WHY??!!!!!
Patch 1.0.7 - Dueling, Crafting and More, PTR Confirmed for Patch 1.0.7
Patch 1.0.7 - Dueling, Crafting and More, PTR Confirmed for Patch 1.0.7
|
|
Jan 12 2013, 03:25 PM
Return to original view | Post
#1
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
Why there is no buff for Witch Doctor???
WHY??!!!!! |
|
|
|
|
|
Jan 12 2013, 06:52 PM
Return to original view | Post
#2
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(wKkaY @ Jan 12 2013, 05:07 PM) It is quite telling that the WD is underpowered when they are the only class here that hasn't completed the MP10 uber challenge Yes, summoning MOBA. Maybe the buff you need is for MOBAJOBG to start a wd and join your game MOBAJOBG We tried many times @ MP10 uber... didn't work well. Not enough "burst" damage... or the "burst" damage was just too slow. Equipped myself with a skorn and start spamming bears. But I was slow like a snail. |
|
|
Jan 12 2013, 06:54 PM
Return to original view | Post
#3
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(2890 @ Jan 12 2013, 05:12 PM) WD are not underpowered. They are just generally SLOW. For me, WD is slow.Farm slow -> Less drops -> Less gold -> hard to upgrade and hence they feel underpowered. Slow, not in terms of farming. Slow, in terms of high damage @ high MP. i.e. bears are slow with slow weapon. For low MP farming, WD can go extremely fast. |
|
|
Jan 12 2013, 07:08 PM
Return to original view | Post
#4
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
|
|
|
Jan 12 2013, 07:24 PM
Return to original view | Post
#5
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
|
|
|
Jan 12 2013, 07:27 PM
Return to original view | Post
#6
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(Gecko @ Jan 12 2013, 07:20 PM) WD do have burst dmg via Bears ... what WD dont hv is a way to replenish their resource fast (mana) other than regen to sustain the burst dmg. The burst damage comes late and slow. How i wish WD can shoot into thin air and still gain resource like some class do @ spin non stop and gain resource thru crits lolz. If blizz buff WD to gain mana thru crits i might consider stacking ias onto my gears .. until then .. let me be slow as snail but still hv mana therefore i can keep bears going so i wont die haha When we trapped in ZK's bubble, the bears took 3-5 seconds to come out. Yes, we need to have mana generation through crit. We need MNOC gears (since Wiz have their APOC's). |
|
|
|
|
|
Jan 12 2013, 09:39 PM
Return to original view | Post
#7
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
|
|
|
Jan 31 2013, 04:06 PM
Return to original view | Post
#8
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(cheer83 @ Jan 31 2013, 03:33 PM) tried ruby radiant star just now , but still cant beat radiant star emerald You can use D3up to simulate. For a single slot weapon, emerald is still better. For a dual-slot weapon (i.e. Manticore), 1 ruby + 1 emerald is better than 2xRuby/2xEmerald |
|
|
Jan 31 2013, 04:17 PM
Return to original view | Post
#9
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(2890 @ Jan 31 2013, 04:15 PM) 1 ruby 1 emerald combo better? Hmm, I lose 100% chd wor. I used D3UP to simulate, it gave a higher DPS with 1ruby+1emerald combo. Oh btw, anyone crafted marquise? How much? Sorry I lazy go craft. Not sure it still gives the same result since Blizz changes the attribute of Ruby. |
|
|
Feb 14 2013, 09:42 AM
Return to original view | Post
#10
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
|
|
|
Feb 14 2013, 10:00 AM
Return to original view | Post
#11
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(wlcling @ Feb 14 2013, 09:58 AM) gloves and ammy as well.... I already got my upgrades within 3 hours of farming... maybe will have ninja nerf soon because of the disparity on the ease of crafting these compared to crafting hf ring There was a server maintenance this morning at 3:30am. Blizz might have nerfed the drop rate of plans. |
|
|
Feb 14 2013, 10:21 AM
Return to original view | Post
#12
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(HaRuaN.X @ Feb 14 2013, 10:09 AM) Crafted: D3 players just evolve way too fast. STR ammy x25 - No Luck VIT ammy x10 - No luck back to farmin DE again, btw on/off AFK play for 3 hour++, around 35 DE farmed. whats the rate you guys are getting for DE farmin? 1hour = 10 DE or more..thx back from work yesterday, gave 1 round Keep 1-2-3-Ghom, no recipe, end up sapu all BoA plan (except marq jewel plan & Shoulder plan) on AH We were talking about how great the 7 sins shoulder was not too long ago. Many of the Vile Wards are now the brimstone material. And I remember Athene said it'd take years to achieve Paragon LVL100. Meh... |
|
|
Feb 19 2013, 10:30 AM
Return to original view | Post
#13
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
Patch 107, uber bosses are getting tough now.
|
|
|
|
|
|
Feb 19 2013, 10:37 AM
Return to original view | Post
#14
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(yuhhaur @ Feb 19 2013, 10:31 AM) Siegebreaker can't be perma-frozen. It grabs player intermittently, which is bad for Wiz party. When your player is grabbed, wiz don't freeze until the player release. Maghda's flies can 1-shot you. Damn hurt. Rakanothcan can 1-shot you too with freezy shuriken. |
|
|
Feb 19 2013, 11:49 AM
Return to original view | Post
#15
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(MOBAJOBG @ Feb 19 2013, 11:02 AM) By the way, my wizard has "solo"ed through the ubers in mp10 after patch 1.0.7 successfully. I tried WD party the other day. SK & SB Freeze ZK only to start off and let SB charged into position. Ensure that ZK is in between your wizard and SB so that SB can be perma-frozen until ZK is dead. Then, go to SB a$$ quickly and freeze non-stop. Maghda & SK Freeze Maghda only to start off and let SK to teleport into position. Ensure that Maghda is in between your wizard and SK so that SK can be killed from perma-frozen. Then, cast diamond skin -crystal shell before engaging Maghda. With 3 CM wiz, normally SB would have hard-locked frozen in old patch. However, in patch 107, SB would grab wiz intermittently (that stand near to it). It's annoying as it's distrupting the perma-freeze gameplay. Nice strategy. Keep ZK in the middle. Yes, Wiz has to keep SB at a distance. Your 3.4 attack speed would have made a difference here. Most of the wiz in previous party have the attack speed of 2.7-2.8. |
|
|
Feb 20 2013, 12:38 PM
Return to original view | Post
#16
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
Patch 107, A2 keywarden is getting smarter now.
It will chase after player. Bad for DH. |
|
|
Feb 20 2013, 01:15 PM
Return to original view | Post
#17
|
|
VIP
9,692 posts Joined: Jan 2003 From: Mongrel Isle |
|
| Change to: | 0.0265sec
0.48
7 queries
GZIP Disabled
Time is now: 28th November 2025 - 06:33 PM |