DuelingWhile I'm not a big fan of pvp unless it's guild wars, I don't see what this is going to achieve. Making a promise on day 1 and releasing it now due to pressure from the masses is going to result in 1) more demands 2) dissatisfaction regarding class balance 3) dissatisfaction with the games mechanic 4) more trolling on the forums. While pvp/ dueling is not out yet, it's safe to say that it's being released in a very incomplete form and will definitely backfire on them. I think the biggest mistake they made is to actually announce it while it is in infant development. Now they have to fulfill that promise.
Crafting[/B]
This while it sounds great and all. I think the above post gave a very good example of the kind of random rolls that it might produce. Although the effort to get demonic essence is small as we only need to farm elites to acquire them, still, the thought of how random RNG can be is going to disappoint a lot of people. Also, I don't see how this applies to end game players as most of them are geared in set items and only a few of the items really applies (amulet, bracers, gloves) , this will mostly attract new players at 60 or those gearing up secondary characters and cannot afford to buy decent gears. What I actually hoped for with 1.07, was more improvement to minor issues like ex :
1. Identify All
2. Ability to select the amount gems to craft instead of crafting one at a time ( annoying as hell )
3. Improvement in RNG
These are small adjustments that would've improved the D3 gaming experience greatly. What I think they should really consider is making this rare items roll more specific rolls since it is account bound rather then giving it Random RNG's . Instead, making players roll as high possible on particular stats ex :
Armor[U]
Dex : XXX (fixed stat )
Vit : XXX ( fixed stat )
AR / Armor : ( random )
Etc / Armor : ( random )
Random magical properties
Socket : 2/3 open socket
The above is just an example but I think everyone gets the idea. This I think would greatly improve what already sounds like a great improvement to the gear mechanics. Hopefully they would actually take this kind of improvements into consideration or else, It will be another big disappointment. I like what they are doing with 1.07 which is making the grind experience better but if RNG stays the same, I don't really see the point. Hopefully I can roll a belt with :
Dex : 250
Vit : 100
AR : 80
IAS : 9%
CD : 50%
CC : 10.0