I'm a DH player and i'm not that bad.
I know there are some good barbs, monks and wiz here on LYN that are extremely creative with their builds.
However, on MP10, WW/HOTA Barb rules and its not like each of them have better gears than the rest of us. Is just their skills are generally OP.
Let's talk about active skills.
1.Run like the Wind.
- the proc-coefficient is simply off the roof. Couple this with battle rage - into the fray, you literally have infinite fury and that just allows the barb to spam the insane HOTA skill. (Think 400% wep damage)
And with infinite fury, you get that insane WOTB skill that grants that immunity, + CC chance, + dodge chance + MS, + Attack speed. I'm sure there's more.
With all this insane buffs, a 150k DPS barb literally becomes a 300k DPS barb EASILY and this is REAL DPS not some gimmick DPS.
2. Battle Rage
- + 15percent damage and 3percent CC for ALL DAMAGE. LOL
http://v.youku.com/v_show/id_XNDgwMjYyNDk2.html ->> No comment.
Besides barb, the next most able class to do MP10 is CM wiz. However, they do at it a risk of breaking their fingers. Barbs on the other hand?
So:
- Infinite fury
- no freezing/jail/stun and etc..
- crazy insane damage/CC buffs
Dear Blizzard,
Please tell me how is this fair? Do you really think this is well balanced?
p.s: source from EU.
OP Barbarians, Am I the only one that feels that way?
Dec 1 2012, 06:10 AM, updated 13y ago
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