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 Witch Doctor Discussion v2, Who let the dogs OUT!

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Skywavex
post Jan 15 2013, 09:08 PM

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QUOTE(ALeUNe @ Jan 15 2013, 09:51 AM)
125m for the ring. Yeah, i know it is expensive.
But it's the cheapest i could find at the time (therefor you see it has STR affix instead of INT).
It is good for me anyway since I need some armor and a lot of HP.

Basically I need 3 gears to have 0CD.
Ring/helm/mojo, cost me 280m in total.  sweat.gif
These are still cheaper than a piece of SoJ, generally.

There are some other gears that you may need to replace.
You need to stack up health globe bonus.
I replaced my Vile Ward & Zuni Chest in order to have 24K health globes & more VIT.

P/S Forgot to mention, you need to stack up as many HP as possible too. IMO, you need at least 65K. The more the merrier.
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oh dear, you coulda told me you're looking for 0 dogs, cause i got 2 pieces left, the helm and the mojo.
Skywavex
post Jan 16 2013, 09:51 AM

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good news guys !
WD is owning every classes in the PVP at the moment, its time for us to shine !
I've also tried the PVP this morning. there's only one class that i got killed pretty easily and very anoyying, and guess what, that's WD. WD killed me so fast ! ( 250k dps him 1mil ehp, 202k dps me 600k ehp )
Skywavex
post Jan 16 2013, 01:50 PM

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QUOTE(HenryLow @ Jan 16 2013, 11:57 AM)
ok ALeUNe, Gecko, Skywavex, come, tonite, MP10 Uber...

hope my job can be done earlier... (kena OT sad.gif )
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Uber tonight ? you kidding me bro ? its time for me to own people ! LOL
its so fun owning barb easily !!
Skywavex
post Jan 16 2013, 02:15 PM

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QUOTE(2890 @ Jan 16 2013, 01:51 PM)
eh wanna test? i'm looking for a WD to duel with to do some testing. Interested?
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Challenge accepted !!!

Add me plz.

Skywavex #1812
Skywavex
post Jan 16 2013, 02:53 PM

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QUOTE(2890 @ Jan 16 2013, 02:26 PM)
Added =D

see u soon...
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ill be there after work argh !! 4 more hours.
Skywavex
post Jan 16 2013, 06:06 PM

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QUOTE(ALeUNe @ Jan 16 2013, 03:58 PM)
As the 0dog build consumes virtually 0 mana, I tried to use bears + C4 dogs.
The burst damage of this combo has been very impressive.
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What other classes QQ wasn't because of the dogs, but the spiders at this very moment cause it kills you before you see them lol killed off screen. And plus spirit barrage. Oh dear
Skywavex
post Jan 16 2013, 06:07 PM

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QUOTE(HenryLow @ Jan 16 2013, 04:10 PM)
damn, so u pvp or uber later tonite??? LOL...
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I'll be there at 9:30pm smile.gif cheers bro
Skywavex
post Jan 17 2013, 02:18 PM

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QUOTE(2890 @ Jan 17 2013, 12:08 PM)
HenryLow Skywavex

Well, WD is undeniable the hardest class to kill atm for me. Spirit Vessel just annoys me.

Every time the battle starts and i go hunting, i'll hear jars being broken repeatedly. I know sky is spamming widowmakers already. Haha.

So we started dueling, most of the time he's killing me cuz after i unload, the annoying SV brings him back to life and the pets are just blocking everything.

So i change the timing a bit by delaying second cluster shot. Results are better but WD is still pain in the ass.

p.s: I always get killed by spirit barrage.
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I gotta admit, DH is very hard to kill compare to other classes i've dueled. Sometimes i don't even know who hit me behind and how i died !

As for now, i find melee class is quite easy to handle at this moment. This is what i do when i face melee. I have to run all time, once i see a blink of him, i have to stop far from them and start spamming spider ( as you know spider won't attack directly, its an overtime dps ), by the time they reach me, most of them have already lost more than 60% of their health... you know the rest... PIG him, HORRIFY him, Spirit walk, Spam Spirit Barrage. mission accomplish.

As for DH, i just don't get where they are most of the time, they're like Ghost, b'cause i basically can't see them on my screen more than 1-2 seconds !
What i'll do is " Keep running " - " Haunt " them to force them use their skill to escape, then PIG them, force them use their escape skill again, Spam Spirit Barrage. Key Point .... let your dogs take the dmg ! else you'll be killed. ( my dogs bare the damage i take hehe )

We've been dueling yesterday evening together with 2890, doubleukey, a monk ( i forgot his nick lol ) and I. and that was very fun killing each other ! We hope to see more people to join us in the PTR and lets KILL EACH OTHER !

Now this is my Build:

Active Skill:
Corps Spider: Leaping Spiders
Spirit Barrage: Well of Souls
Zombie Dogs: Life Link
Hex: Jinx
Horrify: Frightening Aspect
Spirit Walk: Jaunt

Passive Skill:
Jungle Fortitude
Blood Ritual
Spirit Vessel
Skywavex
post Jan 17 2013, 03:13 PM

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QUOTE(2890 @ Jan 17 2013, 02:34 PM)
I kill the WD user then few seconds later i see this countless time.

YOU WERE KILLED BY someone with HAUNT.
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You sure enjoy as hell killing people around with your 500k dps argh I wish I could have that
Skywavex
post Jan 20 2013, 05:02 PM

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QUOTE(Azurues @ Jan 19 2013, 08:38 PM)
Won't be surprise if they nerf the homing of WD. It's just too easy at the moment in comparison with other range class
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so, you're saying, WD is bad in pve and now blizz should nerf wd in pvp too and make it totally trashed ?
Its super annoying when you pig someone and that someone says " blizz should nerf CC from WD "
Then, when i Haunt someone and that someone says " geez that Haunt its OP blizz should nerf it "
When i use Pets to block them from attacking me, guess what they say..... ( you know it... )

No offense dude, just a pure let go from me.




Skywavex
post Jan 20 2013, 05:58 PM

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QUOTE(2890 @ Jan 20 2013, 05:15 PM)
Hey sky,

CC is going to get nerF. I read it some where. It would be diminishing returns.

About haunt, u r right. it ain't entirely homing. I played with a WD today and his aim of haunt was let's say not so good. Haunt is a DoT spell am i right? and the main problem with Haunt atm is if the first instance it crits, the spell will crit the entire duration which imo i think is not right. Haunt mechanics should be re-work in a way that since it is a DoT spell, each instance of damage after the first instance is independent of whether the first instance crits or not.

Pets? lol. don't play with them la. I think is all about trying to adapt to your opponent.
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CC is not going to get nerf, but CC is going to be IN USE with items that have CC reduction, at current moment, CC reduction items are not working in PTR.

What is for sure going to nerf is the damage dealing to every classes, so the battle will last a little longer smile.gif
Haunt isn't powerful if you're dealing with lower end wd gears with low crit chance. ( i have 54% crit chance in PVP with 198k dps unbuffed, now imagine if i am a SS DH, i sure still be able to 1 shot people. ) I personally don't think it crits the whole time, its very difficult to get people Haunted (DoT) most dmg deal is per shot, but because i keep spamming the skill, it just Haunts you more than once smile.gif
Skywavex
post Jan 21 2013, 02:33 PM

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QUOTE(Azurues @ Jan 20 2013, 11:51 PM)
the crit/DoT style is probably the same as barbs Rend at the moment. First hit crit, then all crit crit crit.

I don't think Haunt is OP or strong but the problem is combo with another skills such as spirit barrage or widowmakers.

the easy targeting makes the game unfun. the only time where it was blocked is due to the environment problems such as the environment.

i tried on vendor items and against far higher lvl paragon and equipment people and i don't have much problems against them except another WD
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Yes Azurues, you're absolutely right, Rend deal so much damage ! even with my 65k hp, i can still die in few seconds.
Haunt is not OP, neither is Spirit Barrage, but adding these 2 plus the Hex and Horrify, its deadly.

For your information, Haunt doesn't get through wall, so you have to aim carefully and accurately ( not to say it needs high skill as it takes a little bit of time to get used )if your opponent is far away unlike spirit barrage, spirit barrage is extreamly effective when you're able to see the opponent, just spam is together with Haunt, Bam ! goodbye to the opponent.
Skywavex
post Jan 21 2013, 02:37 PM

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QUOTE(Gecko @ Jan 20 2013, 08:57 PM)
I remember reading a blue post regarding CC, cant find it again to link the post. What i recall is something along the lines of 30% reduction to CC .. it shud apply in live 1.07 but currently not working in PTR. To my understanding a CC effect such as stun of lets say 3 sec will be reduced to 2.1 sec (stacking cc reduction gear will also add up). I also think it was mentioned in that post if CC is reduced to 0.5 n below it will be considered nullified/cc not take effect ... maybe someone can do some calculation to see how much CC reduction needed on gears to get that breakpoint.

Haunt
Secondary
Cost: 98 Mana
Haunt an enemy with a spirit, dealing 575% weapon damage as Arcane over 6 seconds. If the target dies, the spirit will haunt another nearby enemy.

Crit dmg for any DoT type of spell/attack is calculated on the first hit then its spread over the time of the spells DoT duration.

btw Sky afaik DoT attacks for WD does not stack .. it refreshes the DoT .. so if u crit its better not to attack with same spell again until DoT timer is over ... im not so sure if DoT for diff spell/attack will stack eg Haunt then Acid Cloud .. will both DoT stack?
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Yeah, you're right Gecko, that makes perfect sense. What i am not quite sure is that, when someone cast Haunt, sometimes i get Haunted and sometimes i don't but just pure damage instead of DoT.
Skywavex
post Jan 21 2013, 02:46 PM

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By the way guys, do you guys have any bad time against Strong Monks ?
i find them really tough to fight against especially when they got a shield and run extreamly fast and thunder you to death.

The way i find to deal with them is:

Once you see them, spam 1 or 2 spiders, when they're close to you, make sure you run (Cast spirit)because if he reaches you, they'll blind you and you won't be able to run even in the spirit mode.

So, cast spirit once they're alsmost at the range to blink attack you, run far away and spam another few spiders, force them to use their serenity. After your spirit ends, they know that's a fake "you" that they've been attacking, they'll look for you. This time, cast Hex before they reach you ! They definately will use their serenity this time to avoid hex.

RUN ! far far away, as they run much faster than you, once their serenity is gone. cast hex and do your job.

Beware of their side kicks, its extreamly deadly. also the bell.

Skywavex
post Jan 21 2013, 04:40 PM

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QUOTE(ALeUNe @ Jan 21 2013, 02:57 PM)
Then it's not much a problem then.
I know the cool down part.
Current "infinite loop" will of course affect the "death toll" especially when your skill is yet to cool down.

The prolonged battle will change the whole game play.

I'll wait for Blizz to release the final PvP.
Then only decide which path and hero I'll pick.
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lol Aleune, don't listen to 2890 ! Other classes are still able to own us if they really outgeared us by lots.

Skywavex
post Jan 30 2013, 01:12 PM

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QUOTE(ALeUNe @ Jan 29 2013, 12:24 PM)
I tried 1H weapon + mojo for bear build.

I had to revamp & change my gears for 3 reasons.

1) Bears don't like fast attack. Mana drains fast. 2H-Skorn + a 9% Witching hour is just nice for my build (1.09 attack speed)
2) 3% LS is not enough, especially when we encounter RD elites. To have more LS%, Skorn could be the only option.
3) Yes, low min damage on 1H weapon gives you lower damage, generally.
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Hi All,


Please know that the suggestion below are base on my own experience and opinion of my own.

As time goes, i replace my IAS with much more Crit Dmg. For now my Char spec is ( 189k dps 100% unbuffed with 600k EHP, from www.diabloprogress.com )

I would like to share this with everyone because i've been super fast WD (2.10+) to slower WD (1.89) and also 0dogs build. In the end, i decide this will be the build that suits me pretty well with bear build with IAS 1.89.

As for the fast IAS, you will spend more mana in a very short time, but please know this, the more you spend means the more you deal dmg to them. and yes the mana ends shortly when you spam your bears SO FAST ! in order to orvercome this issue, that's where IAS come in place, with Widowmakers, you'll get back your mana in Seconds ! then you spam again and again with bears. Also with more IAS, you'll get much higher Crit Chance too.

The lowest rate i could go is IAS 1.89, i find this is the lowest i can go and no way i am going slower than this because i am a 1H + Mojo build WD. With all the right gears, you will survive mp10 easily even you face a RD elites, please know that in 1.07 patch, RD is as easy as nothing, all you need to do is, attack slower and stop spamming your bears. (Despite i only have 2.80 LS but i rarely die even in mp10 (full runs).

I must agree that a 2H skorn provides higher chance to survive in any mp as it gives much higher LS.
You know, sometime people like me just like super fast attack smile.gif and to be honest, i've also tried the PTR with 1500 dps skorn without LS, and the result is pretty bad due to its lack of IAS. If any of you tried PTR you would understand.
So, i'd say a 1H + Mojo is doing quite alright in both PVE and PVP. ( bare in mind, 1H + good mojo is extreamly expensive ! )

Lastly, 0dog, it provides superb dps despite it shows lower dps in the gameplay.
Aleune was right, 0dogs are lack of survivability especially if the mobs are coming in range, you will have to run around the map and chase them. But its very useful to those mobs that don't usually walk around and boss like Ghom for example. Also the gears for 0dogs are expensive ! especially those rings and amulet. ( i've sold them due to the reason mentioned above )

Hope that helps. See you guys around.
Skywavex
post Feb 14 2013, 04:53 PM

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QUOTE(Gecko @ Feb 14 2013, 03:42 PM)
Real WD dont use pets in pvp  tongue.gif  all we need is the little shaman  biggrin.gif
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hehe, you're welcome to pvp with me without pets and see if you can survive smile.gif
Skywavex
post Feb 14 2013, 04:55 PM

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QUOTE(sandvillage @ Feb 14 2013, 11:06 AM)
WD own in PVP tongue.gif tested yesterday can 1 vs 3 XD
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hmm, perhaps you haven't face any good Barb and DH yet.
They will eat you within few seconds. especially DH with 600k dps or 150k dps with 140k HP dh with super high EHP.

Or Barbs with 15k Armor, 2k+ regen and 164k HP with shield.

Skywavex
post Feb 20 2013, 06:39 PM

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QUOTE(ALeUNe @ Feb 20 2013, 10:03 AM)
Skywavex
May I know your skill setup (both passive and active) for pvp?
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Hi Aleune,
You may try this smile.gif
http://us.battle.net/d3/en/calculator/witc...;cfe!ZZbaZY
You may use Jungle Fortitude to replace Blood Ritual
Skywavex
post Mar 11 2013, 07:57 PM

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QUOTE(ALeUNe @ Mar 6 2013, 03:16 AM)
WD thread has been quiet without HenryLow and ahhoe80  tongue.gif

Good news for WD is, we are no longer the weakest among all heroes.
Our burst damage can be as good as monks and demon hunters (still not as close as Barb though).
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My honest opinion, i never think WDs are the weakest among all, fact that none of the classes consider weak after patch 1.07. I think WDs are doing quite fine, fact that WDs are doing much better in the real battle smile.gif compare to Ghom's battle alone lol.

Bears AOE DPS is just unbelievable, our dps always show so much lower compare to other classes because our dps are just pure unbuffed dps ( Like Monks, they got hidden dps and much higher than WDs ). With our in game active and passive skill, it will increase our dps like at least 20% - 35% of our total dps. Just too bad, no one will see our actual dps lol (Monks too)

There are few things ima QQ ....
WDs are the slowest runner.
WDs are the slowest farmer.
Other than Wiz, WDs have the lowest EHP.

Damn it Blizz do something ! make us as tough as Barb !!



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