1 questiuon.. any reason why challenge monk particularly?
you want to sapu monks like this ka ..
joking..
Monk Discussion V6, TR Vroom with V6 Engine~
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Sep 13 2013, 05:42 PM
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#21
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hi moba,
1 questiuon.. any reason why challenge monk particularly? you want to sapu monks like this ka .. joking.. |
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Sep 15 2013, 02:20 PM
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#22
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QUOTE(cowithgun @ Sep 14 2013, 06:36 PM) Monk upcoming changes in Expansion: had read the above link, good news for monks, almost huge buff on every skills http://www.diablofans.com/news/2021-diablo...ader-abilities/ Not as big changes are Barb (muahahah). Basically, - Spirit generators are buff hugely! May look small, FoT, from 6 to 8, but actually that is 30%! so, you generate spirit 30% faster! Imagine what you can do with that... - All mantra range extended - Healing skill buff hugely... more relevant to our current HP - 3 new passives! Mythic Rhythm Momentum Epiphany All look damn gooding! Damn, must drop OWE for iLvl70 gear! but huge nerf on barb & DH's shadow power. barb will have serious problem on fury regen and DH will need to get a LS weapon and spike trap re-arm every 2 sec is a nerf for me. This is too much and i doubt it gonna be true |
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Sep 26 2013, 10:00 AM
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#23
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Sep 26 2013, 10:04 AM
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#24
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124 posts Joined: Nov 2006 |
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Sep 26 2013, 10:23 AM
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#25
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waklu i recalled holycow had many videos recorded clearing VoTa with single LS only, uses bell to restore life if not mistaken.
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Sep 26 2013, 01:45 PM
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#26
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124 posts Joined: Nov 2006 |
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Sep 26 2013, 01:53 PM
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#27
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124 posts Joined: Nov 2006 |
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Sep 26 2013, 07:00 PM
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#28
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QUOTE(gladfly @ Sep 26 2013, 05:59 PM) » Click to show Spoiler - click again to hide... « Dear Moba, The stats u see now is my second monk. I have aplvl100 monk which I have about 575k ehp @250k pDPS (from different ring and purp helm) Of course EHP needs to be raised in tandem..but it all about balance..because any excess EHP is useless as it just sits there unlike eDPS. RD is the check point for mitigation. And I agree with you, there is no need to get 1M EhP for MP10 RD @ 400k buffed DPS. My point is that you need to kite. DSQ is used to kite and I do know how to DS but I don't use it for this monk. DS- immune during the period when you dash..hence..if you time it right , you can even miss ice bombs. When RD pulses, just DS away as you are immune during dashing. It doesn't really matter on the attack speed (unless you use LoH) we are strictly on LS here because the more you hit, the more it is reflected. Further, EF is actually loss on eDPS as when you fear the mob, the more time you have to chase up and kill the fella. Hence that is why I avoid EF as much as possible. In HC lain cerita la..EF's fear is soooooo good. i think many of them are so use to other classes where they can face tank everything. if want to face tank everything in monk with < 300k range dps, dual LS / single LS + high LOH are needed definitely. single LS, maybe >300k perhaps? btw, i tried DS before but not so use to it, always DS to tree poison or plague and dead. need to practise more tho.. |
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Oct 1 2013, 11:57 AM
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#29
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just curious, can nirvana bell deliver higher dps if solo ghom?
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Oct 1 2013, 01:57 PM
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#30
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QUOTE(yuhhaur @ Oct 1 2013, 01:21 PM) yeah, i joined kenshin (probably not LYN forumer) party @ FoM couple day ago and 1 of his fren (forgotten his name) is playing nirvana+CS+pillar combo: 1. activate nirvana by targeting 2-3 elites; 2. quickly place 3 pillars at the surrounding to create a triangle shape; 3. spam CS to vacuum mobs into middle of triangle.. creative, beautiful and insane screen play! i should record the game play if have chance playing with him again. This post has been edited by dreaming: Oct 1 2013, 02:20 PM |
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Oct 1 2013, 02:14 PM
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#31
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Oct 1 2013, 02:35 PM
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#32
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124 posts Joined: Nov 2006 |
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Oct 1 2013, 03:57 PM
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#33
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QUOTE(amiranna @ Oct 1 2013, 03:44 PM) yup SC.. HC stop for awhile, after bosan main SC, back to HC.. i still got 2 toon in HC to farm mp 3-4 inspired by holycow recent 2 PL100 achievement, i stop HC for awhile and busy PL*ing SC barb, hopefully can reach my 2nd PL100 soon. also able to switch in between classes and SC/HC mode will definitely made the game more playable while waiting for RoS |
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Oct 1 2013, 05:59 PM
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#34
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QUOTE(present me @ Oct 1 2013, 03:58 PM) Nirvana, spamming WOL every sec, means spirit regeneration hybrid build side topic, i'm listening to linkin park when PL*ing feel powerful & got "ommhhh!!" hota*ing.. wuahhaha This post has been edited by dreaming: Oct 1 2013, 06:05 PM |
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Oct 7 2013, 12:01 PM
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#35
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124 posts Joined: Nov 2006 |
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Oct 9 2013, 02:09 PM
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#36
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QUOTE(cowithgun @ Oct 9 2013, 10:50 AM) Monk RoS datamined revisit, with some interesting stuff to me highlighted: these two look OP.. The Monk ring bonuses from last time: Wave of Light will refund its Spirit cost if it kills 4 or more enemies. Lashing Tail Kick releases a Fireball for 300% weapon damage as Fire. Double the range of Deadly Reach. Blinding Flash now generates 50 Spirit. Tempest Rush no longer costs Spirit to channel. Increase the radius of Breath of Heaven to 50 yards. Gain the base effect of all four Mantras at all times. When Dashing Strike hits an enemy more than 25 yards away, its Spirit cost is refunded. Increase Exploding Palm‘s on-death explosion damage to 100% of the enemy’s maximum Life. Spirit Generators generate 50% additional Spirit. Mystic Ally mirrors your attacks. Chance on hit to gain an effect that removes the Spirit cost of your abilities for 3 sec. - See more at: http://diablo.incgamers.com/blog/comments/...cts#more-371019 |
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Oct 9 2013, 05:18 PM
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#37
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salute to cow and waklu la, i think i can't do PL100 for the same char
i want copy aleune style, PL100 for 5 different chars. but i'm focusing 1 char at 1 time: monk done; barb done; now DH, but i'm expecting PL run will be very slow. if DH can finish before Para 2.0, WD will be the next target. final 1 will be wiz but i dont think it gonna happen before Para2.0/RoS release. |
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Oct 9 2013, 05:39 PM
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#38
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Oct 9 2013, 05:43 PM
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#39
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Oct 11 2013, 02:09 PM
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#40
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