QUOTE(gladfly @ Nov 17 2012, 04:07 AM)
Please PM me a snapshot of the axe. Thanks.Added on November 17, 2012, 4:32 am
QUOTE(2890 @ Nov 17 2012, 04:26 AM)
Shadow power works like LS.This post has been edited by ALeUNe: Nov 17 2012, 04:32 AM
Monk Discussion V3, guides, opinions and builds for Monk!
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Nov 17 2012, 04:28 AM
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#81
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(gladfly @ Nov 17 2012, 04:07 AM) Please PM me a snapshot of the axe. Thanks.Added on November 17, 2012, 4:32 am QUOTE(2890 @ Nov 17 2012, 04:26 AM) Shadow power works like LS.This post has been edited by ALeUNe: Nov 17 2012, 04:32 AM |
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Nov 17 2012, 04:34 AM
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#82
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(2890 @ Nov 17 2012, 04:32 AM) The thing is a LS manticore is CRAZILY EXPENSIVE AND LOW ON THE DPS scale (1k region). I know that the LOH just doesn't cut it for a DH. So, you need more DPS or AR?You said getting more DPS, well the Unity gives me the most DPS boost cuz the litany is a defensive ring. and u just said not to bother with LOH. So this is exactly what i'm confuse with. I have 400ish AR and hoping to get into the 450 region. Can't get an answer there cuz no one seems to be bothered about LOH and to some extent LS. I have 2.08 APS so i don't hit that slow. The way we DH recover life is pop Gloom and use Cluster Arrow. So this all comes back to square one again. LOH is useless for DH so the Unity kinda isn't that attractive but gives more DPS than litany. but litany gives AR. You get me? Thanks! Added on November 17, 2012, 4:33 am yeah i know which is why i'm having a hard time deciding which ring. |
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Nov 17 2012, 04:40 AM
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#83
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(2890 @ Nov 17 2012, 04:36 AM) AR is more of defence for survival. Do you have problem to survive in game? If you don't encounter any issue, your build is just good enough. In that case, I'd pick DPS. If you can't really survive in games, choosing AR could be the right move. So, you need to know what you need. Of course, if there is a ring that offers both DPS and AR (that you need), why not? |
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Nov 20 2012, 09:28 AM
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#84
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
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Nov 23 2012, 01:07 PM
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#85
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(gladfly @ Nov 20 2012, 01:54 PM) Well..I also notice some issues with minions RD. I am pretty well geared in life sustaiin, 1280 LoH, 2.9LS and 520 Regen. 600 AR and 5.5k Armor..and yes I die easily to RD minions. Only happened after the hotfix was rolled. Weird but true.. For me, if you are killed easily by RD minions, it is an indicator that you need to increase LOH/LS/AR/Armor. |
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Nov 23 2012, 05:02 PM
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#86
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(yuhhaur @ Nov 23 2012, 04:46 PM) I dun understand, what so special about SoJ? I just can't persuade myself to ditch either of my ring for one of that. SoJ can give you up to 30% damage bonus on elites. Try me. Simple calculation, if you have 100K DPS, you can dish out 130K DPS on elites. So, it depends how good your ring is. If your ring gives you 8-10K additional DPS, SoJ is a better ring. If your ring gives you 30-40K additional DPS, your ring is better than SoJ. |
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Nov 23 2012, 05:16 PM
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#87
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(yuhhaur @ Nov 23 2012, 05:07 PM) Well, for the SoJ case, I have stacked too much other stats in the 2 rings, getting rid of one is a pain decision to make. Until I farmed one, maybe I'll just take a note of it on paper The more DPS you have, the more you gain from SoJ. Assuming you have a 30% damage bonus from SoJ, if you have 100K DPS, you get 130K DPS. Additional 30K damage. For DH, it is very normal to dish out 400K damage. Additional 30% would give you 520K DPS. It is a lot of damage. My DH uses SoJ without a second thought. This post has been edited by ALeUNe: Nov 23 2012, 05:18 PM |
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Nov 23 2012, 05:28 PM
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#88
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
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Nov 23 2012, 05:36 PM
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#89
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(2890 @ Nov 23 2012, 05:29 PM) That's not true man. You can't count it in such manner. Well, may be it doesn't work on your build. I don't know. I got greedy and drop my bloody footprints for legacy zuni boots for the AS. So i'm being forced to use reflection with AR on it to balance things up. My other ring is wailing host (4percent against elites and butt loads of DPS here) With Wailing + Reflection, i get 196k unbuffed and 205k against elites. With SoJ + Reflection, i get 165k unbuffed and 211k against elites. i don't think the 6k extra is a big deal. But yeah, if u consider Bola on elites, you gain like close to 40k extra on elites. For my build, without SOJ, my damage on the screen on elites is ranging from 280-650K (bola/imminent). With SOJ, my damage on the screen is 360-900K. P/S I have 29% damage bonus on elites + 25% bola damage bonus |
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Nov 23 2012, 05:53 PM
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#90
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(2890 @ Nov 23 2012, 05:49 PM) Mine has 29% to elites + 12% to bola. This i'm not sure. Your build is 10x better than mine. i wanted to run your char thru my DPS spreadsheet but then i got lazy. So instead i tried testing your build in game. I have no idea how you get 360k - 900k with imminent doom. I think your bola just out DPS my CA:LfB. I'll go make a video or get some screen shots tonight. |
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Nov 23 2012, 06:01 PM
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#91
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(2890 @ Nov 23 2012, 05:55 PM) Oh please =) Not me that made the screen shot, it was wakkay. I remember the last screen shot you made, got me hook to bola. Never look back since. Maybe your SoJ screen shot might make me dump my ring. I think he shared the damage gain from SoJ. You need to search from the old posts of his. |
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Nov 29 2012, 10:12 AM
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#92
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(yuhhaur @ Nov 29 2012, 09:57 AM) I'd say no. For your case, you haven't reached the bottleneck yet. You don't actually need to sacrifice DPS for EHP at this stage. There is still great room for improvement in terms of DPS and EHP. Meaning you can easily get gears to increase your DPS & EHP. So, i'd suggest get better gears. |
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Dec 4 2012, 10:50 AM
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#93
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
QUOTE(paranoid @ Dec 4 2012, 10:42 AM) ytd i did one of the fastest mp8 run. Wow... that was indeed a speedy run. with yuhhaur, thales, and bringitawn. the wiz timed our run. sb+kulle was down in 2min. the rest im not sure. The perma freeze Wiz is really good at SB/Kulle fight. The damn Kulle is always pain in the arse. |
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Dec 4 2012, 10:54 AM
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#94
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
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Dec 4 2012, 10:57 AM
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#95
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
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Dec 4 2012, 11:11 AM
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#96
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9,692 posts Joined: Jan 2003 From: Mongrel Isle |
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Dec 4 2012, 12:32 PM
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#97
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QUOTE(MOBAJOBG @ Dec 4 2012, 12:29 PM) I will be trying the build as follows (for mp9 games tonight);- For me, Mantra plays an important role in terms of survivability in MP9/10. Active Skill Fist of Thunder -Thunderclap Crippling Wave -Concussion (feels quite weak when confronting OP elites w/o it) Serenity -Ascension Mantra of Retribution -Indignation or other rune (using Mantra of Conviction -Overawe currently) Breath of Heaven -Blazing Wrath (did a better job than Blinding Flash -FitL) Sweeping Wind -Cyclone Passive Skill Combination Strike One with Everything (using Beacon of Ytar currently) Seize the Initiative Test different mantra and find out which gives you better survivability. |
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Dec 5 2012, 02:36 PM
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#98
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QUOTE(paranoid @ Dec 5 2012, 02:32 PM) Most of the heroes use Vile Ward now. Where are the big horns? |
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Dec 5 2012, 02:46 PM
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#99
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Dec 6 2012, 11:42 AM
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#100
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