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 Project Phoenix, JRPG by developers from East and West

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TSneoengsheng
post Aug 13 2013, 04:07 PM, updated 13y ago

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The game reached its goal in 9 hours and made almost twice the target in 24 hours.

Kickstarter link is as below.

http://www.kickstarter.com/projects/130029...feat-aaa-talent

Platform
Mainly for Windows, Mac and Linux via Steam and our website. iOS and Android will have a different version to the PC counterparts due to limitations.

We are also working to have the game released on PlayStation 4 and other platforms but is yet to be confirmed.


People involved:

user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image
user posted image

This post has been edited by neoengsheng: Aug 13 2013, 04:13 PM
TSneoengsheng
post Aug 13 2013, 04:08 PM

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More people involved in the game:

user posted image user posted image user posted image user posted image user posted image user posted image user posted image

Estimated release: Mid-2015

This post has been edited by neoengsheng: Aug 13 2013, 04:13 PM
Archaven
post Aug 13 2013, 10:35 PM

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It's funded so freaking fast. Just wondering why the original guys not working for Squeenix anymore?
man3k
post Aug 14 2013, 01:29 AM

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Still contemplating whether to pledge or not, the project update is very little. I have no confidence or any idea of the gameplay being made..

This post has been edited by man3k: Sep 5 2013, 11:22 PM
ivzh
post Aug 14 2013, 10:11 AM

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wow growing fast, now surpass 300k in 24+ hours
Cheesenium
post Aug 14 2013, 10:37 AM

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QUOTE(Archaven @ Aug 13 2013, 10:35 PM)
It's funded so freaking fast. Just wondering why the original guys not working for Squeenix anymore?
*
There is a change of management expectations after the 10th game or something, where some of the original guys left Square. Then, they made the amazing Last Story.

If only they get the lead designer from Last Story, then, the game will be perfect as the only black mark in the entire team is the current lead designer. Apparently, he has only done LA Noire as a QA Tester according to some unconfirmed rumors. To be honest, I am a bit skeptical with aussie game developers due to the fact that Australia is one of the country that doesnt have much experience in developing games. The talented developers will be hired by companies from US or Europe while the not so talented or fortunate ones will be left in Australia due to Australia also suffers from a bit of brain drain. We dont really see indie games from Australia too but I know the government recently started offer incentive for aussie based developers, probably they want to tax them to oblivion after their game is released as their highest tax percentage in Aus is about 40% after 100k income per year.

He might do a good job, but considering this an all stars team, i kinda hoped for someone better.

The art direction is amazing though, while the sample soundtrack is absolutely perfect. The chibi art style might pushed me to get the soundtrack edition.

This post has been edited by Cheesenium: Aug 14 2013, 10:41 AM
shaff
post Aug 14 2013, 01:26 PM

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pledge 20 from me \o/
TSneoengsheng
post Aug 14 2013, 03:43 PM

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Most probably will go gor the 50USD tier for the OST.

Hoping to have some real gameplay footage to assure me that this game is what I think it is.
ivzh
post Aug 14 2013, 04:33 PM

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me too most likely will go for 50usd =)
Quazacolt
post Aug 14 2013, 06:04 PM

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thinking of the 250usd if can get people to share the 2 additional keys lol
Archaven
post Aug 14 2013, 11:04 PM

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QUOTE(Cheesenium @ Aug 14 2013, 10:37 AM)
There is a change of management expectations after the 10th game or something, where some of the original guys left Square. Then, they made the amazing Last Story.

If only they get the lead designer from Last Story, then, the game will be perfect as the only black mark in the entire team is the current lead designer. Apparently, he has only done LA Noire as a QA Tester according to some unconfirmed rumors. To be honest, I am a bit skeptical with aussie game developers due to the fact that Australia is one of the country that doesnt have much experience in developing games. The talented developers will be hired by companies from US or Europe while the not so talented or fortunate ones will be left in Australia due to Australia also suffers from a bit of brain drain. We dont really see indie games from Australia too but I know the government recently started offer incentive for aussie based developers, probably they want to tax them to oblivion after their game is released as their highest tax percentage in Aus is about 40% after 100k income per year.

He might do a good job, but considering this an all stars team, i kinda hoped for someone better.

The art direction is amazing though, while the sample soundtrack is absolutely perfect. The chibi art style might pushed me to get the soundtrack edition.
*
Since Hiroaki Yura is the director and producer, i guess we can have a little faith. At the moment is just concept art i'm seeing. I hope they could provide a clearer picture on how the final art direction would be. Would it be like the graphics of Project Eternity which something more realistic? Or would it be like Torchlight 2 and bent towards something more childish. At the moment the concept art seems to be indicating so.

But anyway hope more information will be revealed soon smile.gif
Cheesenium
post Aug 14 2013, 11:11 PM

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QUOTE(Archaven @ Aug 14 2013, 11:04 PM)
Since Hiroaki Yura is the director and producer, i guess we can have a little faith. At the moment is just concept art i'm seeing. I hope they could provide a clearer picture on how the final art direction would be. Would it be like the graphics of Project Eternity which something more realistic? Or would it be like Torchlight 2 and bent towards something more childish. At the moment the concept art seems to be indicating so.

But anyway hope more information will be revealed soon smile.gif
*
I have no idea what Hiroaki Yura did before, other than Diablo 3 and Valkyrie Chronicles which is not assuring at all.

They better reveal more information as if not, i think im out. No gameplay footage, numerous and high stretch goals and disappointing first update that are very vague and some questionable developers made me felt a bit not confident with the team. There is still a month to go, so hopefully they will reveal more.
kEazYc
post Aug 15 2013, 01:17 PM

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No gameplay, no lore, no nothing, just the title of the game and who making it, then gets so much money already, where to find such easy job?

This post has been edited by kEazYc: Aug 15 2013, 01:19 PM
mrhulk
post Aug 15 2013, 01:33 PM

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QUOTE(kEazYc @ Aug 15 2013, 01:17 PM)
No gameplay, no lore, no nothing, just the title of the game and who making it, then gets so much money already, where to find such easy job?
*
Porn. You put the actress name, people will sure buy it.

Seriously those guys have experience doing great game before....Unfortunely, i am not JRPG fan. JRPG game is too linear.

This post has been edited by mrhulk: Aug 15 2013, 01:34 PM
ZeratoS
post Aug 15 2013, 02:10 PM

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QUOTE(Cheesenium @ Aug 14 2013, 11:11 PM)
I have no idea what Hiroaki Yura did before, other than Diablo 3 and Valkyrie Chronicles which is not assuring at all.

They better reveal more information as if not, i think im out. No gameplay footage, numerous and high stretch goals and disappointing first update that are very vague and some questionable developers made me felt a bit not confident with the team. There is still a month to go, so hopefully they will reveal more.
*
I've been keeping an eye on his stuff for quite a bit. Talented fella. Will keep an eye out on this project before deciding. Might chip in $120.
Cheesenium
post Aug 15 2013, 02:17 PM

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QUOTE(ZeratoS @ Aug 15 2013, 02:10 PM)
I've been keeping an eye on his stuff for quite a bit. Talented fella. Will keep an eye out on this project before deciding. Might chip in $120.
*
I'll hang around and see but to be honest, I am not very confident with how they run their projects in comparison to Project Eternity or Wasteland 2.

Feels like the campaign has lost its steam and the way they handle the updates isnt very good to be honest. Getting 1.6 million might be a problem now. From experience, those "shut up and take my money" projects are the ones that come with a very strong pitch video, then release informative updates consistently.

This is pretty much an all stars team though, so, hopefully they got some surprises down the line.

This post has been edited by Cheesenium: Aug 15 2013, 02:19 PM
kEazYc
post Aug 15 2013, 02:26 PM

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QUOTE(mrhulk @ Aug 15 2013, 01:33 PM)
Porn. You put the actress name, people will sure buy it.

Seriously those guys have experience doing great game before....Unfortunely, i am not JRPG fan. JRPG game is too linear.
*
Well at least porn did show some of the scene from the video at its back cover.
Project Phoenix? Completely 0, just a few people doing the talk like they are Steve Jobs.

This post has been edited by kEazYc: Aug 15 2013, 02:26 PM
nate_nightroad
post Aug 15 2013, 02:51 PM

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QUOTE(kEazYc @ Aug 15 2013, 02:26 PM)
Well at least porn did show some of the scene from the video at its back cover.
Project Phoenix? Completely 0, just a few people doing the talk like they are Steve Jobs.
*
u think is a scam?
Cheesenium
post Aug 15 2013, 02:59 PM

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QUOTE(nate_nightroad @ Aug 15 2013, 02:51 PM)
u think is a scam?
*
If you are not confident with the project then, dont pledge then. I think its a porrly run campaign with not much communication from the devs.

Kickstarter is not a charity/preorder/investing platform, it is just a place where you donate whatever amount of your disposable income to try to make an idea into a product. There is no guarantee that the product will be made or it will turn out the way you want on time. If you are confident with it and dont mind getting nothing in return at worst, then fund it. If you are not confident with the devs and think you are entitled to get the product in time, then, dont.

This post has been edited by Cheesenium: Aug 15 2013, 03:02 PM
kEazYc
post Aug 15 2013, 03:00 PM

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QUOTE(nate_nightroad @ Aug 15 2013, 02:51 PM)
u think is a scam?
*
Since they are some big names in the scene, scam is near impossible.

Just felt that people are too easy to give in by just seeing who is behind this.
nate_nightroad
post Aug 15 2013, 03:05 PM

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QUOTE(Cheesenium @ Aug 15 2013, 02:59 PM)
If you are not confident with the project then, dont pledge then. I think its a porrly run campaign with not much communication from the devs.

Kickstarter is not a charity/preorder/investing platform, it is just a place where you donate whatever amount of your disposable income to try to make an idea into a product. There is no guarantee that the product will be made or it will turn out the way you want on time. If you are confident with it and dont mind getting nothing in return at worst, then fund it. If you are not confident with the devs and think you are entitled to get the product in time, then, dont.
*
i read the wiki entry for Kickstarter - under the Guideline section http://en.wikipedia.org/wiki/Kickstarter#Guidelines

it says

QUOTE
Banning the use of photorealistic renderings and simulations demonstrating a product


i guess it explains why there is no game play footage shown
Cheesenium
post Aug 15 2013, 03:25 PM

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QUOTE(nate_nightroad @ Aug 15 2013, 03:05 PM)
i read the wiki entry for Kickstarter - under the Guideline section http://en.wikipedia.org/wiki/Kickstarter#Guidelines

it says
i guess it explains why there is no game play footage shown
*
No, numerous projects have in game footage but what that rule mention is that you cannot use any form of CGI to advertise your project. In game engine isnt exactly CGI.


Sethmaster
post Aug 15 2013, 03:27 PM

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I think Project Phoenix is a pipedream guarantee for failure
there's no exciting defining mechanic other than squad-based rts which have been done to death and better (CoH, DoW, Commandos)
There are no actual good writers on the team (She sucks by the way). Also to make a robust rpg, you need to have at least two talented writers supported by freelancers so they can cross check each other work. At least, they gotten an editor.
The only actual big stars on the team are the artists, which is good if the motive is to kickstart an art museum, not a game.
No level designer which is also a bad sign that they have no idea what they actually trying to do. For a real time action/strategy game, a level designer is critical.
So pass.
TSneoengsheng
post Aug 15 2013, 03:43 PM

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QUOTE(kEazYc @ Aug 15 2013, 01:17 PM)
No gameplay, no lore, no nothing, just the title of the game and who making it, then gets so much money already, where to find such easy job?
*
They have a summary of the story on KS page.
TSneoengsheng
post Aug 15 2013, 03:48 PM

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QUOTE(Sethmaster @ Aug 15 2013, 03:27 PM)
I think Project Phoenix is a pipedream guarantee for failure
there's no exciting defining mechanic other than squad-based rts which have been done to death and better (CoH, DoW, Commandos)
There are no actual good writers on the team (She sucks by the way). Also to make a robust rpg, you need to have at least two talented writers supported by freelancers so they can cross check each other work. At least, they gotten an editor.
The only actual big stars on the team are the artists, which is good if the motive is to kickstart an art museum, not a game.
No level designer which is also a bad sign that they have no idea what they actually trying to do. For a real time action/strategy game, a level designer is critical.
So pass.
*
This is just part of the people working on the game as stated in Kickstarter.

Also, they are trying to bring back the traditional JRPG, not revolutionize the genre.
Archaven
post Aug 16 2013, 12:54 AM

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QUOTE(Cheesenium @ Aug 15 2013, 02:59 PM)
If you are not confident with the project then, dont pledge then. I think its a porrly run campaign with not much communication from the devs.

Kickstarter is not a charity/preorder/investing platform, it is just a place where you donate whatever amount of your disposable income to try to make an idea into a product. There is no guarantee that the product will be made or it will turn out the way you want on time. If you are confident with it and dont mind getting nothing in return at worst, then fund it. If you are not confident with the devs and think you are entitled to get the product in time, then, dont.
*
I think i would be far more confident with this than Tim Schaefer on Double Fine Broken Age. They got funded more than the project requires and then later announcing the scope of the project gone too big and cause them to have no more money and NEEDS more money.

I'll call that a scam to be honest.
Cheesenium
post Aug 16 2013, 04:55 PM

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QUOTE(Archaven @ Aug 16 2013, 12:54 AM)
I think i would be far more confident with this than Tim Schaefer on Double Fine Broken Age. They got funded more than the project requires and then later announcing the scope of the project gone too big and cause them to have no more money and NEEDS more money.

I'll call that a scam to be honest.
*
Its just poor project management on Double Fine's part and this sort of incidents are fairly common in IT sector if its not managed very well. At least Double Fine is being honest and transparent with the money issue while did not demand anymore money from people.

On the other hand, Project Phoenix worries me more than Double Fine Adventures:

- The goal of the project is absolutely too little despite they said that they wont take salary at all to develop the game. Seriously, what is this? A charity? On top of that, stretch goals are revealed immediately on day 1. It gives a very bad impression that they just want to get the game funded easily with low goal despite it does not represent the final amount that needs to be given to finish the game. Double Fine had an initial goal that is 4 times higher while they still manage to blow their budget with 3 million dollars given, despite Double Fine isnt an All Stars team like Project Phoenix that will probably demand more money to develop this game. I do not believe that they only need 100k for all the art assets. Even a one man team for Void Destroyer needs 20k just to make some space ships.

- The campaign is being run in a very poor way as it doesnt even build up hype at all, instead, it made me wanting to pull out from it. The 2 updates so far are very poor as they feel like they dont want to reveal anything either because it isnt even planned yet or they want to keep it for later. Again, it just enforce that this campaign is not well thought out alt all before putting it up. Many successful kickstarter either have one of these: a tech demo that could be a visualisation or actual gameplay footage, which they didnt even have it till now. The whole campaign felt like it is run half assed where you can see that people literally stop throwing money at it after the third day. You dont just put your names there and some CGI then expect people will fund your game. Publisher wanted something more concrete and people also demands the same.

- The developers have their own jobs so how are they gonna work on this game and also the games that they are hired to do so by other company? While the game industry is notorious of having terribly long work hours. Even kickstarters made by people who dedicate all their time to develop a game are having issues in delivering the final product on the original date that was set in campaign. How long will Project Phoenix take? 5 years? 10 years? Considering the fact that indie teams takes at least 2 years to make their games but their games arent a 50 hours RPG epic that is much difficult to develop than a platformer or TBS.

Project Phoenix feels far more like a scam than anything else if not unprepared. If not, it will be the first major high profile kickstarter failure.

This post has been edited by Cheesenium: Aug 16 2013, 04:59 PM
TSneoengsheng
post Aug 18 2013, 12:34 PM

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QUOTE(Cheesenium @ Aug 16 2013, 04:55 PM)
Its just poor project management on Double Fine's part and this sort of incidents are fairly common in IT sector if its not managed very well. At least Double Fine is being honest and transparent with the money issue while did not demand anymore money from people.

On the other hand, Project Phoenix worries me more than Double Fine Adventures:

- The goal of the project is absolutely too little despite they said that they wont take salary at all to develop the game. Seriously, what is this? A charity? On top of that, stretch goals are revealed immediately on day 1. It gives a very bad impression that they just want to get the game funded easily with low goal despite it does not represent the final amount that needs to be given to finish the game. Double Fine had an initial goal that is 4 times higher while they still manage to blow their budget with 3 million dollars given, despite Double Fine isnt an All Stars team like Project Phoenix that will probably demand more money to develop this game. I do not believe that they only need 100k for all the art assets. Even a one man team for Void Destroyer needs 20k just to make some space ships.

- The campaign is being run in a very poor way as it doesnt even build up hype at all, instead, it made me wanting to pull out from it. The 2 updates so far are very poor as they feel like they dont want to reveal anything either because it isnt even planned yet or they want to keep it for later. Again, it just enforce that this campaign is not well thought out alt all before putting it up. Many successful kickstarter either have one of these: a tech demo that could be a visualisation or actual gameplay footage, which they didnt even have it till now. The whole campaign felt like it is run half assed where you can see that people literally stop throwing money at it after the third day. You dont just put your names there and some CGI then expect people will fund your game. Publisher wanted something more concrete and people also demands the same.

- The developers have their own jobs so how are they gonna work on this game and also the games that they are hired to do so by other company? While the game industry is notorious of having terribly long work hours. Even kickstarters made by people who dedicate all their time to develop a game are having issues in delivering the final product on the original date that was set in campaign. How long will Project Phoenix take? 5 years? 10 years? Considering the fact that indie teams takes at least 2 years to make their games but their games arent a 50 hours RPG epic that is much difficult to develop than a platformer or TBS.

Project Phoenix feels far more like a scam than anything else if not unprepared. If not, it will be the first major high profile kickstarter failure.
*
In case you did not notice, half the people involved in the project are millionaire. Money is most definitely a none issue if they are as dedicated as they claimed.

ALso, plenty of the Kickstarter project that has everything you mentioned failed horribly, Project Awakened? Shadow of Eternals? Kickstarter most of the time is more like a popularity contest, the game that got the most interest will be successful while game with smaller player base will fail. In this case Project Phoenix with its all star team obviously got a lot of interest behind it. As of now, the project already got moer than 500K, so I am sure they will get a lot more.
mydragoon
post Aug 28 2013, 09:25 AM

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my views on this project...
* they are not doing charity. most of the team members are taking this up as a personal side project. plus, they will receive $ in terms of royalty, etc...
* this KS is to allow them to get the funds for the 3D modelling.
* they have just started and have mentioned many times, they will not have any game footage to show for now.
* next-gen console -- its been mentioned that they are negotiating this and may not be in time to make the announcement during the KS funding period
* stretch goals on Day 1 could also mean that they have planned everything nicely and already know what they need, etc...

yes, its a massive project and one should have a healthy skepticism about such BIG projects. i guess only time will tell if this is successful. we'll just need to wait for 2015. if all goes well, it will also be on STEAM, etc...

and if you look up CIA, they are actually the 'admin' for the Eminence Orchestra. so, not wrong to say that this project is partly an 'art/ music' project.



Cheesenium
post Aug 28 2013, 10:05 AM

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QUOTE(neoengsheng @ Aug 18 2013, 12:34 PM)
In case you did not notice, half the people involved in the project are millionaire. Money is most definitely a none issue if they are as dedicated as they claimed.

ALso, plenty of the Kickstarter project that has everything you mentioned failed horribly, Project Awakened? Shadow of Eternals? Kickstarter most of the time is more like a popularity contest, the game that got the most interest will be successful while game with smaller player base will fail. In this case Project Phoenix with its all star team obviously got a lot of interest behind it. As of now, the project already got moer than 500K, so I am sure they will get a lot more.
*
Yeah, they are millionaires with a full time job. How are they going to develop this with on their full time job? You cant get the battle system coded in a weekend. Everything in the project is what they claim to be with no evidence of much development has been made.

Sure, they do get the attention of the people for now because its a team of professionals, it can be seen that people are skeptical with this since the pledges has slowed down a lot. 10k+ a day for a project this scale is pretty terrible. It should be at least 1 million plus by now.

And this is my first project that i withdraw my pledges because the campaign has been utterly unconvincing and no confidence with the developers.
mydragoon
post Sep 5 2013, 10:31 AM

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just thought i'd share... latest update: PS4 and PSVita is a go! yup, this game will be available on these two platforms.
omgimahero
post Sep 5 2013, 10:56 AM

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looks great! got abit of ragnarok online feel.. tongue.gif

i funding! $25 maybe
SUSsniperz
post Sep 6 2013, 03:53 PM

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QUOTE(omgimahero @ Sep 5 2013, 10:56 AM)
looks great! got abit of ragnarok online feel.. tongue.gif

i funding! $25 maybe
*
$20 or $25? Argh. Tough decision.
omgimahero
post Sep 6 2013, 04:14 PM

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QUOTE(sniperz @ Sep 6 2013, 03:53 PM)
$20 or $25?  Argh. Tough decision.
*
$20 for closed beta wor... add $5 can get early bird access...

eh~ u wanna share adventure for two? $70

QUOTE
Pledge $70 or more

        ADVENTURE FOR TWO Receive an additional downloadable copy of the game! A great way to bring in a friend to join you on your quest!
        Includes Fiery Companion Level Rewards

        Fiery Companion
        Receive a Kickstarter exclusive in-game Phoenix Egg! Once hatched, the Phoenix Hatchling will follow you throughout your adventures in Azuregard.
        Includes Digital Collector Level Rewards

        Estimated delivery: Mar 2015



SUSsniperz
post Sep 6 2013, 04:24 PM

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QUOTE(omgimahero @ Sep 6 2013, 04:14 PM)
$20 for closed beta wor... add $5 can get early bird access...

eh~ u wanna share adventure for two? $70
*
doh.gif Paid $25 already... And the privilege level higher than $20.... It's also out of backers limit. Go go go!

Forget about that. Now I backers for Mighty No 9 & Project Phoenix. Proud!
mydragoon
post Sep 9 2013, 10:51 AM

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QUOTE(omgimahero @ Sep 6 2013, 04:14 PM)
$20 for closed beta wor... add $5 can get early bird access...

eh~ u wanna share adventure for two? $70
*
actually, if you guys can work it out, never too late to upgrade pledge... coz your CC is not charged yet. CC gets charged only on the day the project ends.

personally, i'd go with fiery steed since if you plan to replay, might as well make it your ride. its usd5 more per person. biggrin.gif

i just managed to find a slot that i've been eyeing... ouch... painful that its opened up earlier this morning and i have gotten it. but i'm happy... biggrin.gif

This post has been edited by mydragoon: Sep 9 2013, 10:53 AM
AeonixG
post Sep 10 2013, 09:38 AM

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Anyone know if i pledge now, will i still get the PS Vita version @u@?
SUSsniperz
post Sep 10 2013, 09:50 AM

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$25 is a better choice.

Pledged over $45 so far in two game projects.

This post has been edited by sniperz: Sep 10 2013, 09:55 AM
mydragoon
post Sep 11 2013, 01:01 PM

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Hangout session on going. no more slots... but you can watch the live stream on youtube here:
https://www.youtube.com/watch?v=SjojdtwgcYE

you can either post your Q to Hiro via comments... or on IRC channel here: http://projectphoenix.info/irc/

earlier today, Ask Me Anything (AMA) on Reddit:
http://www.reddit.com/r/IAmA/comments/1m57...nd_director_of/

This post has been edited by mydragoon: Sep 11 2013, 01:09 PM
mydragoon
post Sep 11 2013, 01:03 PM

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QUOTE(AeonixG @ Sep 10 2013, 09:38 AM)
Anyone know if i pledge now, will i still get the PS Vita version @u@?
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PS4 and Vita will not be sold via KS. SONY requires games to be sold via the PS store. however, the PayPal store will open till mid 2014 and there's a good chance that purchase of PS4/ Vita can be done there sometime in the future. they are working on this...

and for those keeping track... Kraken stretch goal achieved.
mydragoon
post Sep 11 2013, 01:04 PM

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QUOTE(sniperz @ Sep 10 2013, 09:50 AM)
$25 is a better choice.

Pledged over $45 so far in two game projects.
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i dun dare tell you guys how much i pledged via KS... lolz...
SUSsniperz
post Sep 11 2013, 01:50 PM

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QUOTE(mydragoon @ Sep 11 2013, 01:04 PM)
i dun dare tell you guys how much i pledged via KS... lolz...
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Over $150 or $500 I bet.
mydragoon
post Sep 11 2013, 01:55 PM

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QUOTE(sniperz @ Sep 11 2013, 01:50 PM)
Over $150 or $500 I bet.
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you guys should try to listen to the live stream on youtube, if possible... and any Q, do ask... last 60+ mins... smile.gif
SUSsniperz
post Sep 11 2013, 02:03 PM

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Why is that? tongue.gif
omgimahero
post Sep 11 2013, 02:17 PM

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QUOTE(mydragoon @ Sep 11 2013, 01:04 PM)
i dun dare tell you guys how much i pledged via KS... lolz...
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must be $10,000! so u making character, boss or npc? tongue.gif
mydragoon
post Sep 11 2013, 02:25 PM

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currently... on-going... they are asking lots of game related Qs, suggesting, etc...

for this one, i pledged 150. just have to get the art book.


there's also Hex:TCG. then the Alice:Otherland video... i think i need to start staying away from KS.
mydragoon
post Sep 11 2013, 02:26 PM

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interesting thing... i din know IRC evolved so much. last time i logged into one was like 10+ years ago...

now got even web based.

mydragoon
post Sep 11 2013, 02:30 PM

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some quick updates:

* there's a possibility to purchase the vita/ ps4 version in the future via PayPal store. will have to check their website/ KS for updates.

* PayPal store will remain till mid 2014

* KS-exclusive rewards will remain as KS-exclusive rewards. but there is a possibility of PayPal rewards too.

* the 1.025mil stretch goals have been achieved. means we can explore Kraken!
SUSsniperz
post Sep 11 2013, 03:32 PM

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QUOTE(mydragoon @ Sep 11 2013, 02:30 PM)
some quick updates:

* there's a possibility to purchase the vita/ ps4 version in the future via PayPal store. will have to check their website/ KS for updates.

* PayPal store will remain till mid 2014

* KS-exclusive rewards will remain as KS-exclusive rewards. but there is a possibility of PayPal rewards too.

* the 1.025mil stretch goals have been achieved. means we can explore Kraken!
*
Try refrain from triple posting. Later got people sure nag you. Put all into one and bold it. We do read! Cheers.


mydragoon
post Sep 11 2013, 03:39 PM

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QUOTE(sniperz @ Sep 11 2013, 03:32 PM)
Try refrain from triple posting. Later got people sure nag you. Put all into one and bold it. We do read! Cheers.
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i thought this forum used to have auto-combine function... thought it broke then got fixed or something... oh well, nvm...
SUSsniperz
post Sep 11 2013, 04:00 PM

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user posted image

Hardcore pledger? brows.gif
Quazacolt
post Sep 11 2013, 04:09 PM

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QUOTE(sniperz @ Sep 11 2013, 04:00 PM)
Hardcore pledger?  brows.gif
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not really.
SUSsniperz
post Sep 11 2013, 04:30 PM

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QUOTE(Quazacolt @ Sep 11 2013, 04:09 PM)
not really.
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Ok at least passionate pledger. brows.gif

So far more than 6 games pledged. Some using PayPal. cool.gif
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post Sep 11 2013, 04:34 PM

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QUOTE(sniperz @ Sep 11 2013, 04:30 PM)
Ok at least passionate pledger.  brows.gif

So far more than 6 games pledged. Some using PayPal.  cool.gif
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thumbup.gif
SUSsniperz
post Sep 11 2013, 04:44 PM

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Time to slow down. RM150+++ invested on several games mang!!!
omgimahero
post Sep 12 2013, 09:57 AM

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QUOTE(sniperz @ Sep 11 2013, 04:44 PM)
Time to slow down. RM150+++ invested on several games mang!!!
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hahaha pain pain.. tongue.gif the only reason why i'm not pledging for project pheonix is because the release date is going to be mid of 2015... ><

2 more years.. i wonder if anyone will forget that they pledged for this lol
Cheesenium
post Sep 12 2013, 10:02 AM

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QUOTE(omgimahero @ Sep 12 2013, 09:57 AM)
hahaha pain pain.. tongue.gif the only reason why i'm not pledging for project pheonix is because the release date is going to be mid of 2015... ><

2 more years.. i wonder if anyone will forget that they pledged for this lol
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If they constantly keep you updated or at least active on the forums, you'll probably wont forget about it. Some of the game i pledged more than a year are doing something like this to keep you updated.
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post Sep 12 2013, 10:32 AM

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QUOTE(Cheesenium @ Sep 12 2013, 10:02 AM)
If they constantly keep you updated or at least active on the forums, you'll probably wont forget about it. Some of the game i pledged more than a year are doing something like this to keep you updated.
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icic, interesting.. but 2 years alot of things can happen tongue.gif wouldnt wanna risk it tho, i'd just buy it when it's actually launched tongue.gif but project pheonix is definitely on my wishlist
SUSsniperz
post Sep 12 2013, 01:49 PM

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I pledged for 6 game projects so far. Hope I get more time to play it in future. Mostly casual and fun.
omgimahero
post Sep 12 2013, 02:01 PM

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QUOTE(sniperz @ Sep 12 2013, 01:49 PM)
I pledged for 6 game projects so far. Hope I get more time to play it in future. Mostly casual and fun.
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rclxms.gif i pledged the humble indie bundle 9 biggrin.gif

Yay!!! tongue.gif
SUSsniperz
post Sep 12 2013, 02:07 PM

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QUOTE(omgimahero @ Sep 12 2013, 02:01 PM)
rclxms.gif i pledged the humble indie bundle 9 biggrin.gif

Yay!!! tongue.gif
*
Boo...!


Thanks for boosting your Humble Indie Bundle 9 purchase! We sincerely appreciate your generosity. Your bundle is currently valued at $4.49.




Thanks for your purchase!

Your Groupees downloads can be found on your personal purchases page



All using PayPal at the moment. (Working for E-Sports website) brows.gif brows.gif brows.gif
omgimahero
post Sep 12 2013, 02:13 PM

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QUOTE(sniperz @ Sep 12 2013, 02:07 PM)
Boo...!
Thanks for boosting your Humble Indie Bundle 9 purchase!  We sincerely appreciate your generosity.  Your bundle is currently valued at $4.49.
Thanks for your purchase!

Your Groupees downloads can be found on your personal purchases page

All using PayPal at the moment. (Working for E-Sports website)  brows.gif  brows.gif  brows.gif
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hahaha mine $4.45 tongue.gif
SUSsniperz
post Sep 12 2013, 02:19 PM

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QUOTE(omgimahero @ Sep 12 2013, 02:13 PM)
hahaha mine $4.45  tongue.gif
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I ter-clicked $4.47 and no access to FEZ and the other game that's wai... I put another $0.02 into it and viola!!! More secured.

 

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