Cyberpunk 2077, Welcome to Night City, samurai
Cyberpunk 2077, Welcome to Night City, samurai
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Sep 2 2020, 10:52 AM
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#41
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28 posts Joined: Oct 2006 |
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Oct 1 2020, 04:30 PM
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#42
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Oct 5 2020, 09:24 PM
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#43
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http://twitter.com/CyberpunkGame/status/1313067011455569921
Gone GOLD!!!! This post has been edited by pyre: Oct 6 2020, 06:59 AM |
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Oct 21 2020, 03:27 PM
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#44
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28 posts Joined: Oct 2006 |
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Oct 28 2020, 11:20 AM
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#45
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28 posts Joined: Oct 2006 |
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Oct 30 2020, 11:33 PM
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#46
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CD Projekt Red's Adam Kiciński has sent out an email to staff apologizing for saying the crunch is "not that bad".
https://twitter.com/jasonschreier/status/13...2115151873?s=19 Cyberpunk 2077 is "ready for PC", per most embarrassing investor call of all time https://www.rockpapershotgun.com/2020/10/29...ll-of-all-time/ https://www.pcgamer.com/cyberpunk-2077-bull...2-into-january/ QUOTE Yesterday, Grinding Gear Games delayed Path of Exile's 3.13 update to sometime in January, so players don't have to "choose between these two games," and today Rockfish Games announced that Everspace 2's planned Early Access release has also been pushed back. "Let’s get the cyber elephant out of the room right away: The Cyberpunk 2077 release has just been pushed back to December 10, which is a major blow to our planned Everspace 2 Early Access release in mid-December," the studio said in a Kickstarter update. "Not only will every media outlet and content creator cover the arguably most-anticipated AAA game in history throughout the entire holiday season (and not much else), we also know that there’s quite a bit of audience overlap within our community (and our team)." As a result, Everspace 2 will launch into Early Access sometime in January instead. "We are aware that Everspace 2 fans will be unhappy, but competing with the arguably most anticipated videogame in history is just not a good idea," Rockfish said in an email. This post has been edited by pyre: Oct 31 2020, 01:15 PM |
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Nov 21 2020, 12:24 AM
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#47
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28 posts Joined: Oct 2006 |
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Nov 27 2020, 09:25 AM
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#48
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Promises few bugs that players can actually see (whatever that means)
Discussion of MP in Q1 2021. (note: not release of MP) https://seekingalpha.com/article/4391610-cd...call-transcript |
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Dec 9 2020, 07:28 AM
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#49
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Dec 10 2020, 07:21 AM
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#50
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Blinklime liked this post
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Dec 14 2020, 07:15 AM
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#51
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» Click to show Spoiler - click again to hide... « This post has been edited by pyre: Dec 14 2020, 07:16 AM karwaidotnet liked this post
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Dec 15 2020, 05:26 PM
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#52
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Anthem Has Higher Console Metacritic User Scores Than Cyberpunk 2077
https://gamerant.com/cyberpunk-2077-metacri...r-score-anthem/ |
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Dec 16 2020, 09:00 AM
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#53
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Mods to tweak performance
Config overhaul https://www.nexusmods.com/cyberpunk2077/mods/183 and Performance patch Ram-pool-optimizer https://www.nexusmods.com/cyberpunk2077/mods/208 This post has been edited by pyre: Dec 16 2020, 09:02 AM |
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Dec 20 2020, 07:45 PM
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#54
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28 posts Joined: Oct 2006 |
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Dec 21 2020, 07:00 AM
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#55
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Dec 29 2020, 07:34 AM
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#56
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Jan 4 2021, 06:41 AM
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#57
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Jan 6 2021, 07:39 AM
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#58
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New mod grants access to inaccessible areas
https://www.nexusmods.com/cyberpunk2077/mods/705 (requires Cyber Engine Tweaks) Better mini-map mod https://www.nexusmods.com/cyberpunk2077/mods/634 check the videos section on demo and how to install https://www.nexusmods.com/cyberpunk2077/mods/634?tab=videos |
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Jan 6 2021, 07:10 PM
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#59
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LOL
» Click to show Spoiler - click again to hide... « |
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Jan 7 2021, 06:48 AM
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#60
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