QUOTE(waklu @ Apr 14 2015, 09:02 AM)
i am building one now, fun build with minimal effort. definitely the build for casuals like me.
try to get 2 piece LK first in the early progression. the permanent CoTA is a huge upgrade to this build early in the game.
the nados might lag other player in group play tho.
failed in what sense bro?
regards
barbie

Failed in the synergy of the skill.
The fun of it.
If you played the old WW before, you found the synergy of skills (sprint-WW) and resource (i.e.fury generation) matched perfectly.
Now the WW build is like D2. Everything is "automatic". It lacks the fun.
Let me give you few example.
2-piece IK and you will not run short of resource (fury), generally.
You close your eyes and WW and yuo'll find you spawn tornadoes more than sweeping wind-cyclone monk and energy twister Wizard.
You don't sprint any more. You don't need to sprint any more. Use Bul-Khatos 's mighty weapon set.
The whole game play is not quite right. There is no synergy and it's like playing D1 and D2.
It shows how shallow the current development team is.
Lack of vision. Lack of synergy.
What the current team now is keep boosting damage output.
For example, ancient weapon. You will get 20% damage boost generally.
Keep buffing damage output. Now we see 1-2billions damage per hit.
Blizzard might as well slap 50,000% damage bonus on IK set right in the beginning. Get what I mean?
Now recall back what Blizz did.
Removed synchronisation of sprint & WW. And now they put back sprint-WW and tons of tornadoes but all generated by gears.
Seriously, that feeling sucks.
Jay Wilson double it.
But the current team sextuple (look at number of tornadoes created).
Jay Wilson was a genius.