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Multiplayer DayZ (Standalone Game), DayZ Early Acess. Join us at Chernarus!

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DrLaboo
post Jan 4 2014, 06:19 PM

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which server are u guys playing? i just download

DrLaboo
post Jan 4 2014, 07:22 PM

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http://steamcommunity.com/id/DrLaboo/
DrLaboo
post Jan 5 2014, 12:06 AM

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this game is awesome man! wub.gif

» Click to show Spoiler - click again to hide... «

DrLaboo
post Jan 5 2014, 05:01 PM

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fuuhh.. damn lucky i found back my corpse and got two Saline IV kit inside.. screen greyed out already..
DrLaboo
post Jan 6 2014, 12:51 AM

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keep on jumping server and stayed at the airfield near Krastostav and i end up running space to store ammo for my mosin nagant m4a1 and revolver.. laugh.gif
DrLaboo
post Jan 6 2014, 05:41 AM

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4th character for the pass 9 hours..
camping at airport while server hopping to get an easy kill.. wub.gif

user posted image
DrLaboo
post Jan 7 2014, 03:52 AM

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QUOTE(ngparksern @ Jan 7 2014, 03:31 AM)
Yesterday hangout with some people here.....great exploration =)
*
hehehe.. it was fun man laugh.gif
DrLaboo
post Jan 7 2014, 07:12 PM

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skidd help me later tonite..
this morning got one motherfacter sniped my ass..
almost died..
need ur help give me Saline haha
DrLaboo
post Jan 7 2014, 08:22 PM

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QUOTE(ngparksern @ Jan 7 2014, 07:51 PM)
someone shot iris just now ...Iris has died too...poor guy.
*
where are u at?
need ur help dude..
i'll come to ur place, will online in an hour roughly rclxub.gif
DrLaboo
post Jan 9 2014, 12:03 AM

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General

- If you are bleeding but have no bandages, remove your shirt and right click it to tear off a rag - this can be used to stop bleeding. Note: This does not work if your clothes are damp.
- Use Tab to view your inventory. For a detailed explanation of the new inventory system see here.
- You spawn with a torch and battery. Drag the battery onto the torch to power it. Drag the torch to your hand to wield it. Pressing space aims the torch ahead at the sacrifice of movement speed.
- If you can't find any servers, try clicking the "Internet" tab - it may be defaulted to LAN.
- Change the quality of the clouds to very high to improve vision at night time | Video
- Increasing the gamma and brightness from the settings will also help you see better at night time. Note: This is seen as cheating by many.
- For a map of the new Chernarus see here.
- Use the number keys to cycle through your weapons.
- Pressing space lowers/raises your weapon accordingly. If you aren't carrying anything space will ready your fists to punch.
- If you are running and change weapon while it is raised, you will stop running. If you change weapon while it is lowered, you continue keep running.
- Hold down right click to zoom in.
- Holding Alt locks the direction of your movement, allowing you to look around while running without changing direction.
- Pay extra attention when looking for loot, some loot isn't immediately obvious.
- Avoid the coast unless you're looking for trouble. Head in-land after spawning.
- Poor framerate? Go to Documents > DayZ and open DayZ.cfg in Notepad. Change GPU_MaxFramesAhead and GPU_DetectedFramesAhead to = 1.
- Keep a spare pair of shoes in case they get wet or damaged. Not being able to run hinders your chance of survival.
- If somebody is holding you at gunpoint, you can usually see whether they have a mag in it or not. For example - Pistol with mag, Pistol without mag.
- Bad frame rate? Try disabling Ambient occlusion. Frame rate will increase by up to 200%.
- If the doors to a house are open, the chances are it has already been looted. Look out for closed doors for optimal looting.
- If you are armed, don't kill a player that isn't (unless they are trying to punch you).
- Use the third person view to your advantage to see around corners. Note: This is frowned upon by many, but won't be an issue upon the introduction of first-person only servers.
- Shotgun shells currently have no use and aren't worth the inventory space.
- Avoid running across open fields if possible - leaving yourself exposed will get you killed. Stick to the tree line if possible.
- If a zombie falls face down it's still alive, if it lands face up it's dead.
- Draw distance can be changed despite not being available in the settings. Go to Documents > DayZ Other Profiles > [Your username] > [Your username].DayZProfile (open it in notepad). Then change the number in viewDistance=number; to a distance.
- Not sure where to go for loot after spawning? Follow this loot route guide. Note: a server that has recently reset with fresh loot is ideal for this.
- These green houses contain no loot.
- You sprint faster with your fists raised.


Health

- If you are neither hungry or thirsty your health regenerates. The more hydrated and full you are the quicker it regenerates.
- If you are bleeding but have no bandages, remove your shirt and right click it to tear off a rag - this can be used to stop bleeding. Note: This does not work if your clothes are damp.
- If your head hurts, you need to drink water or take painkillers.
- To avoid bad health, stay away from rotten fruit, unpurified water (if possible) etc. and wear warm, dry clothes.
- Thirsty? Look out for water pumps in urban areas and ponds in rural areas. You can drink from them without needing a bottle. Note: some water pumps don't work. Refer to this map for their locations.
- Some food affects thirst, for example cereal restores 1,000 energy, and drains 250 water while sardines restores 333 energy and 100 water.
- Logging out while unconscious or handcuffed will kill you.
- You need a can opener to open canned food effectively. Using knives, axes etc. will open them but some of the food will be spilled.

Know how to combat any medical problems:
Status Cure
Bleeding Bandages/rags
Low blood Blood Bags/Saline Bag
Broken leg Morphine/Sticks & Bandages
Unsconsciousness Epi-Pen/Saline Bag
Food poisoning Charcoal tablets
Infected wound Alcohol tincture/antibiotics

- The longer your character is alive the less aid they will need.
- When giving blood transfusions your blood type must be compatible. Use this table for reference.
- Check your thirst/hunger status from the inventory screen regularly.

Navigation

- An important part of survival is knowing your bearings, there are ways to do this without a compass. You'll feel like Bear Grylls once you've learned these tricks.
- Find your bearings at night from the star constellations. Two stars from the Big Dipper point straight at the North Star | Video source
- The wind always blows east, so look at the movement of clouds
- The sun rises in the East and sets in the West, so if the Sun is just rising or setting you'll find it particularly easy to gain your bearings from that.
- Most towns/cities have road signs. If you are unsure where you are, simply match the road sign name up with where it lies on the map.


Status Messages

Hunger - Stage 1
Stage 1 hunger is represented by the following messages:
"My stomach grumbles"
"I'm feeling hungry"
"I want to eat something"
"I feel hungry"
Effect: None
Treatment: Consume food until notifications cease.
.
Hunger - Stage 2
Stage 2 hunger is represented by the following messages:
"I'm extremely hungry"
"My stomach grumbled violently"
"I'm starving"
Effect: None
Treatment: Consume food until notifications cease.
.
Hunger - Stage 3
Stage 3 hunger is represented by the following messages:
"I'm dying of starvation"
Effect: -1 Health per second, -0.5% blood per second
Treatment: Consume food until notifications cease.
__
Thirst - Stage 1
Stage 1 thirst represented by the following messages:
"I feel thirsty"
"I'm thirsty"
"I need a drink"
"I feel like having a drink"
"I want to drink something"
Effect: None
Treatment: Drink until notifications cease.
.
Thirst - Stage 2
Stage 2 thirst represented by the following message:
"I really need to drink"
Effect: None
Treatment: Drink until notifications cease.
.
Thirst - Stage 3
Stage 3 thirst represented by the following messages:
"I'm dying of dehydration"
Effect: -5 Health per second, -1% blood per second
Treatment: Drink until notifications cease.
__
Stuffed - Stage 1
Eating or drinking too much can overfill your stomach.
Stage 1 is represented by the following messages:
"My stomach feels stuffed"
"I feel really full"
"My stomach feels completely full"
Effect: None
Treatment: If you are full from food, don't eat for a while. If you are full from drink don't drink for a while.
.
Stuffed - Stage 2
Stage 2 is represented by the following messages:
"I feel over-fed"
"My stomach feels much more full then it's normal"
"My stomach feels absolutely stuffed"
Effect: None
Treatment: If you are full from food, don't eat for a while. If you are full from drink don't drink for a while.
.
Stuffed - Stage 3
Stage 3 is represented by the following messages:
"I am close to vomiting"
"I think I'm going to vomit..."
"I'm going to vomit..."
Effect: -500 hunger, -600 energy, -1000 water
Treatment: Rehydrate and eat (not as much this time!).
__
Stomach Ailments
Stomach issues are represented by the following messages:
"I have a weird taste in your mouth"
"I feel queasy"
"I feel like I’m going to throw up"
"I feel nauseous"
"I feel like I’m going to vomit"
Treatment: Consume antibiotics.

source: REDDIT


i am now a full time camper at NWAF
hop to a high populated server (above 30 users) and snipe anyone i can see..
damn fun haha!

DrLaboo
post Jan 20 2014, 11:33 PM

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QUOTE(Rei7 @ Jan 20 2014, 11:17 PM)
» Click to show Spoiler - click again to hide... «

*
kotaku?

DrLaboo
post Jan 23 2014, 05:03 PM

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lol.. now combat boots got colors, got beret.. got hacksaw..
looting time before start killing em noobs..

user posted image

got zombies in army uniform summore..
DrLaboo
post Jan 30 2014, 11:08 PM

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user posted image

2 idiots was interrogating 2 unlucky noobs..
i sniped all 4 of them.. laugh.gif

p/s: i lost my mosin after accidentally looting the m4 at the corpse vmad.gif vmad.gif

user posted image

shot dead a bugger after he killed my buddy.. wink.gif

This post has been edited by DrLaboo: Jan 30 2014, 11:10 PM
DrLaboo
post Jan 30 2014, 11:44 PM

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QUOTE(SupremeSS @ Jan 30 2014, 11:18 PM)
What video settings it is? can share?
*
all maxed bro, except i off the Ambient Occlusion and Post-Process Quality..
it makes the graphic beautiful good for eye candy, but harder to spot ppl, coz it's a bit blurry..
DrLaboo
post Jan 31 2014, 11:28 AM

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QUOTE(moodswingfella @ Jan 31 2014, 01:10 AM)
oi laboo! nanti aku carik kau!! brows.gif
*
ign ko ape kat DAYZ?
ayam camping 24/7 at balota airstrip..
easy kill there laugh.gif
DrLaboo
post Feb 5 2014, 09:11 PM

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DAYZ PATCH UPDATE 5 FEBRUARY 2014

Branch: Stable
ETA: Complete
Version: 0.33.114926

Known Issues:
- Spawns: Loot is not spawning in military tents
- Spawns: Some structures in Svetlo currently do not spawn loot
- Server: Servers under load can delay actions from the client
- Graphics: Only 4 dynamic light sources will be rendered at one time currently
- Actions: Looting a dead body may make a ghost clone copy of the inventory

New:
- Actions: chambering SKS round from pile, loading 10 rounds from pile
- Actions: You can uncuff other players with the hacksaw
- Actions: Cannot use an item (e.g. drink/eat) if it is "Ruined"
- Actions: Interactions with items reworked. Drinking/Eating/etc... more robust and user-friendly
- Actions: Restrained players cannot use inventory or action menu
- Animations: Player now can take and hide rifle in crouched run
- Animations: SKS reload animations
- Animations: firing weapon when sprinting will transition player into the aimed run(with some temporary limitations)
- Crafting: FNX45 pistol can be chambered with single round
- Crafting: Opening cans with combat knife added
- Crafting: Opening cans with machete added
- Crafting: Painting Motorbike Helmets to Black and Green
- Crafting: Waterbottles and canteens now allow pouring water between them
- Effects: Magnum revolver ejecting shells when reloading
- Effects: Magnum revolver sounds - gunshots, reloading
- Effects: Mosin ejecting shells when cycling
- Effects: New Mosin sounds - gunshots, cycling, reloading
- Gear: Improvised courier backpack added
- Gear: Machete added
- Gear: Hard hats added in various colors
- Gear: Motorcycle Helmets have black visor variants
- Gear: Small, uncomfortable, and silly (but cute) children's school backpack
- Gestures: Clapping Gesture added, default F5 key
- Gestures: Pointing Gesture added, default F6 key
- Login: Player queuing system introduced. Penalty waiting time added for switching server or disconnecting a server quickly
- Login: Players receive a login timeout when disconnect, increased if disconnect within 30 minutes of joining (max 5 minutes)
- Login: When players logout, their avatar sits on ground for 30 seconds. Players must make sure they logout somewhere safe
- Server: Player spawns now cached by engine directly, increasing performance
- Server: Optimized synchronization and transfer of variables within and outgoing from server (significant performance increase on server, of 5-10 FPS)
- Spawns: Added Bubble goose jackets into the loot spawns
- Spawns: Added SKS rifle, speedloader, ammunition piles and boxes and SKS bayonet into the loot spawns
- Spawns: Healthcare Center now spawns loot
- Spawns: .45acp box of 25rnds added to loot spawns
- Spawns: Police stations now spawn loot
- Systems: Hunger and Thirst slightly modified.
- Systems: Notifications added to UI for hydration and high energy
- Systems: Fractures can now occur due to melee and shot damage, not just environmental
- Systems: Fractures (arms/legs) now saved and loaded correctly from database
- Translations: Added strings for all consumable items (Gas canisters, Batteries etc) and container items (First aid kit etc) for English, with some Spanish and Russian
- Zombies: Different types of Military zombies now have tougher attack values and improved durability
- Zombies: Engine dynamic obstacle checking (zombie, another player)
- Zombies: Svetlojarsk zombie spawns added

Fixed:
- Actions: morphine injection can be used on other player effectively fixing his broken legs and item correctly positioned in hands
- Actions: Keys won't disappear after uncuffing
- Actions: loading ammo works for sprayed Mosin variants
- Actions: Read/Writing notes with paper and pen now works again
- Actions: reviving with epinephrine or defibrillator works also if player blood is below 500 units of blood
- Actions: Actions on another player no longer have an unlimited distance (max 2 meters)
- Art: Bug allowing players to clip through geometry of the police station building.
- Animations: fixed an issue where reload in prone would leave some residue sound clutter at the end of the reload animation
- Animations: Weapon reloading for magazine was not working properly when no magazine fitted
- Animations: Rifle Aimed Walk Updated, diagonal animations fixed
- Animations: Sidestepping through doorway with rifle while crouching should not cause the player to get stuck now
- Animations: knocking down player now possible in prone states, (possibly fixing the issue with frozen characters)
- Animations: changed animation for equipping the compass
- Animations: Proper animation played when taking pistol in run
- Animations: Changing stances is faster now both for armed and unarmed player
- Animations: Skinning problem with armored zombies that caused the model to warp during some animations
- Animations: Standing with aimed weapon now allows for higher angle of tilt/bend
- Animations: Mosin bolt animation after each shot updated to match hand animation
- Animations: Removed footstep sound from pointing animations
- Animations: Pointing gesticulation now possible even when holding 2 handed weapons
- Animations: Clapping now possible to initiate while holding 2 handed weapons
- Config: Berries have more nutrition now
- Crafting: You can no longer saw off sawed off shotgun
- Crafting: Can spraypaint M4 to green or black
- Crafting: Damage is now transferred when items are painted
- Crafting: Improved Backpack creation only possible when Courier Bag is empty (previously items accidentally deleted)
- Crafting: Weapon cleaning kit can't be used when it's "Ruined" and won't reduce condition of a gun
- Crafting: Spraypainting an M4 won't delete your carry handle
- Crafting: Guns are no longer placed on ground while being painted (if not nescessary)
- Crafting: You won't loose attached universal weapon flashlight after M4 painting
- Items won't longer appear on ground after unsuccessful force feeding/drinking/fibrillating/handcuffing and won't loose quantity
- Effects: Dazed effect plays again when a player is hit/damaged/shot
- Effects: Some effects were not active locally when a player was restrained
- Effects: gunshot sound of Magnum reverted to original one
- Fixed: Missing texture error dz\weapons\data\weapons_damage_metal_smdi.paa
- Fixed: Popping up texture error for beret models
- Gear: Spraycans won't deplete after relogging
- Gear: Book, radio, pot, pan, gas canisters, matchbox, paper, firewood and stone can be placed in hands
- Gear: Headlamp beam raised slightly
- Gear: Painted items now retain their previous quantities (i.e. Magazine ammo won't reset)
- Gear: Various item descriptions and notifications fixed for grammar, typos, more detail
- Gear: ZSh-3 Pilot helmet fixed and updated
- Gear: Hoxton and Dallas masks where displayed in center of character, now display on face
- Gear: Splint position in hand was wrong now corrected
- Gestures: Taunt defaults correctly to F4 key
- Graphics: "god rays" could cause overloaded post-processing and graphical corruption
- Graphics: fix of removing shining object from hand (switch off)
- Graphics: Roads have per pixel lights
- Graphics: Dynamic lights should be now defined with "radius" value which is maximum radius of light in meters
- Graphics: Tooltips are now not displayed for quickbar items, as it is a reference to type not specific item
- Login: Respawn button now works correctly
- Login: Various bugs fixed associated with connection errors that could cause a character to be deleted or killed by the server
- Spawns: Lowered chance of Taloon and Mountain backpacks spawning
- Spawns: Drastically lowered chance of backpacks spawning on the construction site
- Spawns: Loot spawn tweaks in some civilian structures
- Weapons: Mosin recoil increased
- Weapons: Sawed-off shotgun can be loaded with ammo (was broken due to changed inheritance)
- Weapons: Sawed-off shotgun: reduced size in inventory, reduced spread
- Weapons: It is no longer possible to attach longrange scope onto SKS
- Weapons: M4 carry handle can now be attached to painted variants of M4
- Weapons - fixed error in config of shotgun snaploader causing low velocitiy and damage
- Zombies: Better filter/check of attack hits directly in engine
- Zombies: Military zombies made tougher

SOS CILI ADABABI
DrLaboo
post Jan 6 2015, 04:53 PM

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QUOTE(Skidd Chung @ Jan 6 2015, 03:12 PM)
After every update, they add lots of stuff that I don't know what to do with.

For instance horticulture.

I suddenly started finding seeds, bags of lime, etc. I don't even know how to start farming.
*
and i ruined my Firefighter Axe while chopping TREES for firewoods.. FML

This post has been edited by DrLaboo: Jan 6 2015, 04:54 PM

 

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