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1.07 PTR Patch Note
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gladfly
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Jan 15 2013, 08:32 PM
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QUOTE(2890 @ Jan 15 2013, 08:26 PM) Oh great, 100% -> 300++ % how sweet. Now i have more motivation to go kill monks on PVP. cyclone becomes 26%? LOL. wave of light now deals 1200% ?? and they nerf ToC of DH? Cluess Devs i say. everyone have a change except DH? LOL. Sucks to be DH ...lol
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gladfly
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Jan 16 2013, 02:41 PM
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QUOTE(Quazacolt @ Jan 16 2013, 01:33 PM) SS vault. key is to cc the DH after/before SS, and push 7ss button. but hey, 1200% bells are JUST AS FINE LOL I think for monks near death experiance will be viable for PvP..2 times ressurrect ..ok wat Bells wont be viable as if miss 2x..habis no spirit....and monks cannot regen spirit unless we hit a foe...I think monk PvP will be sprit starved..kecian
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gladfly
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Jan 16 2013, 02:53 PM
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QUOTE(Quazacolt @ Jan 16 2013, 02:49 PM) only takes a second for the bells to land, which dashing stun may help, or there's blind. only variable is if shields are actually viable. if the shield can prolong the fight to void/delay serenity usage, then its useful. else might as well ditch it for DW and opt TGP + 6th sense and high dex. That the problem...for bells to land you got to get then stunned or blinded or some form of CC. From what I see so far..thats very hard to do as everyone is on the run...TR monks rules...lolol...
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gladfly
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Jan 16 2013, 03:05 PM
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QUOTE(2890 @ Jan 16 2013, 02:56 PM) delay serenity usage? LOL. wishful thinking. No chance to serenity if kena LfTB or Evasive Fire ...dead before you know it...
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