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 Monk Discussion V3, guides, opinions and builds for Monk!

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TSQuazacolt
post Oct 11 2012, 02:28 PM, updated 13y ago

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Monk stuff. lol.

Please share any resource related to Monk here.

Official resources/guides from battle.net:
http://us.battle.net/d3/en/class/monk/

General profile/calculator:
http://d3up.com/

Monk skill calculator:
http://us.battle.net/d3/en/calculator/monk

additional Calculators/resources compiled by forumer polarzbearz over this thread: http://forum.lowyat.net/topic/2413898

Damage calculator:
http://www.diablodamagecalculator.com/
http://www.bios-gaming.de/d3dps/
Effective HP calculator (for tanks):
http://rubensayshi.github.com/d3-ehp-calculator/


"How to kill inferno Ghom" videos:

Quazacolt
http://livestre.am/40JFh

cowithgun


This post has been edited by Quazacolt: Oct 31 2012, 02:10 PM
TSQuazacolt
post Oct 11 2012, 02:29 PM

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dont think we need a list of 60's/inferno monks right? maybe we can have a list of tank builds/dps?

This post has been edited by Quazacolt: Dec 6 2012, 11:31 AM
TSQuazacolt
post Oct 11 2012, 03:56 PM

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Additional useful resource/info:

LemoNT hardware lag fix
http://forum.lowyat.net/topic/2401493

This post has been edited by Quazacolt: Oct 12 2012, 01:27 PM
TSQuazacolt
post Oct 11 2012, 03:57 PM

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Life On Hit (LoH) VS Lifestealing (LS)

QUOTE(cowithgun @ Sep 7 2012, 12:24 PM)
lets assume you get average 75k damage, 3% LS will give you 2.25k * 20% = 450 life. that is less than what you will get from 300 LoH on multiple mobs if you use FoT. but if you have plan to push for higher DPS, LS is probably better in long run. at least you will get LS from both hit and Sweeping wind.

however, that is just in theory.  blush.gif may be people that have tested it before can share their experience.
*
IINM LS has no multiple mob co-efficient scaling, which means that if you're hitting multiple mobs, your life stealing value goes up exponentially while LoH has that issue as you mentioned

assuming what i said is correct:
- with 3% LS
if you deal 100k dmg. and you hit 5 mobs, that's 500k dmg = 15k *20% = 3000 life per hit on 100k x5 mobs)

=edit=
oh ya, not to mention skills also having a modifier:


reviewing this video just to refresh some of the facts in my head lol

krip even did a math summary:
to equate 3% ls against 847 LoH, you need to do 113k dmg (per hit obviously)

then again, i am doing 100-200k dmg crits, and my 7ss does like 400-500k crits rofl. (if all 7 strikes crit, at max dmg, thats 3.5mil dmg mind you, can pretty much halfen cydea's hp pretty damn easily)

=edit2=
from here:
http://us.battle.net/d3/en/forum/topic/5978370136?page=2#24

the co-efficient is already calculated on per spell basis (huge aoe spells get less for example)
while LS does not have such co-efficient. so if you're doing really f***ing crazy dmg, LS is the way to go smile.gif




" Black Weapons "

QUOTE
The "+x% Elemental Damage" affix works by adding "x%" of your physical damage to your attack, in the form of the damage type listed.

So, really basic example:
Your physical damage is 100, and the item adds +3% Fire damage.
You gain 3 extra damage to your attacks as Fire damage.


Things this takes into account:
Rings, mojos, orbs (etc) that have an "X-Y" damage affix (e.g. "1-2 Damage")
The base damage range of your weapon, before any elemental damage is added from the affix
+Min or +Max affixes on weapons

(Note: It doesn't benefit from "+X-Y Elemental Damage" affixes on weapons.)

We realize the current wording for this affix can be confusing, and it's something we'd like to make more clear in the future. If you have any suggestions for how this affix could be better worded, we're definitely interested in your suggestions. Just keep in mind that space is limited in item tooltips, and that whatever we use would need to be translated into all of our supported languages.


official sources:
http://us.battle.net/d3/en/forum/topic/6413025317#13

http://us.battle.net/d3/en/forum/topic/6413025317?page=6#101

while i still can't get official math wiz and what not, i think we *SHOULD* be able to trust blue posts although blue has not replied on the inquiry as per the 2nd link/post.

tldr: elemental weapon sucks




Damage reduction formula/calculation

variables:
raw damage = 10000
melee reduction = 30%
Armor reduction = 70%
AllRe reduction = 50%

example calculations:
10000 - 3000 (30% reduction as melee)=7000
7000 - 70% = 2100 - 50% = 1050
7000 - 50% = 3500 - 70% = 1050

reshuffle the melee 30% to the last:
10000 - 30% = 3000 - 50% = 1500 - 30% = 1050

proof that multiplicative formula takes no effect from its formula order smile.gif

further links/references:
https://www.google.com.my/search?q=diablo+3...chrome&ie=UTF-8

http://eu.battle.net/d3/en/forum/topic/4735894322

http://gaming.stackexchange.com/questions/...uction-interact

http://www.mmo-champion.com/threads/114567...-Stat-Mechanics

This post has been edited by Quazacolt: Dec 6 2012, 12:13 AM
TSQuazacolt
post Oct 12 2012, 02:44 PM

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QUOTE(MOBAJOBG @ Oct 12 2012, 01:49 PM)
If this character class is the best tanker then I'll be reporting in too!
*
oh you.


Added on October 12, 2012, 2:45 pm
QUOTE(HenryLow @ Oct 12 2012, 02:00 PM)
done pinned... smile.gif

happy monk-ing...
*
thank you smile.gif


Added on October 12, 2012, 2:46 pm
QUOTE(sexbomb @ Oct 12 2012, 02:03 PM)
maybe this can be done using the d3up.com site
it will display the unbuff DPS and also unbuff EHP of your character

My d3up monk stats
Damage per Second (Unbuff): 110,739.76
Effective Hit Points (Unbuff): 575,668 (stats vs lvl63 monster)

another one will be the more common diabloprogress.com
but i found out the EHP calculation to be quite different compared to d3up.com

My diabloprogress monk stats
Damage per Second (Unbuff):110,739.76
Effective Hit Points (Unbuff): 609,903

always remember to update profile first weather its d3up or diabloprogress for the latest stats
*
k k will look into it once i got breathing time from work/after work.

This post has been edited by Quazacolt: Oct 12 2012, 02:46 PM
TSQuazacolt
post Oct 12 2012, 02:52 PM

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QUOTE(paranoid @ Oct 12 2012, 02:48 PM)
i agree what is mentioned up there about barbs, ww barbs doesnt tank. all they do is spin around everywhere.
*
that is true in the sense that there is nothing to tank. dead mobs don't need tanking, aye?
TSQuazacolt
post Oct 12 2012, 03:16 PM

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QUOTE(paranoid @ Oct 12 2012, 03:09 PM)
well, different players see it differently maybe.

for me,
standing tank > running tank
*
well i was a full time tank when inferno was a brick wall wut, i still have a few pieces of tanking gear too sayang to sell LOL

so yeah, i can see where you're coming from wink.gif
TSQuazacolt
post Oct 12 2012, 03:55 PM

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QUOTE(M2K2Land @ Oct 12 2012, 03:00 PM)
What is EHP??
*
effective hp


Added on October 12, 2012, 3:57 pm
QUOTE(MOBAJOBG @ Oct 12 2012, 03:10 PM)
By the way, my 2H skorn wielding barb can tank Azmodan and kill it without running away also.

It has also obtained the Self Sufficient achievement challenge by beating Diablo in Act 4 (inferno) without taking any health globes, wells or potions at all. No kiting is involved and was done with my barb standing on one spot, period.
*
your barb's almighty, we get it. smile.gif

This post has been edited by Quazacolt: Oct 12 2012, 03:57 PM
TSQuazacolt
post Oct 12 2012, 04:43 PM

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QUOTE(MOBAJOBG @ Oct 12 2012, 04:36 PM)
There're actually much better geared character class by at least 3x than mine, that's the real fact and for sure.
*
theres better geared people than the people that are 3x better geared than you.

your point?
TSQuazacolt
post Oct 12 2012, 04:52 PM

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QUOTE(waklu @ Oct 12 2012, 04:48 PM)
if only monk heal skill scales of % instead of fixed numbers..

blizzard..blizzard..
*
plagues rogues in WoW before, plaguing monks in D3, good job blizz w


Added on October 12, 2012, 4:53 pm
QUOTE(MOBAJOBG @ Oct 12 2012, 04:49 PM)
My point is; my barb is not almighty like you've pointed it out to be.
*
and how are you making your point by saying other people have better gear?

my point was if you wanted to harp about how awesome your barb is, there is the barbarian thread, you can do it there. (or the official bnet forums, then you can compare with the big boys about how they have 3x your gear or something)

This post has been edited by Quazacolt: Oct 12 2012, 04:55 PM
TSQuazacolt
post Oct 12 2012, 07:15 PM

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QUOTE(ALeUNe @ Oct 12 2012, 05:23 PM)
It is a fact. Not a belief.  tongue.gif

Beside the healing skills, no class of heroes can stay invincible + invisible for 4 seconds.
*
this hurts my head so bad.
TSQuazacolt
post Oct 12 2012, 07:25 PM

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QUOTE(M2K2Land @ Oct 12 2012, 05:19 PM)
I still believe monk is best tanker serious Lol with decent amount of spend. Compare others class need super gear for tank.
*
barb scales with gear. monk scales for shit.

yes, you spend low amount, your tanking ability is superb, however as you spend more, you gain much less returns compared to a barb. take random numbers (again, examples, the numbers are all made up) for me to show my points:

a monk and barbarian that spends 100k on cheapo gear, chances are the monk tanks better than the barb.
however once a monk and barbarian both spends 1million on tanking gear, the barbarian may be on equal footing in terms of EHP/tanking capabilities.
once both of them spends maybe 10million, the barbarian will most likely out tank the monk.

as awesome as serenity is, it is bound to a very long cooldown for a short effective duration. this however:
http://us.battle.net/d3/en/class/barbarian...nerves-of-steel
despite having 10 seconds longer cooldown, has a much longer effective duration, which you can either rune it to prolong it even further, or let you gain health while under it.

skills like this also lets you further sustain your health IN ADDITION to your existing LoH + LS:
http://us.battle.net/d3/en/class/barbarian/active/revenge

and again, its a scalable 5% value, not static value.

then these 2 passives:
http://us.battle.net/d3/en/class/barbarian...nerves-of-steel
http://us.battle.net/d3/en/class/barbarian.../tough-as-nails

FLAT OUT SCALING on your tanking base stats (armor AND vit)
while we rely on an arguably offensive base stat (dex)
barb's base stat is str which also easily adds towards armor.

they only need to watch out for all resists, which isnt that hard with warcry (again, that also adds on armor) SCALING their values at a % base. (hard target or time of need = 20% scale, lol)

the key thing, as is with LS vs LoH, is scaling.
LoH (take this as the monk) wins initially, however once you have better stats, LS (barbarian) will overtake LoH in effectiveness.
TSQuazacolt
post Oct 12 2012, 07:33 PM

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QUOTE(ALeUNe @ Oct 12 2012, 07:32 PM)
This is not something new. Many people know your head hurts.
*
ok
TSQuazacolt
post Oct 12 2012, 08:07 PM

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QUOTE(yuhhaur @ Oct 12 2012, 07:58 PM)
Because jay Wilson plays it.
*
really?
TSQuazacolt
post Oct 15 2012, 06:05 PM

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QUOTE(yuhhaur @ Oct 15 2012, 10:17 AM)
Damn rich can buy those... Me 11mil on hand can't buy shiat.
*
i 8mil in hand brows.gif

not bad la at least can see the number slowly rising laugh.gif
TSQuazacolt
post Oct 16 2012, 02:03 PM

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QUOTE(sangtupperware @ Oct 16 2012, 01:58 PM)
mp 5 is like usual inferno right?....since ur a dps build...i think u should go at least 6-8...
*
i dont think dps/tank or whatever build matters. in the end you still gotta have it balanced out as not only hp is increased, damage too
TSQuazacolt
post Oct 16 2012, 02:09 PM

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QUOTE(sangtupperware @ Oct 16 2012, 02:07 PM)
then again..ur right..at that (actually that was my objective in building my char all this while)

i was assuming that his build got the required def to survive MP6-8 while having a good DPS..
*
hard to say, at 8 we're looking at around 3x dmg (of whatever further nerfing is done to 1.0.5 anyways)

however at the current 1.0.4, some elites can still kill me in 2-3 hits, so that essentially means 1 shotting which i dont think i want to deal with laugh.gif
TSQuazacolt
post Oct 19 2012, 03:00 PM

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QUOTE(LifeX @ Oct 19 2012, 02:46 PM)
Yesterday server restart mah..drop rate lowered already.

Blizz always do that during patch changing. Thats why 1st day must farm kau kau.

In total got like 7 set items and 12 legendary on 1st day.

Then now habuk also dont have.
*
i didnt play on first day at all, sucks to be me haha
TSQuazacolt
post Oct 22 2012, 07:41 PM

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QUOTE(paranoid @ Oct 22 2012, 05:02 PM)
i tried a different build sometime ago, im currently able to solo and tank up to MP5 with minimal deaths.
in coop, if with good dps team it's fairly easy.

im a cylone tank monk. so i was able to benefit from my LoH coz i used to spam cylclone together with an aoe skill ~altho my LoH is not that high (1.2k) if higher dps i would go for life steal already.
serenity is a life saver. and also 'keen eye'. i find surviving is more important than killing fast since im a tank.
white mobs dont need keen eye, only elite encounters requires me to spam keen reach.

killed my dps for this build but it was worth it, heavy dpser love farming with me. killing is real quick because of the cyclone skill also.
*
your monk is full of contradictions lol
TSQuazacolt
post Oct 22 2012, 10:21 PM

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holy shit lol, for a long while, diablo3 was actually fun XD

40mil hp leoric in mp5
and his whirlwind deals 60k dmg to me (i got 30k hp, so... yeah 1 shot guaranteed LOL!)

(and yes i just started playing after patched 1.0.5 LOL!)

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