 AM) I have the same problem with my GP01 too. The cockpit hatch does not close properly, and the yellow thing easily come off. Well, blu tack is the answer for that. The leg is kinda tight, scared I will break it. Care to take a closer pic on the said problem? Compared with dalong b4? Because dalong didn't mentioned anything about the cockpit hatch. sorry, because I'm intending to get this one, along with the FB, thus the curiosity
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dweeb203
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Sep 13 2013, 11:25 AM
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New Member
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QUOTE(TheAdmiral @ Sep 13 2013, 09:54 AM) why the needs for tons of weapon per unit? Despite no gravity there is still mass, the higher the mass the more difficult it is to move around in space. Keep it light and simple not much moving parts cut cost down, make tons of unit with just 1 or 2 type of weapon each. In real life warfare, numbers will almost always win. also with limb base weapon, how r u gonna b effective if ur enemy blows off ur limb? u cant fire back then. We design weapons operated with limb cus biologically we hav limb, why restrict machine with such limitation? The more moving parts u hav the more complex it is the more things it could potentially fail. The reason why the russian soyuz space craft has good operational record was cuz its simple, space shuttle was plague with tons of problem and cost a bomb to maintain. Soyuz is still here, while shuttle is dead. agree, but ihave to admit it, that the creator (no religional purposes) creates us with the best engineering, so, why don't we replicate it? Some scientist have tried to replicate things (biomimethic) from animals, like silent turbines from whale fins, adhesive material from 'cicak', kevlar from spider webs, etc, so, i think it's still reasonable to make some humanoids unit, i know it's expensive, but when we are able to mass produce it, it will be cheaper, but if we used them , it would make the enemies kinda scared ( if they don't have it), it would give benefits for us (psychological war) (imagine a 20 meter giant standing in front of you), only my 2 cents
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sphiroth
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Sep 13 2013, 11:32 AM
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Lets stop discussing 'logic' and back to 'fantasy'. Talking about RG, my Freedom and Justice also kinda loose at the waist...
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Tiger I
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Sep 13 2013, 11:34 AM
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Getting Started

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QUOTE(TheAdmiral @ Sep 13 2013, 10:07 AM) sphere is the most structure sound geometry, if u wan to build things that last and can take a tons of beating sphere is what u wan. Also why need attachment? internal weapons eliminated the needs of attachment. Most weapons these days r projectile base, everything is pretty much similar except for its warhead. If modern fighter jets can hav internal bays for so too can a fictitious practical space faring machine of doom. also multipurpose war machines depends on its weapon load capability, not its shape or thruster or anything else. If that said machine can be equip for bombing, assault, long range, short range, etc nobody cares if it shape like a polar bear or have a million thruster sticking out everywhere. Hence the construction of Death Star of Star Wars  In any case, has anyone seen that lil' bugger Zogok here locally? After seeing some more reviews, I am inclined to get that ugly mofo more and more
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