Heart of the Swarm Balance Update – May 13, 2013
A little over a week ago, we requested your help in testing a few proposed balance tweaks for StarCraft II: Heart of the Swarm by playing with each change on our new Balance Test Map. After reviewing your thoughts, gathering pro player feedback, examining ladder stats, and watching lots of tournament matches, we're ready to move forward with a balance update.
Today, we’ll be implementing the following balance change for StarCraft II: Heart of the Swarm multiplayer:
Zerg
Spore Crawler damage increased from 15 + 15 vs. biological to 15 + 30 vs. biological
If you'd like to read more on the reasoning behind this change, feel free to check out David Kim's recent forum post, in which he provided his team's thoughts on StarCraft II balance after reviewing test map results and feedback.
As always, thank you for play testing the changes we proposed with the most recent Balance Test Map. The extensive testing and quality of feedback you've provided have allowed us to make this call, and we look forward to sharing more of our thoughts on StarCraft II balance with you in the future.
Battlenet Source
What do you Zerg players think about this?
I feel it helps only to buy time to get something else out that will be used to fight mass mutas. Infestor Fungal aim and prediction is gonna need some training heh.
HOTS Balance Update, May 13 Update
May 14 2013, 11:49 AM, updated 13y ago
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