This is really epic. I like how you could double wall run and land with jetpacks.
Hope the multiplayer servers is not a let down to Malaysian players.
Titan Fall, New Mech fps game from EA
Titan Fall, New Mech fps game from EA
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Aug 24 2013, 06:56 PM
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Junior Member
62 posts Joined: Nov 2011 |
This is really epic. I like how you could double wall run and land with jetpacks.
Hope the multiplayer servers is not a let down to Malaysian players. |
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Oct 23 2013, 12:21 AM
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Senior Member
1,419 posts Joined: Sep 2004 |
Titanfall will be landing on store shelves for Xbox One, Xbox 360, and PC beginning March 11, 2014 in North America and beginning March 13, 2014 in Europe.
Source |
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Oct 23 2013, 05:13 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
collector's edition
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Oct 23 2013, 10:36 AM
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Senior Member
5,464 posts Joined: Jan 2003 From: Über Special Forces Gaming Room |
take my monehhhhh!!!!
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Oct 24 2013, 11:44 AM
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Junior Member
126 posts Joined: Nov 2006 From: Kuching |
POed my Collectors Ed(PC) from Amazon
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Nov 15 2013, 10:31 AM
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Junior Member
253 posts Joined: Sep 2005 From: Eye of Terror |
I hope this game don't have the same problem like BF4 since it's under EA.
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Nov 15 2013, 02:29 PM
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Senior Member
1,258 posts Joined: Sep 2008 |
Collector's Ed figurine
Everything you need to know in 16 mins Hopefully it'll make use of Singapore Azure cloud server. If not then maybe HK or AUS. It's FPS, at the end of the day, latency matters. That said, already put aside some money for this. This post has been edited by HeartRoxas: Nov 15 2013, 02:30 PM |
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Nov 15 2013, 02:42 PM
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Junior Member
131 posts Joined: Sep 2009 From: Behind you |
nice video
This post has been edited by mrhulk: Nov 15 2013, 02:43 PM |
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Nov 15 2013, 02:45 PM
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Senior Member
1,258 posts Joined: Sep 2008 |
QUOTE(mrhulk @ Nov 15 2013, 02:42 PM) They don't use rental server, not using dedicated server.They will be using Xbox Live Cloud by Microsoft which is called Azure Cloud server. http://www.respawn.com/news/lets-talk-abou...box-live-cloud/ Data Centers are all around the world thus they promise low latency. The problem is I do not know if they will make use of SG data center since SG has one Azure cloud data center. |
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Nov 15 2013, 05:16 PM
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
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Dec 8 2013, 07:02 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Stryder Titan trailer from VGX2013
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Jan 9 2014, 01:29 AM
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Senior Member
1,258 posts Joined: Sep 2008 |
http://teambeyond.net/titanfall-player-count-revealed/
Player count revealed. Titan deploy stances (announced so far) http://imgur.com/a/HLm7F |
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Jan 9 2014, 03:40 AM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
tq consoles for the awesome high player capacity
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Jan 9 2014, 08:54 AM
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Senior Member
5,464 posts Joined: Jan 2003 From: Über Special Forces Gaming Room |
for games like this, its sometimes good to limit player count. else it would be too crowded.
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Jan 9 2014, 02:38 PM
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Junior Member
261 posts Joined: Jul 2009 |
6v6 hahahaha, are you joking???????
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Jan 9 2014, 03:15 PM
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Senior Member
598 posts Joined: Aug 2006 |
We need to see how the game plays before judging. 6v6 sounds small but remember each person has a mech which can either be driven or deployed to defend/roam. So technically the game can expand up to 12 'players' and that's not including the other AI soldiers running around doing their own things.
I have a sneaky feeling the game is a combination of FPS and some MOBA elements. |
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Jan 9 2014, 05:30 PM
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Junior Member
139 posts Joined: Oct 2011 |
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Jan 10 2014, 11:36 AM
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Senior Member
5,464 posts Joined: Jan 2003 From: Über Special Forces Gaming Room |
6v6 or 8v8 is fine for me. 6 is the minimum, below that the game will feel too empty. depends on map size, 10v10 or more would seem too crowded. except BF series. haha...but i dont like huge maps. as long as the intense level can be COD4 like, i'm more than happy!
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Jan 10 2014, 11:38 AM
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Senior Member
1,073 posts Joined: Oct 2011 |
well well , i confirm BUY this game =p ,
what i hope is , malaysia player are not suffering the bad lagging xD |
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Jan 10 2014, 11:39 AM
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Senior Member
5,464 posts Joined: Jan 2003 From: Über Special Forces Gaming Room |
as long as got EA servers in SG should be ok. or player side servers.
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