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 Transistor, From the creators of the awesome BASTION

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Cheesenium
post Mar 21 2013, 07:55 PM

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Where do I give them more money? I had bought the game twice, and now, a spiritual sequel? Yes, please.
Cheesenium
post Mar 22 2013, 10:04 AM

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QUOTE(talexeh @ Mar 22 2013, 09:47 AM)
Oh you're looking for ways to give them more money? Sure, get me this pl0x: http://store.supergiantgames.com/collectio.../bastion-bundle

biggrin.gif

I'll update this thread if I happened to get more news, especially with PAX is currently underway. Pretty sure we'll be getting some reviews soon if there's no NDA in place.
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It is so expensive man. sweat.gif

I still need to pledge for kickstarter games.

I think TB will come back with a video too, for Transistor.
Cheesenium
post Mar 24 2013, 11:19 AM

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14 minutes of gameplay by IGN.

I kinda felt disappointed as I was expecting something different.
Cheesenium
post Mar 24 2013, 01:23 PM

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TB's WTF on Transistor.



Looks like it is a mixture of action and turn based. Still a bit disappointed, but I am still excited with the game. I just have a feeling that the universe wont be as mysterious or unique as Bastion.
Cheesenium
post Mar 25 2013, 09:21 AM

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QUOTE(talexeh @ Mar 25 2013, 02:24 AM)
Thanks for the posting the videos up. Was out the entire day for breastfeeding class & didn't get much time to read the early reviews & videos.

I think Supergiant Games still have quite a bit of polishing up to do or else they'll risk not having Transistor live up to Bastion's success. But I sincerely think that TB is very helpful with his PSA that this build is not final & the whole thing might even change 180° by the time it goes gold.

As usual, I'm head over heels with Jen Zee's awesome artwork. I don't even now how she tap into her imagination to come up with all the lighting effects & at the same time, differs so much from what she did with Bastion. wub.gif
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Still got one more, raw gameplay footage without any commentary for the PAX East 2013 preview.



I know that this is a very very early footage, but from what I seen so far, I am a bit mixed about it. It feels like Transistor talks too much while the gameplay seemed to lean a bit more towards to the more tactical bit. Nothing's wrong with that, as it is an interesting twist on ARPG.

Still, the art style and music in general are amazing.

Cheesenium
post Mar 25 2013, 04:33 PM

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QUOTE(doodler @ Mar 25 2013, 12:39 PM)
at first, i was a bit disappointed because supergiant games doesnt do anything new. everything looks like bastion except in a different setting. but after looking at the uncommented TB video, i began to remember why bastion left a very great impact. it's the music and story telling through voice.
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Come to think of it, what made Bastion great? Was the gameplay actually holding up the game? Or it was the music, art style and sound design in general? I think it was the later, as gameplay wise, I know it is good and solid fun to play, but there are times it felt a bit lack of depth.

At the end, it was the art style, music and sound design that made the game memorable for me. Transistor seemed to have similar style as Bastion, except even better gameplay.
Cheesenium
post Jun 11 2013, 02:43 PM

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My god, Sony has been going after so many indie developers that I love.

It will be really hard to resist buying the new PS4.

If Star Citizen and Project CARS, probably most advanced crowd funded games, is launching on PS4 too, I think i can really hats off to Sony for pulling so many great games from PC.

This post has been edited by Cheesenium: Jun 11 2013, 02:45 PM
Cheesenium
post May 7 2014, 09:18 AM

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The price is a bit high. sweat.gif
Cheesenium
post May 7 2014, 03:34 PM

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QUOTE(talexeh @ May 7 2014, 10:02 AM)
Don't you dare to back down now!

Just DON'T! vmad.gif
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Ok ok, buying 3 days after release.

I am still gonna stand by avoid preorders.

QUOTE(talexeh @ May 7 2014, 10:04 AM)
Thanks for the headsup. I saw the announcement last night while signing lullaby to my baby. I guess it's all about getting the game first & playing it maybe a few months down the road later. biggrin.gif

EDIT: Preordered the game & also a copy of the physical soundtrack. First game-related purchase of mine since months ago. My son will be proud... I hope so. unsure.gif

EDIT2: When I think about it, I'm pretty sure my wife will not be so proud after all. sweat.gif
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Dont think your wife will be proud with your purchase. sweat.gif
Cheesenium
post May 26 2014, 08:39 PM

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To be honest, screenshots or videos doesnt do the game any justice.

You have to actually see the game right in front of your monitor only you can appreciate the beauty of this game. The soundtrack literally blows Bastion's one out of the water.

1 hour in, man, I am still completely lost. The game doesnt explain itself very well, IMO.

This post has been edited by Cheesenium: May 26 2014, 08:40 PM
Cheesenium
post May 28 2014, 10:27 AM

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QUOTE(talexeh @ May 28 2014, 09:33 AM)
I don't know, I think I'm still waiting for that particular moment where I slowly grow fond of the soundtrack. I'm still leaning towards Bastion's at the moment but perhaps I just need to reach the end of the game to appreciate the soundtrack, just like how I did for Bastion.

Some songs / pieces are meant to compliment the plot (Bastion's ending with Setting Sail, Coming Home is definitely 1 of the most effective combo) so there's a big chance Transistor falls into the same category. wub.gif
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I think I literally feel in love with the soundtrack right at the opening where I just sat there and listen to it for about half an hour.



Maybe it is because I liked bands like Explosion in the Sky as the opening track is similar to their work. Dont think there are any spoilers as it is very much just an instrumental track.

QUOTE(talexeh @ May 28 2014, 09:33 AM)
And that's the beauty of the game, IMO. Too much spoon feeding is too mainstream & ambiguity will help to generate discussion & interest. smile.gif
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I find the game starts off a bit slow though. It is very lacking of the charm that Bastion gives right at the beginning , like what Rukus said in the opening. Transistor's first hour is rather bland since its just combat after combat.

Still, up to a certain point when a cutscene, the game gets very interesting.
Cheesenium
post Jun 18 2014, 05:01 PM

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QUOTE(talexeh @ Jun 17 2014, 02:08 PM)
Rukus? It's Rucks! biggrin.gif

Anyway, have you finished the game? I finally finished it last night & TBH, there are a lot of questions that weren't answered.

*cough* spine of the world *cough*

Overall, I think this is definitely a better game than Bastion & the whole Cloudbank adds so much depth compared to Bastion's Caelondia vs. Ura backdrop.

Any plan to write a review to save this great game from the 3rd page? sad.gif
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Yeah, I just finished last week. I think its a pretty good game, possibly game of the year candidate so far as I had not played anything as good as Transistor this year.

I like that the art style and soundtrack are vastly improved in my opinion. Gameplay in general is pretty good too but a few enemies have been rather annoying to fight such as Fetch, Snap and Man. I really dislike those 3 enemies.

I dont think i'll write another review. It is just a waste of time as no one will read it anyway.

Spoiler ahead.

» Click to show Spoiler - click again to hide... «


I just want to replay Transistor again to pick up all the small details. There are people claiming that Supergiant used the songs for storytelling which I had missed it.

This post has been edited by Cheesenium: Jun 18 2014, 05:03 PM
Cheesenium
post Jul 3 2014, 01:04 PM

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QUOTE(HeartRoxas @ Jul 2 2014, 11:23 AM)
It was then published by WB games but this time they did it on their own.
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The reason WB published Bastion is because of an idiotic clause on 360 where you need to have a publisher either Microsoft Games Studio or external publisher before you can publish it. If you do not have a publisher, you can't publish the game on 360 where it was the indie heaven back then.

WB didn't fund the game, they literally sit there collecting money from sales across all platforms. Bastion was self funded with over a million USD for 7 employees.

Thankfully, it is no longer true now as the last thing I want to see is games like Project CARS or Elite 4 tied to a publisher that sit there collect money.
Cheesenium
post Nov 3 2014, 02:39 PM

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The icon is not nice to be honest.

Maybe this one is better?

Attached Image
Cheesenium
post Nov 3 2014, 02:53 PM

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QUOTE(memphiz_zero88 @ Nov 3 2014, 02:52 PM)
Got transparent one without the black background? Was looking for logo icon but cannot find good one so putting the symbol as temporary whistling.gif
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I dont have one without the transparent background though. It wasnt black when I found it though. sweat.gif


This post has been edited by Cheesenium: Nov 3 2014, 02:58 PM
Cheesenium
post Nov 3 2014, 02:58 PM

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QUOTE(memphiz_zero88 @ Nov 3 2014, 02:56 PM)
Maybe i should switch back to the old thumbnail whistling.gif

/jk
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Maybe this, mi lord, memphiz_zero88?

user posted image

Same image but I upload it to imgur. Something's not right with the lowyat one.
Cheesenium
post Nov 3 2014, 03:10 PM

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QUOTE(memphiz_zero88 @ Nov 3 2014, 03:00 PM)
Ok done. smile.gif
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Can you use your magic and change Valkyria Chronicles one too?

The icon made it looked like a waifu simulator and it has poor visibility. sweat.gif
Cheesenium
post Nov 3 2014, 03:38 PM

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QUOTE(talexeh @ Nov 3 2014, 03:35 PM)
Just so you know, I appreciate your suggestion & have no intention to downplay your contribution. icon_rolleyes.gif
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No worries on that but the problem with the picture you had posted is, The first few and the last few letter of the picture will be cropped off.

I had that issue with my Steam thread as the thumbnails has to be almost exactly square.
Cheesenium
post Nov 3 2014, 03:40 PM

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QUOTE(talexeh @ Nov 3 2014, 03:39 PM)
Oh shi-

I didn't know I was the TS. doh.gif
Let me try it out & see how well it goes.
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Yeah, go ahead and try.

Not sure will it be cropped out or not.

memphiz has been very sneaky recently.

 

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