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 The Walking Dead Series, -Telltales- Survival Zombie Game

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TSMr.Beanster
post Jan 23 2013, 04:49 PM, updated 12y ago

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QUOTE
It’s been the talking dead for a long time, but we finally got a look at what Telltale’s upcoming Walking Dead episodic series would look like.

For the Walking Dead, Telltale didn’t want to create a series that just followed the show or the comic, and neither did series creator Robert Kirkman. Instead Telltale created a new charter named Lee – a prisoner who was being shipped to prison on the day the Zombie outbreak occurred.

Telltale told us that the game isn’t about saving the world, it’s about solving the problems right in front of you, problems like having a broken leg or being hungry. Telltale is hoping to capture this spirit of survival in the game. The game is about exploring small intimate spaces.

Since the comic is in black and white, the game gets to explore the use of bright vibrant colors, while also keeping a very comic book centric art style. “We’re trying to make the characters feel drawn even when they’re moving and talking,” said designer Sean Vanaman.

The game is still about talking to people and solving puzzles like many adventure games, but Telltale is also working to make player choice persistent throughout the series. If you choose to save a character in the first episode they’ll remain throughout the series, but if they die you’ll never seen them again. Players will have to live with the choices they make. “Characters will mention things you did earlier in the game and comment on how they feel about your actions,” explains Vanaman.

We still haven’t seen the game in action, but the game looks great in still images. Check out some of the game’s concept art below, and see how it compares to the actual in-game art. This is the first in-game screen that Telltale has released.









Purchase it here:
The Walking Dead Season 1

The Walking Dead Season 2

Season 1 Episodes: Walkthrough

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Season 2 Episode 1: Walkthrough









This post has been edited by memphiz_zero88: Dec 26 2014, 05:19 AM
ik3da
post Jan 23 2013, 04:51 PM

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memphiz_zero88
post Jan 23 2013, 04:55 PM

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QUOTE(ik3da @ Jan 23 2013, 04:51 PM)
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*
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This post has been edited by memphiz_zero88: Jan 23 2013, 04:56 PM
TSMr.Beanster
post Jan 23 2013, 04:56 PM

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This post has been edited by Mr.Beanster: Jan 23 2013, 04:56 PM
memphiz_zero88
post Jan 23 2013, 05:07 PM

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SpikeTwo
post Jan 23 2013, 05:10 PM

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i watched them all on youtube. hehe...
TSMr.Beanster
post Jan 23 2013, 05:11 PM

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QUOTE(SpikeTwo @ Jan 23 2013, 05:10 PM)
i watched them all on youtube. hehe...
*
Bang buy and play. I guarantee you will be more syiok than watching brows.gif
TSMr.Beanster
post Jan 23 2013, 05:13 PM

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QUOTE(memphiz_zero88 @ Jan 23 2013, 05:07 PM)
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I know right..

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SpikeTwo
post Jan 23 2013, 06:08 PM

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QUOTE(Mr.Beanster @ Jan 23 2013, 05:11 PM)
Bang buy and play. I guarantee you will be more syiok than watching  brows.gif
*
was gonna buy but the "gameplay" mechanism too less to my liking la. haha...but cool story. i addicted watched from ep1 to 4. damn. rclxub.gif
TSMr.Beanster
post Jan 23 2013, 06:15 PM

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It's a point and click interactive game. First game ever i felt so emo playing the story.
ik3da
post Jan 23 2013, 07:14 PM

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QUOTE(Mr.Beanster @ Jan 23 2013, 05:13 PM)
I know right..

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*
» Click to show Spoiler - click again to hide... «

TSMr.Beanster
post Jan 23 2013, 07:35 PM

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monkeyboy94
post Jan 23 2013, 07:38 PM

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Always side the girl
lanux128
post Jan 23 2013, 08:15 PM

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QUOTE(Mr.Beanster @ Jan 23 2013, 05:13 PM)
I know right..

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^ this.
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btw, thanks for creating the tered. thumbup.gif

This post has been edited by lanux128: Jan 23 2013, 08:28 PM
lanux128
post Jan 23 2013, 08:21 PM

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at first i was a bit apprehensive about the game. with ppl call it an "interactive novel" and all. but TTG managed to pull it off. though it did not quite turn out to be the way they promote the game. all that storyline adapting to your decisions and such. e.g.

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memphiz_zero88
post Jan 23 2013, 08:28 PM

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QUOTE(lanux128 @ Jan 23 2013, 08:21 PM)
» Click to show Spoiler - click again to hide... «

*
» Click to show Spoiler - click again to hide... «

TSMr.Beanster
post Jan 23 2013, 08:29 PM

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Yeah pretty much there. Most of the decision you make will end up the same result.

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lanux128
post Jan 23 2013, 08:30 PM

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QUOTE(memphiz_zero88 @ Jan 23 2013, 08:28 PM)
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*
at least that clears up one thing. crazy man is crazy!


link contains spoiler..
Predicting Season 2 of The Walking Dead: The Game

TSMr.Beanster
post Jan 23 2013, 08:35 PM

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QUOTE
Walking Dead Saves Will Carry Over

The first season of Telltale Game's The Walking Dead is done for (much like half its cast, you monster) but players may not be able to escape their pasts so easily. Telltale CEO and co-founder Dan Connors told Red Bull UK the studio is looking into carrying over choices from one season to the next.

“Right now we are just starting to form the concept for season two,” Connors said. “This all remains to be seen but we are definitely figuring out how to carry the saves over.”

The original series put player choice in the spotlight with unrelenting judgment calls, many of which forced gut decisions on a panic-inducing timer. A plethora of decisions led to a complex array of relationships with survivors and not-so-survivors, which could be an interesting challenge to integrate with a new story.

Connors said comic series creator Robert Kirkman allowed a great deal of autonomy in the process of forming the first season's narrative. Telltale would like to pursue further licenses, perhaps even in other game worlds.

“Coming from LucasArts [former home of many Telltale employees] we always felt we could do a great Star Wars story game,” Connors said. “We also love the idea of building out a deeper story to a great game franchise, something like Half Life Stories or Halo Stories.”


Source: Gamesradar

This post has been edited by Mr.Beanster: Jan 23 2013, 08:35 PM
ik3da
post Jan 23 2013, 09:57 PM

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They should carry on the story and save as it would make more sense, though I wish that there will be an option to select some specific start for the second game/story where you don't have to purposely replay the first game to get different scenes in the second game/story.

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