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 Wizard Discussion v2, Come, all ye arcanists

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wlcling
post Apr 17 2013, 09:55 AM

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i suppose not enough LOH

see moba's cm wiz gear... i think amu alone 900 LOH

This post has been edited by wlcling: Apr 17 2013, 09:56 AM
wlcling
post Apr 23 2013, 08:58 AM

Hippidy Hoppidy
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revenge against nightmare affix with a high fear ef for a taste of their own medicine... hohoho
wlcling
post May 2 2013, 06:26 PM

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QUOTE(2890 @ May 2 2013, 04:22 PM)
Yes elemental damage is being multiplied into average damage first. So isn't it better to get a weapon with higher average damage?

The above example of Axe Vs Wand. AS no doubt make the beam ticks more in archon mode but here I think we should prioritize average damage because the DPS of a weapon is inflated with the base AS on the weapon. Good example is rare xbow vs manticore. Manticore's DPS is AS influenced so it will never hit as hard as a rare xbow with the same DPS.

My understanding is based on my DH experience so i'm assuming is probably the same with wiz. Harap harap not wrong la.

Yes formula don't lie and yes i agree that the AS influences the DPS output. But i'm trying to explain that paper DPS is not what you should look for in archon mode because archon's are dependent on weapon damage. A good example was my friend and my DH last time, same DPS but his Ball Lightning hits 100k harder than mine. My DPS was paper DPS as I stack tons of AS on my DH.
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i thought for single hit skills like ball lightning, hota, bola, then APS doesnt matter.. its either you hit hard with less bullets or you hit softer with many bullets. at end of day avg dmg per sec is the same

but for skills like caltrops, rend, that explosion thingie on cm wiz, all which has a determined amount of ticks per activation then its more sensible to go for higher avg dmg
wlcling
post Jul 15 2013, 10:10 PM

Hippidy Hoppidy
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starting to haf fun with wizzie again. any gearing tips?

http://us.battle.net/d3/en/profile/BlacK-6389/hero/8791216
wlcling
post Jun 17 2014, 04:13 PM

Hippidy Hoppidy
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Hi guys... Wiz really got a lot of options in build...

What element is good for group play to mow down mobs? Somehow I'm thinking cold since there's nova -33% dmg and the 10% dmg passive on cold

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