QUOTE(gh0sty @ Oct 9 2013, 05:16 PM)
Hopefully things will turn around with RoS and loot 2.0 whenever they are released...
RF is the only best skill for dh in terms of pvp... Stun grenades/spike trap was a very fun build against other characters except dh... When my dh vs another dh with RF... Too op
yeap, hope blizz will turn something good for DH in the coming patch.
btw, i read DataminedInfo and found these interesting DH ring bonuses:
http://diablo.incgamers.com/blog/comments/...cts#more-371019Demon Hunter Ring Bonuses:
Automatically cast Smoke Screen when you fall below 25% Life. This effect may occur once every 30 seconds (decreased from 30% Life).
5% chance on hit to create a Spike Trap, Caltrops or Sentry at the enemy’s location.
Bolas now explode instantly.Fan of Knives knocks targets back.
Hungering Arrow has 20% additional chance to pierce.
You may have 2 additional Sentries.
[{VALUE1} * 100]% chance to explode in a fan of knives for 200% weapon damage when hit.
Your Spike Traps lure enemies to them.Vault knocks enemies back.
Here are the Demon Hunter legendary ring passive bonuses we posted previously, for easier reference:
Leave a clone of yourself behind after using Vault.
Elemental Arrow now generates 3 Hatred.Vault now costs 8 Hatred instead of Discipline.
Enemies you hit become Marked for Death.
Companion – Wolf Companion now summons 3 wolves.
Automatically cast Smoke Screen when you fall below 30% Life. This effect may occur once every 30 seconds.
Automatically drop Caltrops when you are hit. This effect may only occur once every 6 seconds.
Strafe no longer costs Hatred.
Hope the coming patch can provide more build diversity for DH
This post has been edited by dreaming: Oct 9 2013, 05:30 PM