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 Payday 2, Where LYN Professional meet

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AaronFPS
post Aug 25 2013, 02:18 PM

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QUOTE(d-ky @ Aug 25 2013, 02:15 PM)
it's simple

dxtory ( recording which takes abt 1.6gb per min depending on the encoder ) --> editing file using after effect, or vegas ( the process of finalizing and producing the file is called rendering )  --> compress the file using a software call handbrake which i use --> upload to youtube
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hmm, i never compress it
AaronFPS
post Aug 25 2013, 02:45 PM

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QUOTE(d-ky @ Aug 25 2013, 02:27 PM)
lol, your internet must be very good larh  brows.gif
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streamyx only doh.gif
AaronFPS
post Aug 25 2013, 07:31 PM

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QUOTE(Scar_face @ Aug 25 2013, 04:20 PM)
lol, i dont know its a real software, i tot u use metaphor  doh.gif
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user posted image
AaronFPS
post Aug 26 2013, 01:34 PM

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QUOTE(omgimahero @ Aug 26 2013, 11:13 AM)
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lol today on thestar... eh, who got busted doing nightclub heist? tongue.gif

no stealth
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thumbup.gif
AaronFPS
post Aug 26 2013, 05:29 PM

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QUOTE(omgimahero @ Aug 26 2013, 04:37 PM)
Oooh, didnt realize Malaysia heist only Normal mode... cheww....~  whistling.gif  whistling.gif

This level?
» Click to show Spoiler - click again to hide... «

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wah what is that
AaronFPS
post Aug 26 2013, 09:18 PM

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QUOTE(Scar_face @ Aug 26 2013, 07:02 PM)
tonight after 9 big oil..
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invite me
AaronFPS
post Aug 28 2013, 01:33 PM

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the community already suggested to buy skill points with in-game money, overkill probably too lazy
AaronFPS
post Aug 28 2013, 02:18 PM

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QUOTE(omgimahero @ Aug 28 2013, 01:48 PM)
hmm... sp with money? smile.gif liddat if i got enough i can be all 4 jobs? im a masterforcertechyghost...
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make it like you can buy limited amounts of skill points, maybe 100million/500million per skill point
AaronFPS
post Aug 28 2013, 03:03 PM

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QUOTE(Scar_face @ Aug 28 2013, 02:02 PM)
meh..too imba then, better stick with current system..just maybe can increase level caps  thumbup.gif
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level is useless unless they add more contracts, so boring grinding the same few maps
AaronFPS
post Aug 28 2013, 03:46 PM

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QUOTE
The new CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?
no kidnapping and cyber crime. major bank vault doh.gif bank also smaller than payday 1

QUOTE
I paid 50$ for it myself.

Do I feel like what i'm playing was worth 30$, let alone 50$? Considering I paid less for PDTH and have far more game time and had more overall entertainment? No. I don't think it's worth the 50$ I paid. 15$? Maybe. 20$ iffy, but maybe.

They did say there would be more actual heists than what we got. Copy-pasting Bank Heist four times and Jewelry Store twice to artificially inflate the number is underhanded at best. Counting pro-variations of nomal jobs is as well. So is suddenly counting escapes as part of the overall missions/days, even though they don't count in-game. Essentially we have 9 unique heists in the game, none of which are as interesting as any of the PDTH heists--with the exception of Rats, Framing Frames, and Big Oil.

I don't what in beta didn't make it to full release, so I can't comment on that. I didn't notice anything different in the transition. But that's just me.

And just because it's the standard, doesn't mean it's right. And the reason developers and publishers continue to do this to gamers is because we all let them. No one complains, no one does anything. And so they get away with it. If it sucks, why not raise your fist alongside us? Why not be angry or upset with us? Why let them just walk all over us?

They are patching the game. To fix bugs, not the actual issues with the game. Hell, you can't even get them to acknowledge the issues. The changes implemented to prevent speed running are bandaids on a wound that can only be fixed by changing the core mechanics/features of the game like weapon mods and cash cards--something they refuse to do. They'll keep doing this band-aids-to-stop-gunshot-wounds until people get fed up and just leave. That's the problem.

I don't know what happened to Overkill. I truly don't. And it's a pity. This game is great, when you get down to it. But all of these issues are dragging it down, and the developer that most of us came to love and trust have turned/are turning into something all of us despise.


another post i saw on steam discussions

This post has been edited by AaronFPS: Aug 28 2013, 03:50 PM
AaronFPS
post Aug 28 2013, 07:16 PM

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QUOTE(sniperz @ Aug 28 2013, 06:14 PM)
Apa boleh itu buat?  unsure.gif
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get cards or foil/ sell for money on steam
AaronFPS
post Aug 30 2013, 01:31 PM

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i haz c4!!
AaronFPS
post Sep 3 2013, 03:24 PM

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QUOTE(omgimahero @ Sep 3 2013, 02:54 PM)
hmm, bulldozer is ineffective in wide open areas la... if u can spot from far, just highlight and everybody focus fire.. he cant even cross the heli pad lol

idk la, but playing with cuntdestroyer & scar_face confirm got no problem...

bulldozer only good in enclosed tight spots like when u camping on the 2nd floor in rats...
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today i am free icon_rolleyes.gif
AaronFPS
post Sep 3 2013, 05:55 PM

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user posted image
AaronFPS
post Sep 4 2013, 07:52 PM

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QUOTE(omgimahero @ Sep 4 2013, 06:22 PM)
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Guess whats cooking? tongue.gif
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dlc?
AaronFPS
post Sep 5 2013, 11:24 AM

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QUOTE(omgimahero @ Sep 5 2013, 10:52 AM)
After gaming for the past 10 years, I can openly admit this about the people I've met.
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lol... so true scar_face, aaronfps, sniperz rclxms.gif

Heist heist heist! tongue.gif
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haha sorry for ffking
AaronFPS
post Sep 13 2013, 10:31 AM

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QUOTE(Scar_face @ Sep 13 2013, 08:41 AM)
i dont want to play with people who dont know how to jump  ohmy.gif  laugh.gif
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hi ayam back
AaronFPS
post Sep 13 2013, 10:41 AM

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QUOTE(Scar_face @ Sep 13 2013, 10:39 AM)
wth u go? custody?  laugh.gif
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AaronFPS
post Sep 13 2013, 02:04 PM

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50 missions with lucky charm
AaronFPS
post Sep 14 2013, 08:44 AM

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Update #11 brings new, free content to everyone that owns PAYDAY 2 on Steam!
All new Diamond Store Heist added!
Revamped in-game systems based on community feedback.
Four new masks, patterns and materials!
Changes to the Nightclub and the Big Oil Heists.
New reload animations for the Deagle, new VO and better weapon sounds.
And much, much more...

http://imgur.com/a/rsvhv

QUOTE
Hey guys!
Our largest update yet! This one carries a lot of free content like a new heist, 4 new masks, new economy and much improved AI and difficulties. Pay a visit to the Nightclub and Big Oil as well. They got a lot of new stuff in them!
Team mates
Improved killer instinct for the AI team. They are more aggressive and more prone to stay alive even on the OVERKILL difficulty. Single player never looked more tempting.
Difficulty
Much harder OVERKILL! Yes you got it - now dont cry.
SWATS now have much better flashbangs - use the shades!
More balanced single player sessions
BULLDOZERS are now EVIL
Police AI
Added more and better run and walking animations for our dear enemies.
Crime.net
Improved Payouts!:
The Crime.net economy has got a major upgrade. After looking at massive amounts of data and collecting player feedback we have implemented and tested a new economy system.
Each contract now has reward dependant on the mission specifics. Some contract amounts can seem low but the REAL value is in stealing the LOOT BAGS. If you sling a lot of Coke for Hector he will compensate you greatly. The reward is different depending on the number of coke bags you clear. On the other hand, if you hit Big Oil + it is not at all about bags and more about completion. If you get the engine to the helicopter and escape you get a hefty contract pay. This makes the game more tactical and you have to fight greed on almost every map.
Thanks to everyone who helped out with this!
CrimeNet is now balanced so you can chose to play for XP or Money or a middle way. Learn this by playing the heists on different difficulties. There are some anomalies to be found and taken advantage of! NOTE: If you are in a BAG focused mission, go for the additional bags - they pay out several 100% more than the mandatory bags (for which you get the contract pay). BUT remeber - GREED KILLS! Multiday jobs pay out greatly and are very rewarding once you figure out how to move additional bags through them.
Presentation
Crime.net has reduced its somewhat cluttered info when counting the PAYDAY and contract money for you. You will be presented with a PAYDAY number that shows the amount of money the contract is worth EXCLUDING the LOOT BAGS. This is the offshore account money and 10% of that becomes you spendable cash. Look into it. it is simpler and more straightforward.
All cash numbers are now presented as Offshore money until converted to spendable cash.
The Contract filter is back!
Kick Filters. You can now set Kick enabled and filter on that on Crime.net.
HUD
We now display mission bags value on PAYDAY for both mandatory and additional bags in TAB stats screen during gameplay.
Skills
Boosted Aced Combat Medic revive bonus from 25% to 40%.
Enemies more affected by ECM feedback and civilians are no longer affected.
Added Inside Man Assets on almost all levels so that you can buy a EXPERT DRIVER that 100% takes away the Escape.
Made sentry gun tier 6 more effective.
Loot Drop
Added EXP cards in the loot drop for fast leveling
Added much better cash cards!
Weapons
New reload animations for the Deagle!
Texture fix for the "professional" sight.
IZHMA 12G Shotgun damage is buffed.
M308 Rifle has had its damage adjusted correctly.
Kobus 90 Submachinegun got a damage increase with long barrel weapon mod. added.
eam mates
Improved killer instinct for the AI team. They are more aggressive and more prone to stay alive even on the OVERKILL difficulty. Single player never looked more tempting.
Difficulty
Much harder OVERKILL! Yes you got it - now dont cry.
SWATS now have much better flashbangs - use the shades!
More balanced single player sessions
BULLDOZERS are now EVIL
Police AI
Added more and better run and walking animations for our dear enemies.

SOS
This post has been edited by AaronFPS: Sep 14 2013, 08:54 AM

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