
all in all, i still think "Thrive on Chaos" is imbalance by far...
Diablo III: Reaper of Souls, <insert caption here>
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Sep 15 2013, 04:47 PM
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Senior Member
2,248 posts Joined: Sep 2010 |
the numbers look like they are considering worst case scenario. next steps is probably to make sure all current popular builds still viable... about the fury generation, i have a different thinking....
![]() all in all, i still think "Thrive on Chaos" is imbalance by far... |
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Sep 15 2013, 05:20 PM
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Senior Member
2,711 posts Joined: Sep 2005 |
barb skills look funny.. like weapon throw becone generate 5 fury instead of cost fury..... what will happen to gear with -weapon throw cost then
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Sep 15 2013, 06:07 PM
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Newbie
0 posts Joined: May 2012 From: kuala lumpur |
QUOTE(wlcling @ Sep 15 2013, 06:20 PM) barb skills look funny.. like weapon throw becone generate 5 fury instead of cost fury..... what will happen to gear with -weapon throw cost then no baba throw again no no..... if baba next ROS generation power throw I feel go back to old school....DH bola shoot or rapid fire better then baba throw..... lol |
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Sep 21 2013, 05:00 AM
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Junior Member
241 posts Joined: Dec 2010 From: Cyberjaya |
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Sep 27 2013, 07:25 AM
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Junior Member
36 posts Joined: Dec 2008 |
New Datamined Patch
http://www.diablofans.com/news/2052-new-da...-and-much-more/ New Strings *2 New Character Slots Added *Crit Chance, Crit Damage, Attack Speed, Block Chance, Magic Find, Gold Find and Movement Speed now have caps *Legendary Health Potions *New Monster Affixes *Cupcake Trial! hmm.. Mystic ItemCannotBeEnchantedNoRandomAffixes - The mystic cannot enchant that item because it has no random affixes. ItemCannotBeEnchantedSocketable - The mystic cannot enchant socketable items. ooohh... HeroDetails.txt Critical Hit Chance - *You may have a maximum of +40.00% Critical Hit Chance from items. Block Chance - *You may have a maximum of 75.00% Block Chance. Critical Hit Damage - *You may have a maximum of +250.00% Critical Hit Damage from items. Movement Speed - *You may have a maximum of +25.00% movement speed from items Gold Find - *You may have a maximum of +300.00% Gold Find. Magic Find - *This increase is diminished for rare and legendary and set items. Magic Find - *You may have a maximum of +300.00% Magic Find. Attack Speed - *You may have a maximum of +40.00% Attack Speed from items. This post has been edited by HaRuaN.X: Sep 27 2013, 07:25 AM |
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Sep 27 2013, 09:16 AM
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Senior Member
2,464 posts Joined: Apr 2007 |
QUOTE(HaRuaN.X @ Sep 27 2013, 07:25 AM) New Datamined Patch Ok. But still wants the offline play. http://www.diablofans.com/news/2052-new-da...-and-much-more/ New Strings *2 New Character Slots Added *Crit Chance, Crit Damage, Attack Speed, Block Chance, Magic Find, Gold Find and Movement Speed now have caps *Legendary Health Potions *New Monster Affixes *Cupcake Trial! hmm.. Mystic ItemCannotBeEnchantedNoRandomAffixes - The mystic cannot enchant that item because it has no random affixes. ItemCannotBeEnchantedSocketable - The mystic cannot enchant socketable items. ooohh... HeroDetails.txt Critical Hit Chance - *You may have a maximum of +40.00% Critical Hit Chance from items. Block Chance - *You may have a maximum of 75.00% Block Chance. Critical Hit Damage - *You may have a maximum of +250.00% Critical Hit Damage from items. Movement Speed - *You may have a maximum of +25.00% movement speed from items Gold Find - *You may have a maximum of +300.00% Gold Find. Magic Find - *This increase is diminished for rare and legendary and set items. Magic Find - *You may have a maximum of +300.00% Magic Find. Attack Speed - *You may have a maximum of +40.00% Attack Speed from items. |
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Sep 27 2013, 09:45 AM
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Junior Member
263 posts Joined: Jan 2003 From: Love of a zhuzhu@kitty |
When will they implement it ?
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Sep 27 2013, 10:20 AM
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Junior Member
124 posts Joined: Nov 2006 |
the cap of ias, crit chc & crit dmg sound interesting.. byebye cm wiz.
This post has been edited by dreaming: Sep 27 2013, 10:44 AM |
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Sep 27 2013, 10:34 AM
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Senior Member
3,494 posts Joined: Jan 2003 From: Nosgoth |
erm... make it harder or..? (Although my current character meet non of the cap above)
Is many ppl actually overshoot in terms of stat? |
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Sep 27 2013, 10:56 AM
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Senior Member
699 posts Joined: May 2008 From: Kajang / K.L |
wow.. this cap will hurt our CM wiz partner in uber
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Sep 27 2013, 11:05 AM
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Junior Member
114 posts Joined: Jun 2012 From: KL |
Aiyaaa bnyak pulak cap... No more high speed build...zzz
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Sep 27 2013, 01:02 PM
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Junior Member
241 posts Joined: Dec 2010 From: Cyberjaya |
...too much restrictions makes me think that the RoS xpac might be possibly, underachieve.
This post has been edited by MOBAJOBG: Sep 27 2013, 01:39 PM |
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Sep 27 2013, 01:23 PM
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Junior Member
36 posts Joined: Dec 2008 |
How much do a 0.25 speed echo fury contribute?
25% increase atack speed? |
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Sep 27 2013, 01:47 PM
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Junior Member
241 posts Joined: Dec 2010 From: Cyberjaya |
QUOTE(HaRuaN.X @ Sep 27 2013, 01:23 PM) For instance, a Won Khim Lau has 1.40 attacks per second and it's 1.45 aps for Echoing Fury.So the formula is;- (1.40 + .25) = 1.65 ...and then, to compute total attack speed for OH Won Khim Lau;- 1.65 * 1.78 = 2.937 where [1 + (63% + (15% DW))] = 1.78 ...also, to compute total attack speed for MH Echoing Fury;- 1.45 * 1.78 = 2.581 This post has been edited by MOBAJOBG: Sep 27 2013, 01:52 PM |
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Sep 27 2013, 02:31 PM
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Senior Member
3,300 posts Joined: Jan 2003 |
STAY CALM.
Just wait to see what happens in RoS. For now, enjoy ribena mode wizard while it last. |
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Sep 27 2013, 03:57 PM
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Senior Member
2,248 posts Joined: Sep 2010 |
QUOTE(HaRuaN.X @ Sep 27 2013, 07:25 AM) New Datamined Patch no like the max cap! come to think about it... 40% cc cap? damn!http://www.diablofans.com/news/2052-new-da...-and-much-more/ New Strings *2 New Character Slots Added *Crit Chance, Crit Damage, Attack Speed, Block Chance, Magic Find, Gold Find and Movement Speed now have caps *Legendary Health Potions *New Monster Affixes *Cupcake Trial! hmm.. Mystic ItemCannotBeEnchantedNoRandomAffixes - The mystic cannot enchant that item because it has no random affixes. ItemCannotBeEnchantedSocketable - The mystic cannot enchant socketable items. ooohh... HeroDetails.txt Critical Hit Chance - *You may have a maximum of +40.00% Critical Hit Chance from items. Block Chance - *You may have a maximum of 75.00% Block Chance. Critical Hit Damage - *You may have a maximum of +250.00% Critical Hit Damage from items. Movement Speed - *You may have a maximum of +25.00% movement speed from items Gold Find - *You may have a maximum of +300.00% Gold Find. Magic Find - *This increase is diminished for rare and legendary and set items. Magic Find - *You may have a maximum of +300.00% Magic Find. Attack Speed - *You may have a maximum of +40.00% Attack Speed from items. and only 250% cdmg cap???? come to think of it, it might not inclusive of Gem... if so, make more sense... on another note, Monk got "nerf"! My favorite Passive: Mythic Rhythm Using a Spirit Generator grants increased Spirit generation from Spirit Generators by 2, stacking up to 3 times. / Using a damaging Spirit Spender consumes all stacks and has its damage increased by 7% for each stack consumed. (Down from 8%) Well... not precisely a nerf since it was not really implemented yet... 8 is awesome, but 7 is the holy number for monk... ok lar Monk got new Active skill! EpiphanyEpiphany SandSand : Infuse yourself with sand, reducing damage taken by 40% and increasing your damage by 3% for each enemy within 15 yards. WaterWater : Imbue yourself with water, instantly resetting your Defensive cooldowns and reducing their cooldown durations by 50%. Using a Defensive ability also cleanses negative effects off of allies within 30 yards. AirWindwalkerAirWindwalker : Each enemy killed during your Epiphany increases your Attack Speed by 1% for the remaining duration of Epiphany. FireFire : Engulf yourself in flames, burning enemies within 10 yards for 150% weapon damage as Fire and causing your attacks to assault enemies in front of you for 100% weapon damage as Fire. LightningLightning : Charge yourself with Lightning, increasing your movement speed by 10% and causing your next attack after moving 10 yards to Stun enemies for 1.5 seconds. One new Passive! (Other than Mythic Rhythm and Momentum) DiabloWiki.com - NirvanaNirvana Nirvana stat : Every 0.25 seconds you increase your Spirit Regeneration by 2 and your damage by 5%, stacking up to 15 times. / Nirvana stacks reset when you hit an enemy. desc : TEMP Some quote from a Monk. |
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Sep 27 2013, 04:04 PM
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Senior Member
1,998 posts Joined: Jan 2003 |
don't care how blizz wants to fiddle with the skills.
all in all I just wanna fell badass |
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Oct 4 2013, 04:46 PM
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Senior Member
725 posts Joined: Apr 2008 From: Kuala Lumpur |
I will name my Crusader - One Punch Man
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Oct 4 2013, 05:42 PM
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Junior Member
162 posts Joined: Mar 2013 |
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Oct 4 2013, 06:34 PM
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Senior Member
1,998 posts Joined: Jan 2003 |
saliva everywhere, still looonnnggg way to go for ROS release.
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