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 1.07 PTR Patch Note

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SUS2890
post Jan 16 2013, 09:40 AM

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QUOTE(yuhhaur @ Jan 16 2013, 09:37 AM)
let us monk know the chance you can avoid/sustain 7strike of 800k damages each.

P.S. I don't find pvp appealing as most battles will ended up in split seconds.
*
yeah is very fast.

smoke screen? lags kill me la..

SUS2890
post Jan 16 2013, 09:44 AM

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But anyway, is all gears based at the end of the day.

I just wanna play with the DH here. DH vs DH is funny.

This post has been edited by 2890: Jan 16 2013, 09:44 AM
SUS2890
post Jan 16 2013, 10:23 AM

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Latest Update

Monk near death experience is going to be annoying.

SSS kills anyone.


SUS2890
post Jan 16 2013, 10:26 AM

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QUOTE(MOBAJOBG @ Jan 16 2013, 09:52 AM)
Any DH worth its salt knows that Hungering Arrow is the best. Bola Shot needs to aim at its target whereas HA is auto-hit (mana mahu lari lagi).
*
evasive fire is also very good..
SUS2890
post Jan 16 2013, 10:54 AM

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Barbs with shield? no chance.

i one shotted a 1.5m EHP barb with shield.

This post has been edited by 2890: Jan 16 2013, 10:58 AM
SUS2890
post Jan 16 2013, 11:01 AM

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QUOTE(d3dragonslayer @ Jan 16 2013, 10:55 AM)
this is very interesting.. man i really should get a legacy nats earlier
*
don't need legacy. we will rule PVP
SUS2890
post Jan 16 2013, 02:51 PM

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QUOTE(gladfly @ Jan 16 2013, 02:41 PM)
I think for monks near death experiance will be viable for PvP..2 times ressurrect ..ok wat

Bells wont be viable as if miss 2x..habis no spirit....and monks cannot regen spirit unless we hit a foe...I think monk PvP will be sprit starved..kecian
*
yeah you are right. Near death experience is extremely valuable.
SUS2890
post Jan 16 2013, 02:55 PM

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QUOTE(gladfly @ Jan 16 2013, 02:53 PM)
That the problem...for bells to land you got to get then stunned or blinded or some form of CC. From what I see so far..thats very hard to do as everyone is on the run...TR monks rules...lolol...
*
The monk i played with against did Dashing strike then bell. But is not easy to connect.
SUS2890
post Jan 16 2013, 02:56 PM

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QUOTE(Quazacolt @ Jan 16 2013, 02:55 PM)
the same goes for 7ss anyways. and cc's are going to land like it or not. if anything you can opt to swap bells with 7ss for less spirit cost, and an invuln period which hopefully can delay serenity usage, or maybe stay after serenity usage to get it cooled for 2nd time (highly doubt considering current state of game rofl)
*
delay serenity usage? LOL. wishful thinking.
SUS2890
post Jan 16 2013, 04:22 PM

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QUOTE(cowithgun @ Jan 16 2013, 03:52 PM)
2890 Double kill: DH + Barb
*
come la. add me SwSw#2890
SUS2890
post Jan 16 2013, 04:25 PM

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cowithgun

LOL. YOu killed this 150k EHP DH? http://www.diabloprogress.com/hero/nonetur.../Trish/20207785

SUS2890
post Jan 16 2013, 06:25 PM

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QUOTE(cowithgun @ Jan 16 2013, 06:23 PM)
nice PvP with you! i die most of the time... but does not mean i cannot 7SS you! hehehe

but u r really damn good.
*
haha thanks!

your blind + 7SS is extremely deadly. Get blinded = gg got SS also no use.

This post has been edited by 2890: Jan 16 2013, 06:25 PM

 

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