The game is quite easy, especially coming from CS..
AvatarStar Online SEA v1, MMO TPS
AvatarStar Online SEA v1, MMO TPS
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May 24 2013, 10:29 PM
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#1
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3,849 posts Joined: Oct 2006 From: Your Location |
The game is quite easy, especially coming from CS..
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May 29 2013, 08:31 PM
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#2
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3,849 posts Joined: Oct 2006 From: Your Location |
hmm got bored gonna find something else to play ...
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May 30 2013, 07:55 AM
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#3
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3,849 posts Joined: Oct 2006 From: Your Location |
QUOTE(xxsmastersxx @ May 29 2013, 10:10 PM) what do you mean by boreddd!? Bored as in there's not much to do in the game. It was fun at first, other than that it's a standard death match game with some involvement of stats and some dynamic effect of how you spend $ in the game. Anyway, there will be a maintenance tomorrow. Punch Electric Drill will be available to be purchased via medals. Source: http://as.cherrycredits.com/news/news-single/17/Notice I didn't spend a dime in the game but I already usually end the game within the top 3 (death match mode). It's pretty repetitive in the end. There's not much to spend on with gold. Once you hit Lv30, then it's the worst. Not much to do other than completing quests for medals, trying your luck to get more scrap materials by disassembling weapons... So ya, I figure why don't I just go back and play an actual shooter game (CS) that requires more player skill. It's how I view the game for now at this stage. I'm already bored within days, not sure how you guys keep up. This post has been edited by GameFr3ak: May 30 2013, 07:56 AM |
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Jun 6 2013, 10:46 PM
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#4
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3,849 posts Joined: Oct 2006 From: Your Location |
QUOTE(TangoHawk @ Jun 6 2013, 08:02 PM) I think CS even more repetitive and less strategy. This game have classes and different mission. CS only 1. The only different is CS is competitive. That's because it's user made it competitive. But if you do play training and arrange teams to go in like CS, this game need more strategy than CS. I'm just waiting for the Guild mode to come and I believe there will be more $$ to win than playing CS. It's not just about strategy or being repetitive or not. I'm talking about learning curve. Most MMOshooters out there are the dumb down version of CS. They're mostly F2P, and being F2P, they rely on microtransaction within the game to sustain. So they'll somehow put up overpowered weapons in the cashshop. Since I've been an avid shooter gamer, the moment I play any MMOshooter, it's very easy for me. The recoil and guns mechanic is just simplified. The easiest damage mechanic of a shooter game is not even implemented. Where's headshot?! Actually there are a lot of modes within CS. Classic defuse mission, hostage, competitive, casual, deathmatch, arms race and a lot more created by the community. I'm not sure how you gauge a game through the prize money lol but since you started it, counter strike 1.6 is usually $500,000 in an annual tournament's prize. And that's a 2003 game. CSGO is usually $30,000-50,000 in some tournament. And most pros are switching to this version now. Lastly, I'm not really bashing the game. If you read my reply properly, I'm only stating my opinion and point of view after a week of playing. Assassin = TDM Gunner = King of the Hill and Domination Guardian = King of the Hill and Domination |
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May 15 2014, 02:55 PM
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#5
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