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 ArmA III, THE Combined Arms Military Simulator

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SUSmarumaru
post Mar 6 2013, 10:24 AM

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I got it last night, tried for 1 hour. Really big improvement from arma2 co. Much2 smoother even on my gtx560 but noticed that it's fully utilizing my gpu unlike arma2.

Cant believe it's this smooth even for alpha, now i'm gonna grab user made mission that's gonna come out by today i expect.
SUSmarumaru
post Mar 7 2013, 09:30 AM

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wuts ur server name? U can get user made custom mission from bis forum, i saw they already posted ported mp zombie mission to arma 3 already.
SUSmarumaru
post Mar 11 2013, 02:33 PM

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laugh.gif
SUSmarumaru
post Mar 12 2013, 09:19 AM

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QUOTE(t3quila @ Mar 12 2013, 05:24 AM)
You guys should really start toying around with the editor. I'm done with a mission already.
*
you guys should really get the user made missions from bis forum or armaholics, there's already a lot of it released out there.
SUSmarumaru
post Mar 12 2013, 10:00 AM

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QUOTE(t3quila @ Mar 12 2013, 09:28 AM)
And unpack the missions then learn from them! smile.gif

Subscribe to Armaidiot on youtube. He has a series of editor tutorials:
http://www.youtube.com/user/Armaidiot

Updated a Armaidiot's playlist onto first page. smile.gif
*
nice link.

http://www.armaholic.com/list.php?c=arma3_files_scenarios

wow almost more than 100 missions available for download, that's pretty fast.

This post has been edited by marumaru: Mar 12 2013, 10:02 AM
SUSmarumaru
post Mar 13 2013, 09:25 AM

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QUOTE(t3quila @ Mar 13 2013, 07:07 AM)
So this means you won't even try a co-op mission with anyone here? I'm looking for veterans of the series.
*
lol i only play on aussies server for some reason, maybe because they play around 2-6pm since i'm quite busy at night time.

SUSmarumaru
post Mar 15 2013, 10:19 AM

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saw on gon thread about alpha lite invites, i havent check steam yet but anyone that want it can pm me later.

This post has been edited by marumaru: Mar 15 2013, 10:26 AM
SUSmarumaru
post Mar 15 2013, 12:37 PM

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QUOTE(t3quila @ Mar 15 2013, 12:21 PM)
Scratching mah head right now trying to figure out how to create optional parameters for my missions :S. Any experienced arma scripters here?
*
i only know how to set default param on warfare BE, but u can dpbo other mission n see i guess
SUSmarumaru
post Mar 20 2013, 09:23 AM

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Arma III futuristic vehicles based on actual prototype or something like that.

user posted image

user posted image
SUSmarumaru
post Mar 21 2013, 10:42 AM

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can u guys put this mission in the server?

http://forums.bistudio.com/showthread.php?...ION-main-thread

I'm sure gonna hang around if this mission is there, wasteland sucks
SUSmarumaru
post Mar 21 2013, 07:41 PM

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QUOTE(t3quila @ Mar 21 2013, 04:04 PM)
Can just download and try then. Any of you guys on tonight?

btw marumaru do I have you on steam?
*
no, i rarely play games nowadays. Dont bother adding me lol
SUSmarumaru
post Jun 27 2013, 10:12 AM

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SUSmarumaru
post Nov 27 2013, 11:45 AM

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look what i found

http://forums.bistudio.com/showthread.php?...(DUWS-alpha0-1)

user posted image

FEATURES:
*Play the way you want:
-Play as a lone wolf or as a SF team, using support assets and gadgets and perform side missions
-Control your personnal squad of troopers and fight against the OPFOR
-Control several squads, vehicles and supports and try to retake the island from the enemy
-...or a mix of all of them
*Persistent player stats througout the campaigns/missions, allowing the player to play a multi island driven campaign
*Unlock abilities throughout the campaigns as you gain experience (persistent)
*Pretty much every location is randomly generated on the map, from the HQ to the enemy zones and side mission locations.
*Side mission selection screen. Missions are generated randomly.
*Play the DUWS on any island you want to.
*VAS by Tonic (Armory)
*Several support options to unlock (UAV, Arty, Personnal FLIR, VAS, ...)
*You can define by yourself the HQ, the enemy zones, or just the HQ and let the DUWS generate the zones automatically. You can also let the DUWS create everything by itself. Basicly you decide the level of randomization there is.
*WARCOM(War Commander) system. BLUFOR forces will try to capture the island, war escalates as the campaign progress.
*Dynamic weather. At the start of the campaign, you may choose the type of weather (mediterranean, temperate, tropical, arid...). The weather will then be randomly generated according to these parameters.
*Fully support the High Command module




i should start playing this again
SUSmarumaru
post Apr 14 2014, 11:09 AM

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QUOTE(mamatterer @ Apr 13 2014, 07:18 PM)
hi, i need some buddies to play this game.
have always been arma series nut.
i currently run arma 2 domination server on weekly basis.
https://www.facebook.com/groups/258798540953702/
*
wuts the server details?

i havent played domi for a while, kinda miss it
SUSmarumaru
post Jun 11 2015, 01:57 PM

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QUOTE(arunm17 @ Jun 11 2015, 01:25 PM)
Dude...we play over the weekend most times. We will invite you to play co-op with us when we play.

Add us in steam

arunm17
rodz88
ezee47
bnex386

We have a clan of 5 so far. Most times we download the steam workshop missions & play as a team. So you are welcome to join us if you want bro.

PM ur mobile number...i will create a ARMA group between us ARMA boys.

it is fun when you play with friends, u will learn alot with us.

Cheers
Arun
*
add me on steam, havent played arma3 coop for a while

just message me when u see i'm online, i'll join in when i'm free

http://steamcommunity.com//id/marumaru7

 

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