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1.07 PTR Patch Note
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Jan 16 2013, 02:13 AM
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#1
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QUOTE Report Bots ReportBotting - Botting ReportBotting - Are you sure you want to report {s1} for botting? hahahahaha i'm laughing so hard now |
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Jan 16 2013, 01:30 PM
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#2
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QUOTE(yuhhaur @ Jan 16 2013, 09:24 AM) here i help you improve:http://us.battle.net/d3/en/calculator/monk...;TUe!aYaYaZ just put on a shield =edit= oh ya, if you dont need OWE, feel free to use fleet footed (really dont need with dashing w), STI, resolve, or imho the best would be exalted soul This post has been edited by Quazacolt: Jan 16 2013, 01:32 PM |
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Jan 16 2013, 01:33 PM
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Jan 16 2013, 02:49 PM
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#4
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QUOTE(gladfly @ Jan 16 2013, 02:41 PM) I think for monks near death experiance will be viable for PvP..2 times ressurrect ..ok wat only takes a second for the bells to land, which dashing stun may help, or there's blind.Bells wont be viable as if miss 2x..habis no spirit....and monks cannot regen spirit unless we hit a foe...I think monk PvP will be sprit starved..kecian only variable is if shields are actually viable. if the shield can prolong the fight to void/delay serenity usage, then its useful. else might as well ditch it for DW and opt TGP + 6th sense and high dex. |
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Jan 16 2013, 02:55 PM
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QUOTE(gladfly @ Jan 16 2013, 02:53 PM) That the problem...for bells to land you got to get then stunned or blinded or some form of CC. From what I see so far..thats very hard to do as everyone is on the run...TR monks rules...lolol... the same goes for 7ss anyways. and cc's are going to land like it or not. if anything you can opt to swap bells with 7ss for less spirit cost, and an invuln period which hopefully can delay serenity usage, or maybe stay after serenity usage to get it cooled for 2nd time (highly doubt considering current state of game rofl) |
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