Final Fantasy X|V : A Realm Reborn v10
Final Fantasy X|V : A Realm Reborn v10
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Sep 4 2013, 08:17 PM
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#61
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
log in, first in queue, then got kicked out by 1017
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Sep 4 2013, 09:01 PM
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#62
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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Sep 4 2013, 09:05 PM
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#63
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
QUOTE(Ash1988 @ Sep 4 2013, 09:03 PM) Last time spam login with 1 hour still got chance to get in. But today spam so many hours not even a chance. I guess they "improved" it. i'm guessing 1 week of reimbursed game time does not matter anymore if we can't even log in to individual servers another off to play another game |
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Sep 4 2013, 09:57 PM
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#64
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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Sep 4 2013, 10:04 PM
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#65
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432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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Sep 4 2013, 10:18 PM
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#66
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432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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Sep 4 2013, 10:34 PM
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#67
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
QUOTE(dx_treme @ Sep 4 2013, 10:29 PM) tht bcoz Anet double their server before early access... n b4 tht they stop all the digital purchase in their website. unlike FF14 ARR, after server full many ppl kanot enter baru mau stop selling.... then baru mau tambah serverĀ Anet smart but SE not smart enough, they both already have experience handling online but I won't elaborate so much on the the first disaster SE made on the first FF online.ANet already expected a huge incoming crowds and were well prepared... SE has 4 beta phases and still unprepared. That shows how bad SE fked up. Someone in earlier post said GW2 has a bad storyline but really I don't mind; in terms of preparedness - GW2 won full sale I keep thinking SE wouldn't fk up after what happen but I take those words back This post has been edited by N30rang3r: Sep 4 2013, 10:36 PM |
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Sep 4 2013, 10:40 PM
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#68
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
oh god, I'm in NA server it's so gd dam smooth here
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Sep 4 2013, 10:43 PM
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#69
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
QUOTE(mengdez @ Sep 4 2013, 10:40 PM) I don't know, i think GW2 only lack of end game content, the lore and story looks ok to me. GW2 has lack of end game content, but they do progressive content every couple of months so. I love their concept of Buy2Play which made them successful.SE really fail big time. |
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Sep 4 2013, 10:48 PM
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#70
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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Sep 4 2013, 10:51 PM
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#71
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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Sep 4 2013, 11:01 PM
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#72
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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Sep 5 2013, 08:04 AM
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#73
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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Sep 5 2013, 08:24 AM
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#74
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
QUOTE(xavier7 @ Sep 5 2013, 08:16 AM) muahahahah i think you can make a macro button to keep make bronze ingotbtw I just went into blacksmithing. man, we can't make multiple of the same item at the same huh? making them bronze ingots requires a lot of patience especially it always goes back to the synthesize menu. |
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Sep 5 2013, 08:26 AM
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#75
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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Sep 5 2013, 08:37 AM
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#76
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
QUOTE(cressalve @ Sep 5 2013, 08:34 AM) This and GW2 implements overload servers. If SE still insists on 1character locked into 1 server, they should follow Anet's overload server idea. Can put surplus players in other servers temporarily. Or, just follow f2p games method. Don't restrict characters in 1 particular server. Make it so that 1 character can jump server anytime. So that players can play with the friends and whatnot. yeah, that GW2's Overflow servers are a brilliant idea. I always think that ANet outdid themselves on GW2 and people could just invite each other to party with the main server and it's own overflow server. for e.g. Tonberry and Tonberry's Overflow |
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Sep 5 2013, 08:44 AM
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#77
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
QUOTE(cressalve @ Sep 5 2013, 08:43 AM) iinm the so called "overflow server" is not an actual independant server. Just another server with empty slot still left to accomodate players for awhile, which is brilliant since u dont need additional server just to make a new world. a bit sad that SE never follow example from other MMOs success |
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Sep 5 2013, 10:57 AM
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#78
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
QUOTE(ZeratoS @ Sep 5 2013, 10:44 AM) You have not a single clue about how datacenters work lol. I think solution-wise, this should be complicated for SE, either they add more server capacity which might not even alleviate the problems now or anyone else thinking a huge server merge can help?https://pay.reddit.com/r/ffxiv/comments/1l7...ged_guide_from/ Read and understand. Server merging might make hunting monsters harder too Adding more server capacity means more people can come also mean monster hunting get hard too Feeling like stuck in a quandary now It's like no matter what SE does the problem does not help This post has been edited by N30rang3r: Sep 5 2013, 10:59 AM |
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Sep 5 2013, 11:02 AM
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#79
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
QUOTE(ZeratoS @ Sep 5 2013, 11:01 AM) Server capacity is does not scale linearly. No, please don't say it like that. I just felt that SE has a bigger problem on their hands right now; might not have put the words properly though in what I just postedCongratulations Lowyat. We have officially talked more out of our buttocks than reddit and 4chan combined. Just abit more and we'll be on par with the Americans |
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Sep 5 2013, 03:46 PM
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#80
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Junior Member
432 posts Joined: Mar 2007 From: Cheras, Kuala Lumpur |
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