Go game 5 pls!!! i wan more game
DOTA2 v9, Elder Titan Added into dota2!!
DOTA2 v9, Elder Titan Added into dota2!!
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Mar 9 2013, 09:05 PM
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#121
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
Go game 5 pls!!! i wan more game
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Mar 9 2013, 10:32 PM
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#122
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
dafuq cheese game turtle strat chinese love it @_@
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Mar 9 2013, 11:16 PM
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#123
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
yeah gratz on ig
cant wait to see navi at china haha |
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Mar 10 2013, 05:50 PM
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#124
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
Holy shit that luck
» Click to show Spoiler - click again to hide... « |
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Mar 10 2013, 09:11 PM
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#125
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
Valve try to say get out from the house n get some life LOLX
haha |
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Mar 10 2013, 09:12 PM
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#126
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
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Mar 10 2013, 09:17 PM
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#127
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
Spent yes but drop wth?
drop in my game jst now ragedddd |
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Mar 10 2013, 09:25 PM
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#128
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
if i go mid i did buy ward for myself to control rune
otherwise usually i dont pick 1st see how team or enemy pick and then only pick but always support role lolx chick wards is normal for pub with me haha |
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Mar 10 2013, 09:43 PM
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#129
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
pubs that buy ward / deward is always the best even though lose
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Mar 10 2013, 09:45 PM
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#130
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
but actually back in the old dota1 era
no one give a sht about ward or even sentries carry or support everyone still have the fun though haha |
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Mar 10 2013, 10:37 PM
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#131
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
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Mar 11 2013, 10:51 AM
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#132
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
The truth is support is always fun to play more then playing carry.
check this guide for new player : http://www.purgegamers.com/welcome-to-dota-you-suck |
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Mar 11 2013, 08:32 PM
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#133
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
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Mar 11 2013, 09:59 PM
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#134
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
WHT cn team
Dont give Cn team chen the rules lolx |
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Mar 12 2013, 10:07 AM
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#135
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
dont rubick yet
get to use with twin head dragon / vs / cm / sand king / kotl / ogre / lina / shadow demon / rhasta & and few more this is top tier support that u can learn to use slowly |
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Mar 12 2013, 10:51 AM
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#136
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
yeah sd is always the best counter to pl in late game but well
he is too squishy lol anyway do u guys know only 16.03% = 341,147 courier were bought in pub game in all time base on dotabuff stats haha and the most hero that always buy courier is cm? |
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Mar 12 2013, 11:04 AM
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#137
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
tanky support twinheaddragon/ogre/tidehunter/omi n es
other is nt that tanky especially cm too low hp but dealy disable spell |
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Mar 12 2013, 07:45 PM
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#138
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
Come and join our Raidcall #5688662 to watch tonite Gold Cup action. 8 teams will battle out to fight for the spot in the Championship!! If we getting more than 200 online members we might giving away few items for u guys.
Bracket http://www.dotatalk.com/tournament/steelse...gold-cup-ssdtgc Tonite Schedule (8.00PM SGT) Rising Star (CN) vs TNC Gaming (PH) http://www.twitch.tv/elg2team http://www.twitch.tv/rapturevn http://www.twitch.tv/rihou1648 Chains Stack (AU) vs MalayAllStar (MY) http://www.twitch.tv/dotatalkstream http://www.twitch.tv/charlesliu414 Three Kingdoms (MY) vs Lowyat.net eSports (MY) http://www.twitch.tv/satiregamingnation Invasion.Gigabyte (MY) vs Pacific eSports (PH) http://www.twitch.tv/afkgamingesports http://www.twitch.tv/raptureph |
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Mar 14 2013, 12:37 AM
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#139
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
Eat pl few time too in pubs is nothing
pl is not scary as am actually am is still op even after the nerf |
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Mar 14 2013, 11:06 AM
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#140
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Senior Member
2,681 posts Joined: Jan 2009 From: Ixara |
New Patch Updae :
QUOTE GAMEPLAY - Clinkz: Fixed Death Pact healing Clinkz under Ice Blast debuff. - Gyrocopter: Fixed Flak Cannon killing couriers. - Sniper: Fixed Headshot not working on units like Spirit Bear, Warlock's Golem, etc. - Sniper: Fixed Shrapnel doing slightly less damage than intended to towers. - Sniper: Fixed Headshot's physical damage bonus being blocked by Magic Immunity. - Spectre: Added a short grace period to walking off the Spectral Dagger path before collision is restored. - Spiritbreaker: Fixed Magic Immune units being ignored by the AOE greater bash procs from Charge of Darkness and Scepter Nether Strike. - Tusk: Fixed some cases where Ice Shards could get units stuck. - Visage: Fixed a number of incorrect spell interactions with Familiars. - Wisp: Fixed Tether sometimes ending prematurely if Relocate was cast before Tether. - Wisp: Fixed Relocating units sometimes walking away to do a previous behavior. - Fixed Roshan's aoe Slam damage type being physical rather than magical (and thus hurting Familiars). - Fixed creeps and neutrals sometimes not responding to long range spells. - Fixed Blink Dagger self-cast to work consistently. - Fixed Cheese not having a cooldown. - Fixed Cheese not stacking in inventory. - Enabled Timbersaw in Captain's Mode in Latest Version (Tournament Version next week). - Local games are no longer automatically unpaused. AUDIO - Added sound effects to the Dashboard. - Added sound effects for various Tiny deaths. - Updated Mjollnir sound effect. - Updated Maelstrom sound effect. UI - Items held by the courier are now included in a player's Net Worth. - Fixed the sorting of Teams List under the Community tab. - Fixed courier and ward previewing in the backpack. - Fixed the scrollbar being hidden when a schedule had a full page of tournaments in a single month. - Live games list now displays the game mode. - Fiery Soul of the Slayer's custom minimap icon only draws for the player that owns the item. - Re-positioned end game survey to not block the chat. - Teams that haven't played a team matchmaking game in the last 7 days will now show up as being "inactive" in WebAPI calls. - Improved performance of chat channels in the Dashboard. VISUALS - Revised overhead Soul Assumption indicator. - Fixed Smoke of Deceit AOE visual effect showing for enemies if the caster is hidden - Added in-game models for when the following items are dropped from inventory into the world: Divine Rapier, Healing Salve, Clarity, Dust of Appearance, Bottle, and Boots of Speed. BOTS - Added Lion bot. - Added Omniknight bot. - Made a number of adjustments to loadouts and builds based on community feedback. - Bots now know how to use Rod of Atos, Tranquil Boots, Abyssal Blade, Heaven's Halberd, and Veil of Dischord. - Bots will no longer go to the Side Shop with a full inventory if they aren't willing to sell anything. - Generic summoned units (Necro units, Illusions, etc) now have basic bot AIs, so they can act independently from their owner. - Fixed bots interrupting their teleports. - Bots will be less aggressive when they have stacks of Sticky Napalm on them. - Bots will now only use Refresher Orb if they want to cast big ticket abilities. - Fixed Witch Doctor bot spam-toggling Voodoo Restoration when he simply wanted to activate it. - Witch Doctor is less likely to use Death Ward on units that are about to die anyways. - Bots now establish their lanes at 0:15 (changed from 0:30), which makes jungling the initial creep spawn eaiser without confusing them about what lane you're in. - Bots will no longer go for runes that may or may not be there if it's been a while since their spawn time. - When there are no wards up, bots are now smarter about only warding the closer rune location. WORKSHOP - Added general support for importing any Ability/Spell related model. Currently just supporting Beastmaster Boars. - Reworked the "View My Submissions" page to better handle a large number of submissions (sorting/pagination/bug fixes). - Fixed submission preview images not being set correctly. - Fixed a bug where updating an existing submission could set incorrect tags on the submission. - Disabled the Workshop in the Test client to prevent confusion. New ground item if drop |
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