guys got a question. why suddenly dota 2 invite can trade to 7 keys? ( no red, means can be used in china )
DOTA2 v9, Elder Titan Added into dota2!!
DOTA2 v9, Elder Titan Added into dota2!!
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Feb 6 2013, 03:22 PM
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Junior Member
73 posts Joined: Mar 2011 |
guys got a question. why suddenly dota 2 invite can trade to 7 keys? ( no red, means can be used in china )
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Feb 6 2013, 03:23 PM
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Staff
5,054 posts Joined: Aug 2008 |
Because now most invites sent by valve comes with the red text (china restricted). So those without red text are more valuable as its scarce and worth more.
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Feb 6 2013, 03:25 PM
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Junior Member
73 posts Joined: Mar 2011 |
QUOTE(tarvalslain87 @ Feb 6 2013, 04:23 PM) Because now most invites sent by valve comes with the red text (china restricted). So those without red text are more valuable as its scarce and worth more. i see. thanks for the reply. so does that mean if i give him my invite ( no red ) he can sell it to someone in china right? and its gonna be expensiveThis post has been edited by Kris187: Feb 6 2013, 03:25 PM |
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Feb 6 2013, 03:40 PM
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Junior Member
276 posts Joined: Dec 2011 |
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Feb 6 2013, 04:30 PM
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Elite
11,861 posts Joined: Oct 2008 From: Bangalasia |
i got 1 no red text too, 7 keys mari
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Feb 6 2013, 09:36 PM
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
its does feel good to watch sea league
but sadly not much my team there all kena knocout at group staged left orange only lol |
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Feb 6 2013, 09:41 PM
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Senior Member
2,364 posts Joined: Aug 2011 From: Between Heaven & Hell |
Dun miss Sea League AWESOMEEEEEEE MATCH XD
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Feb 6 2013, 10:44 PM
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
iceiceice trolling with bear drop the radiance pick back n run lolx
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Feb 7 2013, 11:19 AM
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Senior Member
2,364 posts Joined: Aug 2011 From: Between Heaven & Hell |
erm guys usually when dota 2 updates ? 3 am ? 5 am ?
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Feb 7 2013, 12:34 PM
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Junior Member
459 posts Joined: May 2010 From: 1600 Pennsylvania Avenue NWWashington, DC 20500 |
7-9am for me
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Feb 7 2013, 04:45 PM
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Junior Member
304 posts Joined: Jul 2012 |
Rubick item and new kunkka sword !!! Instabuy!
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Feb 7 2013, 04:47 PM
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Senior Member
2,095 posts Joined: Nov 2008 From: misery |
^? workshop items is it?
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Feb 7 2013, 05:14 PM
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Senior Member
1,701 posts Joined: Oct 2010 From: Under your bed |
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Feb 7 2013, 05:33 PM
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Elite
11,861 posts Joined: Oct 2008 From: Bangalasia |
someone offer anti mage set for my white invitation.... worth it?
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Feb 7 2013, 05:49 PM
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
QUOTE - Added Team Matchmaking! Teams have a public rating based on their performance against other Teams. - Added Language setting for Matchmaking! GAMEPLAY - Alchemist: Fixed Unstable Concoction AOE and Self impact behavior when there is a Magic Immune target. - Batrider: Fixed Sticky Napalm being applied to Magic Immune units. - Batrider: Fixed Sticky Napalm being removed by Magic Immunity. - Bloodseeker: Fixed Rupture damage interval. - Bloodseeker: Fixed being able to use potions during Rupture. - Dark Seer: Fixed being able to cast Ion Shell on special units like Spirit Bear and Warlock's Golem - Doom: Fixed Doom's interaction with MKB and Truestrike. - Dragon Knight: Fixed Dragon Breath sometimes missing at very close range in Elder Dragon Form. - Dragon Knight: Fixed Dragon Breath travel time being too slow. - Gyrocopter: Fixed Call Down first and second impact slow values being swapped - Keeper of the Light: Fixed Recall going off if Keeper died during the delay. - Lone Druid: Fixed Spirit Bear's Entangle working against Ancients and Creep Heroes like Familiars and Warlock's Golem. - Medusa: Fixed Split Shot hitting Nightmared units. - Medusa: Fixed Mana Shield not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin's Tornado. - Morphling: Fixed Morph transformation stopping if Morphling gets purged or cycloned. - Shadow Fiend: Fixed Shadow Fiend gaining souls while dead - Shadow Fiend: Fixed Shadow Fiend gaining souls from killing illusions. - Spectre: Fixed Spectral Dagger sometimes creating invisible paths of targets it hit. - Troll Warlord: Added Pseudo Random support for his Bash. - Troll Warlord: Fixed Whirling Axes interaction with Roshan. - Visage: Fixed Cleave hitting Familiars. - Warlock: Fixed Flaming Fists hitting ethereal units. - Weaver: Fixed various buffs Time Lapse did not remove. - Witch Doctor: Fixed Paralyzing Casks bouncing off of couriers. - Courier: Fixed courier not responding to deliver orders after having received a hold or stop order. - Courier: Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time. - Courier: Fixed the Deliver Items breaking if you used speed burst on the way to the stash. - Fixed direct unit target spells having 24 less effective range. - Fixed Dark Pact and and Kraken Shell not removing Sticky Napalm, Shadow Strike, Venomous Gale, Poison Nova and Viper Strike. - Fixed Day/Night cycle duration as well as initial state being a bit off. - Fixed some ability Backswing timing issues (Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spiritbreaker, Sand King, Riki, Nyx, Lion, Pugna, Shadow Demon, Batrider). - Orb of Venom now has the same stacking behavior with Lifesteal that Eye of Skadi does. - Fixed Veil of Discord not getting applied to Magic Immune units. - Fixed Veil of Discord getting dispelled by Purge/BKB/Cyclone/etc. - Fixed Bloodstone charges incrementing while you are dead. - Dropped, non-sharable items can no longer be destroyed by teammates. - Fixed dominated units continuing their previous channeling spell. - Enabled Silencer in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week). UI - Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s). - Fixed buff refreshes not showing the correct swipe. - Made Keeper's two Spirit Form abilities always visible but just disabled until he uses Spirit Form. - The dota:// URL handler now supports lobbyid=<lobbyid> and accountid=<accountid> for creating game spectating links. - Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy. - When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead. - Players that play on a league game will now have access to that league pass. - Fixed being able to pick or random an already repicked hero. - Added an error message when pressing the courier deliver button and there are no items to be delivered. WEBAPI: - Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested. LEAGUES: - Players that participate in Leagues will now have access to watch all games for said league in the tournament tab. BOTS - Made Necrolyte bot more likely to use Death Pulse to heal himself. - When considering purchasing an item and determining whether there's room in their inventory, bots will now consider whether the item will stack with an existing item. - Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing). - Witch Doctor will no longer use Maledict on non-hero units. - Slightly lowered the maximum desire to attack a non-hero unit. Details patch can be found here : http://www.cyborgmatt.com/2013/02/dota-2-6th-february/ |
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Feb 7 2013, 06:30 PM
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Junior Member
304 posts Joined: Jul 2012 |
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Feb 7 2013, 06:38 PM
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Junior Member
451 posts Joined: Oct 2006 |
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Feb 7 2013, 06:57 PM
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Senior Member
744 posts Joined: Sep 2011 |
Which box is worth to unbox?
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Feb 7 2013, 07:04 PM
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Junior Member
304 posts Joined: Jul 2012 |
lotus box for sure
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Feb 7 2013, 07:07 PM
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Elite
11,861 posts Joined: Oct 2008 From: Bangalasia |
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