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Final Fantasy XIII, Lightning Returns on PC!
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tripleB
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Sep 19 2014, 02:53 PM
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Getting Started

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A bit late I think. What I do want is FFXV, since PC can now easily match or exceed consoles in terms of performance. Back when FFVII was released, the entry point for playing it was quite high, as you needed a 3D accelerator card (remember when that term was last used?) to really enjoy it. Don't get me started on the MIDI soundtrack for the PC version. And the less said about the PC port of FFVIII the better.
Anyhow, I'll still support the PC release of FFXIII. Perhaps someone at Squeenix will realize that not all their fans have PlayStation systems. It's a good thing that FFXV is also on Xbox One, since I don't think I'll be buying a PS4 for this gen. Now, if they can just bring it to PC, then I can buy it on PC instead.
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tripleB
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Oct 10 2014, 10:15 AM
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Getting Started

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QUOTE(Edison83 @ Oct 10 2014, 09:51 AM) wth hell man, no 1080p support?? Sumore cant change the voice over Japanese-English?. Further more, no PC graphic settings? I don't remember SQuarenix game on PC that lazy.... I felt like this is another lazy port game. Although it is nice that the cinematic was ran using binks. Square was never a PC developer, that's the problem. Maybe Square Enix, the parent company, can make great PC versions, but that's more towards their western studios (Crystal Dynamics, Eidos Montreal, IO Interactive). They don't have much experience on PC. The PC version of Final Fantasy VII for example, was ported by Eidos back in 1998. (And uhh, Eidos is now part of Square Enix. So everything's come full circle now?) But that version was considered great back in the day, with 640x480 resolution and support for 3D display cards.
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tripleB
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Oct 10 2014, 10:33 AM
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Getting Started

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QUOTE(Edison83 @ Oct 10 2014, 10:25 AM) Indeed, but look back a few SquareEnix games that released recent year, it was good, even for multi platform. The Last Remnant, Front Mission, and those Final Fantasy MMO those are good port. Ahh ok then, I almost forgot about those. But perhaps those are because of good middleware engines (Unreal) rather than porting effort? I don't know. As for the MMOs, yeah those were well optimised. I remember trying out the FFXI and FFXIV benchmark, which admittedly were great on PC.
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