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 Diablo III: Reaper of Souls, <insert caption here>

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huoshenfeng124
post Nov 27 2013, 10:47 AM

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what is the clans benefit in RoS ? hmm.gif hmm.gif
Vorador
post Nov 27 2013, 11:02 AM

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lol!

ada lembu, bole naik kuda...

OMG!

I'm wondering if that drop rate is for testing only... sweat.gif
deathTh3Cannon
post Nov 27 2013, 01:35 PM

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ROS Feedback ?



This post has been edited by deathTh3Cannon: Nov 27 2013, 01:36 PM
metalfreak
post Nov 27 2013, 01:37 PM

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QUOTE
Wizard

    Active Skills
        Shock Pulse
            Skill Rune - Living Lightning
                Proc coefficient has been lowered from 0.2 to 0.042.

    Passive Skills
        Dominance
            Duration increase amount reduced from 1 second to 0.5 seconds per stack.
            Shield amount reduced from 27,323 to 16,394 (at level 70).
        Paralysis
            Stun chance reduced from 20% to 15%.
                Bug: Fixed an issue where Electrocute was generating too many procs from Paralysis.
WHY BLIZZARD WHY?????????????????????????
Vorador
post Nov 27 2013, 01:54 PM

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QUOTE(metalfreak @ Nov 27 2013, 01:37 PM)
WHY BLIZZARD WHY?????????????????????????
*
Blizzard style: I see you having fun, I nerf it.
waklu
post Nov 27 2013, 02:14 PM

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QUOTE(Vorador @ Nov 27 2013, 01:54 PM)
Blizzard style: I see you having fun, I nerf it.
*
The ugly truth

Crusader, no more rape beam lalalala
fe3doe
post Nov 27 2013, 02:24 PM

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deng.. most of the streamer are not quite happy with current RoS Beta.. hopefully Blizztard do something to fix this game.. especially the ingame mechanic.. prepared to fill your screen to pop up crit dmg "100000000000000000000" LOL..
doh.gif
waklu
post Nov 27 2013, 02:57 PM

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QUOTE(fe3doe @ Nov 27 2013, 02:24 PM)
deng.. most of the streamer are not quite happy with current RoS Beta.. hopefully Blizztard do something to fix this game.. especially the ingame mechanic.. prepared to fill your screen to pop up crit dmg "100000000000000000000" LOL..
doh.gif
*
uncheck damage numbers in settings? win icon_idea.gif

hahaha
Vorador
post Nov 27 2013, 03:41 PM

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so far I see the drop rate is really good, esp the legendary.

Note sure blizzad purposely put it this way in beta so player can help test the legendary gears at the same time.
gladfly
post Nov 27 2013, 04:53 PM

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QUOTE(Vorador @ Nov 27 2013, 03:41 PM)
so far I see the drop rate is really good, esp the legendary.

Note sure blizzad purposely put it this way in beta so player can help test the legendary gears at the same time.
*
Hype..bro


they need to hype it up..since D3 vanilla no end game. PPl getting bored liao keep getting useless legs.

I am sure when RoS is out we may not get such uber legs so easily as the current Beta rate.
wira4ce
post Nov 27 2013, 05:12 PM

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QUOTE(gladfly @ Nov 27 2013, 04:53 PM)
Hype..bro
they need to hype it up..since D3 vanilla no end game. PPl getting bored liao keep getting useless legs.

I am sure when RoS is out we may not get such uber legs so easily as the current Beta rate.
*
yup agree, I do not think leg will be easy, plus dropping high gem is overkilling, maybe they loose up the drop percentage to give comfortable level to player to test it out. when it release the story will not be the same.

by the way, what HC look like in RoS? do it share exp with SC? if let say HC char dead, will it drag all exp to hell or it will remain?
gladfly
post Nov 27 2013, 05:37 PM

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QUOTE(wira4ce @ Nov 27 2013, 05:12 PM)
yup agree, I do not think leg will be easy, plus dropping high gem is overkilling, maybe they loose up the drop percentage to give comfortable level to player to test it out. when it release the story will not be the same.

by the way, what HC look like in RoS? do it share exp with SC? if let say HC char dead, will it drag all exp to hell or it will remain?
*
HC and SC remains separate. Paragons not shared.

So far...some streamers have mentioned that archived toon exp gets counted to paragon points. But deleted no..

So, if HC toon dies..don't delete, let it stay at menu if possible.

I guess its only fair lor..since those exp was farmed prior

This post has been edited by gladfly: Nov 27 2013, 05:38 PM
wira4ce
post Nov 27 2013, 05:48 PM

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QUOTE(gladfly @ Nov 27 2013, 05:37 PM)
HC and SC remains separate. Paragons not shared.

So far...some streamers have mentioned that archived toon exp gets counted to paragon points. But deleted no..

So, if HC toon dies..don't delete, let it stay at menu if possible.

I guess its only fair lor..since those exp was farmed prior
*
if like that ok. die many time oso no problem as long as it accumulate exp biggrin.gif hope it wont change.
olman
post Nov 27 2013, 06:50 PM

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QUOTE(Vorador @ Nov 27 2013, 11:02 AM)
lol!

ada lembu, bole naik kuda...

OMG!

I'm wondering if that drop rate is for testing only... sweat.gif
*
definitely for test, if goes life with current state, ros will be doomed brows.gif
cowithgun
post Nov 27 2013, 08:19 PM

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Some random shots on Act 5. Mobs are pretty cool (like more sci-fi starcraft 2).

Attached Image
Attached Image

This post has been edited by cowithgun: Nov 27 2013, 08:19 PM
Vorador
post Nov 27 2013, 10:02 PM

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QUOTE(gladfly @ Nov 27 2013, 04:53 PM)
Hype..bro
they need to hype it up..since D3 vanilla no end game. PPl getting bored liao keep getting useless legs.

I am sure when RoS is out we may not get such uber legs so easily as the current Beta rate.
*
QUOTE(olman @ Nov 27 2013, 06:50 PM)
definitely for test, if goes life with current state, ros will be doomed  brows.gif
*
ayeeeee... I think u all are right, I remember the purpose for loot 2.0 is "lesser, but more meaningful drop". hmm.gif
Penangnitesz
post Nov 28 2013, 08:09 PM

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How is the exp point scaling in ROS? will it be much faster/easier compared to current D3?

i am thinking if i should start lvling now or later..
dont want to spend 10 hours now that the amount of exp can be easily obtained in 1 hour in ROS

This post has been edited by Penangnitesz: Nov 28 2013, 08:09 PM
cowithgun
post Nov 28 2013, 08:22 PM

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QUOTE(Penangnitesz @ Nov 28 2013, 08:09 PM)
How is the exp point scaling in ROS? will it be much faster/easier compared to current D3?

i am thinking if i should start lvling now or later..
dont want to spend 10 hours now that the amount of exp can be easily obtained in 1 hour in ROS
*
actually, right now.... i think leveling in current D3 is faster and easier. this is because of our ability to depend on Life Steal and just facetank everything and kill everything so fast and easy mean you can play for long hours.

i m mostly playing in Torment 1 right now. still die more often than when i play in MP8. XP is not as fast since i kill a lot less. the mobs density also a lot lower in RoS.

i haven't do exact benchmark since i have limited time to play RoS. will do that once i get time and report back.

in D3, i can get around 120 mil xp/hr.

on another note, my first green set item!

Attached Image
Attached Image

This post has been edited by cowithgun: Nov 28 2013, 08:23 PM
AdamNg
post Nov 28 2013, 09:25 PM

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QUOTE(cowithgun @ Nov 28 2013, 08:22 PM)
actually, right now.... i think leveling in current D3 is faster and easier. this is because of our ability to depend on Life Steal and just facetank everything and kill everything so fast and easy mean you can play for long hours.

i m mostly playing in Torment 1 right now. still die more often than when i play in MP8. XP is not as fast since i kill a lot less. the mobs density also a lot lower in RoS.

i haven't do exact benchmark since i have limited time to play RoS. will do that once i get time and report back.

in D3, i can get around 120 mil xp/hr.

on another note, my first green set item!

Attached Image
Attached Image
*
Want to know, is it our paragon level point or stats will usefull in RoS?
cowithgun
post Nov 28 2013, 09:55 PM

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QUOTE(AdamNg @ Nov 28 2013, 09:25 PM)
Want to know, is it our paragon level point or stats will usefull in RoS?
*
For me, it is quite useful when I start RoS. Since more of our gear are vastly inferior compare to new gear. The Paragon point helps a lot.

As soon as you start getting some good gears, and the more your character getting more good gears, the usefulness of the point diminished. For example, 50 points of Core stat give me 300 vit. I can get 500 vit in 1 gear!

50 points of Reduce Cool down only give me 10% RCD. My rare ring already gives me 5% and it's not hard to find.

The most useful stat turn out to me Max Resource. I gain 50 spirit for 50 points. With 200 spirit and hugely improved spirit generation, I use Wall of Light like Empowered Wave.



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