EVEFEST TRAILER!!!
This post has been edited by Zackler: Feb 1 2013, 11:50 PM
EVE ONLINE & DUST 514, Spaceships and Mercenaries...
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Feb 1 2013, 11:49 PM
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#1
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1st D:
EVEFEST TRAILER!!! This post has been edited by Zackler: Feb 1 2013, 11:50 PM |
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Feb 12 2013, 02:51 AM
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#2
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75 posts Joined: Jan 2007 From: Kelana Jaya |
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Feb 12 2013, 01:22 PM
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#3
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75 posts Joined: Jan 2007 From: Kelana Jaya |
QUOTE(mrhulk @ Feb 12 2013, 08:46 AM) I am back into game and see some new things in the game. Overall, EVE is still the unforgiving-for- your-mistake game. those new dust ppl who dont play eve before r learning about it slowly |
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Feb 15 2013, 07:42 AM
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#4
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QUOTE(barbar554 @ Feb 15 2013, 12:46 AM) Wow, OFFGAMERS are selling really cheap PLEX. http://www.offgamers.com/eve-online/eve/ev...14581-14582.ogm QUOTE(OffGamers) "OffGamers will not be liable for the loss of Plex once delivery is made. We have taken the best measures possible to ensure safe deliveries of Plex. Should the Plex be confiscated by the GMs after deliveries are done, we will not be able to extend any form of compensation, as such untoward incident is beyond our control. Please accept our apologies for the inconveniences caused." They used to sell isk, and this is the other way around it. Risk it if u want, or just buy KFC for a moros QUOTE(EVE BEHIND THE GREAT FIREWALL: INSIDE A NULL BLOC) “KFCing”, derived from an anecdote where a group of alliance leaders had a meetup at a KFC, and bought their food with RMT money. ![]() This post has been edited by Zackler: Feb 15 2013, 07:49 AM |
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Feb 16 2013, 09:48 PM
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#5
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why not also "Singapore Eve" channel
gota show that we also co-op with singaporians maaaa xD |
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Feb 17 2013, 12:24 AM
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#6
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QUOTE(tuo850 @ Feb 17 2013, 12:01 AM) i forgot! oh noes! D:maybe this? http://forums.vr-zone.com/gamers-com-sg-wh...-online-22.html |
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Feb 17 2013, 01:25 AM
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#7
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QUOTE(ahbenchai @ Feb 17 2013, 12:45 AM) read about it in this link here! http://themittani.com/features/eve-behind-...nside-null-bloc |
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Mar 7 2013, 04:15 PM
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#8
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75 posts Joined: Jan 2007 From: Kelana Jaya |
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Apr 30 2013, 05:08 AM
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#9
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QUOTE(muhd7rosli @ Apr 29 2013, 09:28 PM) Man, the new stargate effect is awesome.... ull just load longer?, or in this case, longer warp xDSuper duper awesome... But, I'm not sure what will happen if the transfer takes sometimes under low internet connection and ill post the youtube vid of it for post history sake hope other ppl in lowyat get to see this And! more Info about Eve-Online Players! » Click to show Spoiler - click again to hide... « This post has been edited by Zackler: Apr 30 2013, 06:56 AM |
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Jun 2 2013, 03:32 PM
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#10
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QUOTE(barbar554 @ Jun 2 2013, 12:09 PM) Get the Typhoon Fleet Issue! This market need more spreadsheets! Just as good! Better damage but slower missile flight time. Still dominates in missions and nullsec anomalies. Introducing K162space.com Old post, but still good! ![]() QUOTE(Blake) Here are some general observations about the items listed: Basic minerals, ammo, and modules are the most stable. Capital modules weigh in somewhere in the middle. Tech2 ships fill the upper band of the report. Tech3 hulls and associated Subsystems are randomly spread over the middle band. Certain battleships are high on the report because their popularity has changed over time due to shifting fleet doctrines. The Procurer BPO was an item that I speculated on heavily during the last patch, which netted very positive results. Capital ships are subject to large swings due to mineral price changes. Visit his site! Unless you want PLEX, Trit and Ice price graph? |
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Jun 2 2013, 04:12 PM
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#11
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QUOTE(tuo850 @ Jun 2 2013, 03:47 PM) sorry for the caps, i see its deviation, not isk damn i cant login to the server now, anyway, so its like atm its 549m? so its -+68m maybe next high will be 617m and the lowest maybe at 481m when i can login i put in more graph, as history before the new expension! cant wait for the new trailer! and will it be VIK again? xD |
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Jun 2 2013, 04:35 PM
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#12
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QUOTE(tuo850 @ Jun 2 2013, 04:28 PM) ![]() my first scam to earn my fisrt billion |
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Jun 3 2013, 12:41 AM
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#13
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QUOTE(tuo850 @ Jun 2 2013, 07:10 PM) oit ccp got invaded then become cccp Oh CCP what happen to thou....![]() From Twitter.... QUOTE(EVE Online @EveOnline) Apologies for the current outage affecting EVE & DUST. We are investigating several issues and hope to have the situation resolved soon. » Click to show Spoiler - click again to hide... « Oh more SP reimbursement coming? Update! From facebook: QUOTE(EVE Online) At 02:05 GMT June 2nd, CCP became aware of a significant and sustained distributed denial-of-service attack (DDoS) against the Tranquility cluster (which houses EVE Online and DUST 514) and web servers. Our policy in such cases is to mobilize a taskforce of internal and external experts to evaluate the situation. At 03:07 GMT, that group concluded that our best course of action was to go completely offline while we put in place mitigation plans. While we initially reopened EVE Online and DUST 514, we have since re-evaluated. With the highest sense of precaution we have taken Tranquility and associated websites back down for further investigation and an exhaustive scan of our entire infrastructure. We will update you more frequently via our Twitter feed (www.twitter.com/eveonline), however, an extended service interruption of several hours is expected as this process should not be rushed. ![]() » Click to show Spoiler - click again to hide... « UPDATE 2! IF you keyin your login details when its like this Please change your password for your own safety ![]() This post has been edited by Zackler: Jun 3 2013, 03:56 AM |
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Jun 3 2013, 01:12 PM
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#14
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QUOTE(Skidd Chung @ Jun 3 2013, 09:30 AM) Servers are still down Yeh :SUpdate 3 ![]() QUOTE(EveOnline) We continue to make progress in getting Tranquility and web services back up and running. This is a very time intensive process and we estimate several more hours of work. Your patience has been legendary and appreciated. This post has been edited by Zackler: Jun 3 2013, 01:17 PM |
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Jun 3 2013, 04:18 PM
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#15
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QUOTE(soul_fly9900 @ Jun 3 2013, 03:08 PM) Uiyo, I was lucky enough to be able to log in last night while my skill queue was left with 4 hours left. Put in a 10 days skill training before TQ was put down. ![]() The server might be back after today's downtime Update 3.5 ![]() ![]() Update 4.0 ![]() Forums are back up! QUOTE(CCP Falcon) ![]() The Tranquility cluster has been taken offline as of 03:06 UTC in order to enable us to investigate several network issues that have occurred this morning. We currently have no ETA for the server to be brought back online, however we will update this forum thread as and when more information becomes available. We apologize for this unexpected downtime, and any inconvenience it may cause. 02/06/13 - 03:06 UTC - Tranquility Offline 02/06/13 - 03:30 UTC - We are currently investigating several network issues 02/06/13 - 03:31 UTC - COFFEE 0_o 02/06/13 - 03:52 UTC - Investigation into the current network outages is still ongoing 02/06/13 - 04:10 UTC - We are currently bringing Tranquility online in VIP mode for testing 02/06/13 - 04:11 UTC - MOAR COFFEE 02/06/13 - 04:17 UTC - Testing is now complete and VIP mode has been lifted 02/06/13 - 04:30 UTC - We are currently investigating several login issues that are being experienced 02/06/13 - 05:00 UTC - Investigation into ongoing login issues is currently in progress 02/06/13 - 05:01 UTC - SO MUCH COFFEE 02/06/13 - 05:30 UTC - Investigation into login issues is ongoing - Please bear with us 02/06/13 - 06:00 UTC - We are currently working toward the root cause of current login issues 02/06/13 - 06:40 UTC - Investigation into socket closed issues and login issues is ongoing 02/06/13 - 06:41 UTC - COFFEE POT BROKEN FROM OVERUSE - SEND HALP 02/06/13 - 08:00 UTC - DUST issues under control, we are however still working on login related issues for EVE 02/06/13 - 14:50 UTC - Tranquility Offline 02/06/13 - 16:00 UTC - Investigation into further issues with Tranquility are ongoing 02/06/13 - 18:00 UTC - DDoS Confirmed - Investigation ongoing 03/06/13 - 09:45 UTC - Our engineers are close to resolving the issues with Tranquility - We hope to be online soon 03/06/13 - 10:15 UTC - Tranquility is now back online and we are monitoring the situation. This post has been edited by Zackler: Jun 3 2013, 06:56 PM |
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Jun 3 2013, 10:30 PM
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#16
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75 posts Joined: Jan 2007 From: Kelana Jaya |
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Jun 4 2013, 06:01 PM
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#17
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About the Eve Market:
QUOTE "As usual, the increase in mineral requirements will be done through Extra Materials that won’t be obtained through refining. All the prices stated above are rough estimates, your mileage may vary depending on market speculation, conspiracy plots, backstabbing schemes and alliance drama." ![]() This post has been edited by Zackler: Jun 4 2013, 06:08 PM |
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Jun 4 2013, 06:33 PM
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#18
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QUOTE(muhd7rosli @ Jun 4 2013, 06:20 PM) ![]() QUOTE Extended downtime will occur today, June 4th, 2013 from 08:00 UTC to 13:40 UTC for the deployment of EVE Online: Odyssey. So that's... 4pm til... 9.40 pm QUOTE Freetown (Sierra Leone) Tuesday, 4 June 2013, 13:40:00 GMT UTC Kuala Lumpur (Malaysia) Tuesday, 4 June 2013, 21:40:00 MYT UTC+8 hours Other than that, after reading quickly thru the changes, i notice: Immersive Travel Transitions New graphical effects for jumping through Jump-gates, Titan bridges, POS bridges, Wormholes and Cyno. New graphical effects warning you that you are about to undock from Hangars. Jump-gates are now using the latest V3 materials and effects, re-textured and with new jump effects. The jump-in effect itself is now more subtle then before the transitions where added. QUOTE Ice Harvesting We are making extensive changes to Ice harvesting in Odyssey, to transform the Ice harvesting profession into a higher value form of mining with higher competition. All static ice belts have been removed, and replaced with ice anomalies that will always spawn in the same systems that previously had the belts. These anomalies will respawn in the same system four hours after they are completed. The composition of these anomalies will be as follows: Highsec 2500 units of standard racial ice. QUOTE Moon Minerals and Tech 2 Production Rarity 64 minerals have been seeded into 227 existing moons in lowsec and 0.0, to bring the number of minable moons for each R64 into closer alignment. Probes & Scanning The default method for moving and resizing probes is now all probes at once, rather than one at a time. Probe Launchers now launch all their probes at once (up to a limit of 8 probes). Holding Shift will allow you to manipulate individual probes. Celestial Brackets will no longer prevent you from moving probes around in solar systen view. Recalling probes now returns them to your cargohold instantly. Instant recall also happens automatically when your ship jumps or docks and when your probes in-space timer runs out. Scan Results in the Probe Scanning window are now displayed as a progress bar. Deep Space Probes have been removed. All existing Deep Space Probes and their blueprints are now Combat Probes. PVE: Containers in Relic Sites can now drop Tech II capital rig BPCs Containers in Relic Sites can now drop Spatial Attunement Units, which are needed to build tech II Scanning Upgrades (see above under Features -> Modules) Containers in Data Sites can now drop new types of decryptors (see above under Features -> Decryptors) Containers in both Data and Relic sites can now drop BPCs for pirate faction POS towers and POS modules Ships Federation Navy Comet now has the same assembled volume as other Navy Frigates. The Magnate, Heron, Imicus and Probe now give a bonus to virus strength for both Data Analyzers and Relic Analyzers. This replaces their previous bonus to access chance. The insurance cost and payout for the Sarum Magnate have been adjusted to be inline with the Magnate. This change will come into effect a few days after Odyssey goes live. Tech I exploration frigates now have a +5 bonus to your Data and Relic Analyzer Strength Tech II covert ops frigates now have a +10 bonus to your Data and Relic Analyzer Strength Tech III Emergent Locus Analyzer electronic subsystems now have a +10 bonus to your Data and Relic Analyzer Strength The Echelon now has +10 bonus to your Data and Relic Analyzer Strength Skills The “Hacking” skill now grants 10+ virus coherence per level. The “Archaeology” skill now grants 10+ virus coherence per level. The "Astrometrics" skill has been changed: "Astrometrics" no longer alters the ability to launch probes. "Astrometrics" now gives +5% scan strength per level, -5% max scan deviation per level and -5% scan probe scan time per leve. "Astrometrics" is now a starting skill, and all new characters will receive this at level 1. Sorry quite long... for more click here |
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Mar 16 2014, 08:19 PM
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#19
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Mar 26 2014, 01:16 AM
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#20
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QUOTE(Kaeda Maxwell) Advertising in China is different... ![]() ![]() ![]() ![]() QUOTE(WITTGENSTEIN) @KaedaMaxwell Chinese nerds love caucasian girls apparently. For some reason I find that bit of cultural irony funny. #tweetfleet Seem the China server making its own B-R atm For them its 49-U6U QUOTE(Niden @Niden_GMVA) Serenity fight at 80+ dead titans now twitch.tv/kakhi31109 #tweetfleet Update (1322 Beijing Time): Titan death toll is 7 - 24, PIBC+VVV - RACOA+FDK Update (1411 Beijing Time): Death toll is 8 - 30. 19 hours until downtime. Update (1748 Beijing Time): New stream: http://www.twitch.tv/y2k042000 The streamer is in a Nyx. Just watched a coordinated DD volley of an Erebus. Update (1800 Beijing Time): So far, PIBC has killed 35-50 titans, and RAC/COA/FDK have killed 15-20 titans. A preliminary BR is available, but trying to get any actual hard numbers is pretty ridiculous right now since there is a lot of propaganda in the stream chat. Update (1900 Beijing Time): One of the PIBC titans saved in 10% structure: http://i.imgur.com/097oYVT.png Some of the titans have run out of isotopes, so supercarriers have been ordered to reserve isotopes for titans. Update (2130 Beijing Time): Dead titan count is 15 - 51. Update (0142 Beijing Time): Dead titan count is 21 - 65. There are currently ~130 titans on the PIBC side, and ~60 on the RACOA side. Over 500 dreads are dead as well. The battle has raged for 22 hours, and downtime is in approximately seven hours. A number of pilots logged off to go to sleep due to the length of the fight. Update (0215 Beijing Time): EVE China is pulling the server down for emergency maintenance. This is to remap nodes to provide better performance for the supercap fight. ![]() Taken from themittani.com! Breaking-massive-supercapital-fight-serenity And! Plex is falling slowly, hit 690m++ This post has been edited by Zackler: Mar 26 2014, 03:31 AM |
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