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 DOTA2 v10, G1 League Final

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diehard1979
post May 15 2013, 12:30 AM

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Empire lineup better.
Got chance
diehard1979
post May 15 2013, 12:58 AM

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fast hand rubick - the counter of magnus.
haha
diehard1979
post May 15 2013, 11:05 AM

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So far, no windrunner/silencer picked in those matches?
diehard1979
post May 15 2013, 11:50 AM

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QUOTE(ray148 @ May 15 2013, 11:21 AM)
$3,200,000 - Compendium Owners will get to decide which hero to be added to Dota 2 next.

Valve...why you so evil.... sad.gif
*
Can I request puppet master from HON to be include as next hero in Dota 2 after reach the goal?
haha.
Really hope got puppet master in dota 2.
I like those int carry heroes.
smile.gif
diehard1979
post May 15 2013, 03:38 PM

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QUOTE(xiaopuyo @ May 15 2013, 12:03 PM)
isit possible ??? i thought u can only request add only that available and original from dota . haha
i should pick techies
*
I hope can.
Puppet Master in HON is a very special heroes.
None of the dota 2 heroes got this skill and feature.
He can be carry plus good disable.
The only range hero that can do splash dmg.
Its disable can make opponent PA/AM,Ursa hit their own teammate.
It can drag u back when u try to run away.
smile.gif
diehard1979
post May 15 2013, 06:31 PM

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QUOTE(am3rr @ May 15 2013, 03:56 PM)
why do u want a same hero bring over dota 2?

make some new hero better. damn bored. hon ported over dota hero. do even dota 2 need ported back hon hero?

please god no.
*
Is not port all Hon or LOL hero to dota2, is just puppet master.
It will be nice if puppet master can appear in dota2 environment. That all, no other HON heroes that need to port in.

diehard1979
post May 15 2013, 08:20 PM

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QUOTE(am3rr @ May 15 2013, 06:35 PM)
puppet was hon specialty hero, trademark of the hero that wasnt port from dota. why do u even want to bring it into dota.

kalo sama, nanti org cakap,

this was hon hero, dota copy LOLOLOL Lame ass game.

Doto Copy pui!

Icefrog no idea already gg dead game
*
then ok loh, hope that they will come out new int support carry hero.
diehard1979
post May 16 2013, 03:43 PM

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QUOTE(Sup2Nic @ May 16 2013, 03:26 PM)
exactly. but mostly are like that.

when i see 12 - 15 midas carry without boots. can say goodbye to the game already.
*
This one cannot break the record yet.
Last time I got a match, my side alchemist farm in jungle without boot for 30 min.
So you can guess what is the result for that match.

diehard1979
post May 16 2013, 06:21 PM

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QUOTE(xiaopuyo @ May 16 2013, 03:52 PM)
I more feel bad for diehard , his been losing like no tomorrow, teamed with him last night 2 match lose haha
*
Already losing 12 streak, I want to see how far can it go. (Last time manage to win 13 streak, now only paid back)
Most of the lose match is decided in heroes pick. Some lose because teammate like drag the game. Got earlier advantage only still want to drag until late game and hope can win that plus earning more killing score. I always like to end the match in 30-35min but most of ppl like to farm a lot which lose the chance of wining.


These few day a lot of ppl invite me into party and play, I totally dunno how is their play style, how is their effectiveness in teamfight and how they know about counter pick. These 12 matches almost half of it, is a joke.

1 match, opponent pick spectra, drow, huskar, axe and furion.
In hero picking, I told them got spectra, pick some counter. that person pick bone. (our side already got windrunner, enchantress, skywrath mage)
Ask them fast push cos opponent got spectra-late game hero, plus got drow and also furion that playing midas, that bone still dun want to push, keep busy farming. In the end sure lose. None of our hero can counter late game spectra effectively plus they got drow and furion with midas plus axe with blinker.

Another match, opponent got spectra and chaos, I forced to use sven but in the end, support not enough and still lose.

Another match, opponent 4 stunner, 2 of them got blinker, my side lose on heroes pick.

1 match, my side pick all low hp heroes, enchantress, sniper, venomancer and razor and I am the only one pick Skeleton King. While opponent got lion, slardar, enigma, ta and shadow fiend.

1 match opponent got pl,ES, qop, twin dragon, silencer, he still pick spider. He not using spider to push, he use spider to compete faming in NC which should be farm by our naix.

Another is the best, at start opponent drop one, so it will not be recorded, but we still continue to play, it become 4vs3(our side 4, opponent 3 only).
I score 6 kill at less than 10 min at top (my windrunner vs sand king and naix), I ask them quickly push but they still drag(they though 4vs3 sure win). In the end, naix fat, sk farm blink dagger, sk ulti blink in, naix pop out , all die easily.


diehard1979
post May 16 2013, 06:25 PM

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QUOTE(xiaopuyo @ May 16 2013, 01:39 PM)
u should team with me because we think the same thing notworthy.gif
*
Wei, Neru, our side need 1 stable tanker and 1 strong AOE. Find some of these player to get into our team. If not these few day will not able to win if our side lack of tanker and 1 strong aoe ulti. If can also need a good support.
Long time not see cyberkaki already, he is 1 of the good player which can play that well.

diehard1979
post May 16 2013, 08:51 PM

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QUOTE(v1n0d @ May 16 2013, 03:33 PM)
Common expectations of support players:
i. Basic courier + upgrade
ii. Warding/dewarding
iii. Smoke and gank
iv. Die in battle to save the carry
What most players fail to notice:
i. Hard support doesn't mean zero farm in lane. Supports have all the right to ks a couple of creeps here and there if there's an urgent need to purchase wards etc.
ii. #4 and #5 should have an understanding. #4 is reserved for heroes that require more farm, and are generally assigned the courier + upgrade route. It's important that the #4 sponsor wards etc. should the #5 be unable to afford them.
iii. When not harassing in lane or ganking, supports should make the most of the neutral camps and try farm up some exp and gold.
iv. Understand the gold mechanic. Trading the death of your carry who has no unreliable gold left for the lives of 2 enemy supports is still a win for you, provided it's not the enemy carry who has raked the kills.
*
Good.
You are 1 of the people that know this well.
A lot of people never understand this.
I had see a dark seer cast skill on himself to run away when team start flee, in the end, he alive but their carry die.
Omniknight cast repel on himself to go in fight rather than cast repel on their PA.
I always say, support can die in teamfight but never never let your carry die in teamfight.
Some people feel that kill/death ratio is more important than wining the match. They afraid ppl say him noob when kill less than death.
Suppose most support will have more death than kill, only carry should get more kill than death to win the match.
Support even have to exchange life to protect the carry rather than let it die in fight.
Hope that more and more ppl can understand it.
I hate to see when team start fleeing, own support he run first direct without covering the carry. (When flee, ppl have to cover each other and not having the big distance between each other.)
diehard1979
post May 16 2013, 09:20 PM

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where is the HUD? I can't find in my backpack.
diehard1979
post May 17 2013, 12:35 AM

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qpad got a better hero lineup.
They got high chance to win this match.
diehard1979
post May 17 2013, 01:08 AM

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As always, a good hero lineup already deciding most of the match.

diehard1979
post May 17 2013, 10:31 AM

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QUOTE(v1n0d @ May 17 2013, 10:26 AM)
Inhouse again tonight! thumbup.gif

Time: 9.00pm
Game mode: All Pick with Autobalancing
Lobby Password: lynih

P.S.:
1. We're having it a little earlier today so we can squeeze in more than one game.
2. Please be punctual. Some members were late yesterday, forcing the rest to wait.
3. Priority for first game given to those who couldn't make it for yesterday's game.
4. If anyone wishes to cast the game, please PM me.
*
I hope that can join again.

diehard1979
post May 17 2013, 12:04 PM

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QUOTE(v1n0d @ May 17 2013, 10:33 AM)
Tonight please advise your teammates not to pick 3 carries again. doh.gif
*
Yesterday, at start, already waste some lvl and money as no one want to go mid. Suppose either slark or rubick can go mid.
I feel that if naga can pick other hero, we will have a better chance.
Opponent got better hero pickup than my side.
They got juggernaut and titan at top which can come out a good combo. (Stun you sleep, then juggernaut spin near you to wake you up)
Mid got pudge. Bottom got Bounty hunter and magnus.
Magnus can give cleaver/dmg to bh and juggernaut to make them even more powerful.
They got titan and magnus as strong aoe, bh and juggernaut as ganker plus pudge to hook out.
Our side lack of ppl do the warding.
In teamfight, slark and naix is the important one to fight them. I really hope rubick got chance to steal magnus ulti and use back to them. If can't then can get magnus cleave dmg also not bad, can use for slark and naix.
Naga song cannot help much in the match as we lack of those aoe dmg plus timing for the ulti is not easy to use in good timing.

diehard1979
post May 17 2013, 02:20 PM

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QUOTE(xiaopuyo @ May 17 2013, 02:00 PM)
whose the phail tobi ?whistling.gif
*
Neru, tonight use your best hero if you same team with me, if not, then you use other lah.
haha
Yesterday that juggernaut quite lucky, in mid, I shot on the creep to shackle it and juggernaut together, slark and me already can finish it, but the pudge has fast hand, he quickly hook him back, if not, we got chance on that fight.
Another one is on top ground which near radiant stone creep area. I just shot out shackle on titan, suddenly naga sleep all, it is quite waste, after the sleep period, some of their cooldown finish already and they can use skill again on us.

This post has been edited by diehard1979: May 17 2013, 02:21 PM
diehard1979
post May 17 2013, 08:43 PM

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EG hero pick not as good as ROX.
Too many low hp hero.
ROX got juggernaut which can be very effective against that.
Twin dragon and SD can be very effective.
ROX should be able to win.

This post has been edited by diehard1979: May 17 2013, 08:44 PM
diehard1979
post May 18 2013, 12:30 AM

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Opponent combo too good.
At start, btm lane I no chance to play at all.
Rubick and kunka control the whole lane.
They even use 4 skill to kill me only.
X me first, then rubick Telekinesis me, then kunka water and invoker sunstrike.

Second match, I feel that even we def, we cannot win the teamfight as opponent gyrocopter too "gay" already.
diehard1979
post May 18 2013, 10:05 PM

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Valve just start to do the HUD for compendium user?
I though they do it early already and should release when it reach target.
They should confidence about the target.


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