QUOTE(paranoid @ Nov 20 2012, 02:59 PM)
100M above also got..as long it has high Vit/Life% and 2 res rolls...Monk Discussion V3, guides, opinions and builds for Monk!
Monk Discussion V3, guides, opinions and builds for Monk!
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Nov 20 2012, 03:10 PM
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#41
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579 posts Joined: Mar 2010 |
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Nov 21 2012, 03:01 PM
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#42
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QUOTE(Davy123 @ Nov 21 2012, 02:01 PM) (brother hug) my bro, we are in the same shoes. Lol..if you look at the tag..paranoid is gal...Cnt view ur profile. Dumb university wifi blocked many entertainment websites. But i see u hav amazing dps thr =) Add ya later. but dont take my word tht we do mp10 lik easy pizy. Mp10 alot of time but it is doable if a gud monk is around i believe. |
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Nov 22 2012, 02:02 PM
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#43
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QUOTE(paranoid @ Nov 22 2012, 01:55 PM) it's very funny lo.. Exactly...I had 2 pretty good (1.2k DPS) EF drops..one with dex + LS..sold it cause of the fear. Sure the DPS boost was great...but in the end...meelee is meant to be in the face and not chasing them around..especially when molten/electricfied is concern.typical monk build: sweeping wind ( im not specifically talking about ONLY cyclone rune) MoC Blinding Flash BoH (guiding light pasive combo) all these skills have a certain distant requirement. why would a monk pair these skills with EF which will send the mobs running away. WW Barbs are different..they will herd the mobs in one big group and just spin to win... hence the fear is not a big concern as they just barberina round and round until most of the mobs die and then pick up the leftovers.. |
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Nov 22 2012, 02:43 PM
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#44
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QUOTE(SpikeTwo @ Nov 22 2012, 02:37 PM) good thing bro! you would be the monk you always wanted to be! the irony..monks with hair...I go for echoing fury is because..........i picked it up for free! lol. else i wont be buying that as i am another poor begger monk. mine has no dex. 1220-ish dps, 170ish int, 0.21 atk speed , weapon +10% atk spd, 14+% chance to fear and a socket. good boost of overall atk spd as i have 2.2 average atk spd now. btw i also hate the fear factor in it. pain in de arse chasing molten mobs and those super running speed ones. so i need a butcher sickle to compensate that. it has 20%+ to pull enemies towards you like how butcher did. the harpoon thingy. |
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Nov 22 2012, 02:48 PM
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#45
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QUOTE(SpikeTwo @ Nov 22 2012, 02:44 PM) facial hair. the top part already gone and decorated with inna's. Ohh..you mean the eyebrow??? Why would you pull your eyebrow?..or eye lashes? lol..Added on November 22, 2012, 2:45 pm yeah, it is called YOYO-ing. hahahaha... farming has been too boring. gotta try something new... There is another trick to reduce the fear..get a Cold SoJ.. then you slow them so they run slow slow.. But cannot use FoT..damn jilaka the lightning damage overides the +cold Damage |
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Nov 22 2012, 02:56 PM
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#46
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QUOTE(present me @ Nov 22 2012, 02:46 PM) Lol... yulia u wil realize tat cos i Welcome u to mp 10 hav my point they im not going to show off tat cos mp10 elite totally different compare lower mp level ... Bro..no one is saying you cant MP10...your barb is more than sufficient to do MP10. The thing is we are talking about the fear in EF. Some say the fear is good...can make mobs run so can open space to control. But its my opinion that the fear is bad...cause no matter how you still have to kill the MOB..they dont kamikaze (except maniacs)..so like it or not you still have to bash the fella to death. So why would you want to chase the fella while if I got a choice I rather let him chase me..one day if hav gd in the same time v co-op v aleune go mp10 i can say is not cool but u will get more experience they ....u notice aleune monk he using EF weapon how to go position must hav different technique.... sometime very hard to explain.... That is why EF is not everyone cup of tea ...just accept that. Otherwise everyone will be using EF and nothing else.. |
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Nov 22 2012, 03:00 PM
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#47
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QUOTE(SpikeTwo @ Nov 22 2012, 02:57 PM) hahhaha! ...damn. tummy pain. so to stop losing more eyebrow hair, i warned quaz not to read too much of weird bulkathos language. It stacks..you still get the 6% added to the DPS just that the cold effect will not proc if using FoT as its lightning base. If you use DR..the can slow the mobs down hence the fear effect is minimised cause the fella is slowed and feared at the same time eh, elemental dmg does not stack? din know that. |
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Nov 22 2012, 03:12 PM
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#48
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QUOTE(paranoid @ Nov 22 2012, 03:04 PM) most of us here are sincerely helping out and giving opinions. I do agree with you on this. Sure..to some English might not be their best medium of comunication...so no offence.we're all good players regardless of how we speak. keep that in mind people. Also, being able to MP10 is not the be all end all...heck anyone can MP10 if they want to..just load up life sustain and tank. Question is whether if it is efficent or not |
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Nov 22 2012, 03:18 PM
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#49
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QUOTE(2890 @ Nov 22 2012, 03:09 PM) Math test on black weapons? Why do u need that? I have an in-depth DPS sheet for DH only la. I dont know where i read it..battlemnet I guess but I cant find the link..essentially .+elemental damage is only applied to physical damage. Hence like 2890 above said, non-black will still get the +elemental damage to its physical portion (the small font 300-900 eg) while it doesnt add to the +eg poison 300-450. So for a weapon like the manticore, the +elemental damage only boost partially the overall damage.Elemental damage works by adding on to the weapons physical damage regardless of whether you are black or non-black. So a non-black weapon gonna benefit less. And also on the average damage..i.e rings/amulets. |
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Nov 22 2012, 03:28 PM
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#50
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QUOTE(Quazacolt @ Nov 22 2012, 03:22 PM) so its just their dmg range and not so much the weapon is non elemental ya? Rite...actually you can test this by getting an Inna belt and equiping a similiar black damage weapon and a elemental damage weapon (2 hander preferably). See the diiference of DPS betwen bothbecause blizzard confirmed that the weapons' elemental properties are merely for cosmetic with the exception of cold, whereby it actually chills, however its useless cuz of lower weapon damage range. |
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Nov 22 2012, 03:37 PM
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#51
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QUOTE(Quazacolt @ Nov 22 2012, 03:28 PM) hence we need solid data on this lo, definitely appeals to the min-maxers/more serious players around, and its what this thread is all about Indeed...I dont have a spreadsheet to show or raw data but I can speak from my experiance. I had a 1028 black damage mace and recently had a 1038 Axe dropped.No main stats on both except Vit/LS/Socket. So I played around ( I have a WKL and Inna Belt equipped). The difference in DPS is not much noticeable..but I got a higer DPS incerease wiht my black damage Mace eventhough its 10DPS lesser than the axe.In game, the diiference between both were even more noticeable. The black damage mace was clearly hitting harder compared with the Axe. Nuff said..sold the axe:). Got a crappy deal due to the AH problem when it auction expired during AH was down.. |
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Nov 23 2012, 02:38 PM
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#52
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QUOTE(ALeUNe @ Nov 23 2012, 01:07 PM) For me, if you are killed easily by RD minions, it is an indicator that you need to increase LOH/LS/AR/Armor. Holy cow..1280 loh plus 2.9 LS not enough ka? 600Ar abit low..but I sitting at 36k life and 90k DPS. I have no problems killing reflect mobs..its only minions which carries RD afflix. There seems to be some difference between RD Elites and RD minions...as RD minions seems to refelct way more damage compared with RD Elites. When I see RD minions + molten+ waller..its usally revive 3-5 times. Its just plain crazy...other than that, no issues against most Elites.. |
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Nov 23 2012, 02:43 PM
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#53
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QUOTE(waklu @ Nov 23 2012, 09:28 AM) wanna try MP 5 later.. taking a break from para leveling Seriously..Mempo with CC is way overated....3% CC for 170M? Seriously....?? A good rolled Andy (dex +Vit) with socket cost probably 20% of that and gives 4.5% CC..but only works for a poison monk..Preparing to buy: Mempo CC Witching Gloves AS,CC Can get all those 3 in 170M or not? for 170M I rather pay for a GG ring or amulet to get the extra 3% CC.. Added on November 23, 2012, 2:51 pm QUOTE(yuhhaur @ Nov 23 2012, 02:41 PM) I know what you are getting at..but it could be me with crap positioning but so far RD minions hurts a lot especially after the last hotfix. Prior to that no issues with RD minions. If you run into one pack of RD minions, you can test by attacking the minions and alternate the Yellow leader. I find that the yellow leader reflects way less damage compare with minions...my take is that minions reflect the same amount as the leaders..but when you SW minions..usually you are hitting 2-3 minions at one go hence..2-3 times RD back to you....so far I never gain life when I meet RD minions...even with 1280LoH , 2.9LS and 500 Regen..which based on my DPS and using FoT, I should regain like 4-5k per hit This post has been edited by gladfly: Nov 23 2012, 02:51 PM |
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Nov 23 2012, 04:52 PM
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#54
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QUOTE(yuhhaur @ Nov 23 2012, 04:46 PM) Looking at your gear, it is really a pain in the arse to replace either your shield or MH, that two items are too good. SoJ is good for high MP as the 25% extra damage to Elites makes life so mcuh easier to kill megahealth E.Added on November 23, 2012, 4:48 pm I dun understand, what so special about SoJ? I just can't persuade myself to ditch either of my ring for one of that. Try me. |
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Nov 27 2012, 05:15 PM
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#55
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QUOTE(yuhhaur @ Nov 27 2012, 04:57 PM) 4 innas are too taxing to other stats. head+chest+belt+pants making you almost limited in investing gears elsewhere (lacuni, vile ward) which only left you with boot, rings, ammy & weapons to stack the rest. Yup...4 set inna is too taxing. Hence, many prefer 2 sets Inna + 2 Nats. Nats boots gives AR and the ring gives ASI +CC as a set.Added on November 27, 2012, 4:59 pminna temperance +1 Random Magic Properties Inna's Radiance +2 Random Magic Properties Inna's Favor +1 Random Magic Properties Inna's Vast Expanse +1 Random Magic Properties only a total of +5 Random Magic Properties, no good. Finally breached 100k DPS unbuff..but at a cost..550 AR left.. |
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Nov 27 2012, 06:05 PM
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#56
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QUOTE(paranoid @ Nov 27 2012, 06:00 PM) yes, BoH heals, you dont need MoH for guiding light. BoH can do that. as long as you stand near your allies, in most cases, they are just in range. Yup..also if you use a skorn.....and switch back to 2 1 h after casting.about the bug for SW. when you cast SW, the % of the damage on your sweeping wind will be take from your dps at that very moment. it stays as long as your SW is on. unless you lost 3seconds and you have to recast it again. so actually my biggest part of concern regarding spirit management above is also due to why im sticking to this build. you cast MoC + BoH first. monitor your dps number. u have to do the next step before BoH cooldown. wait till you get full pool of spirit. you will cast blinding flash and immediately SW before 3seconds goes off. in most cases your dps would go beyond 200k at that short moment. use SW at that moment. test it.. u melt the white mobs right away. if you have enough spirit. u can recast SW so it stays. if you lose SW, u need to repeat from start that again. I think if the skorn has LS..the LS will continue as as long as SW is up..imagine BoH+Blind and SW up from a skorn...everything just melts.. Its a bug/exploit that Blizzard is monitoring.. |
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Nov 27 2012, 06:23 PM
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#57
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QUOTE(yuhhaur @ Nov 27 2012, 06:18 PM) my pick will be take pants for MS, IAS, CC (+all resist would the best) Actuali the belt is very gooding if you have a black damage weapon.head is cheap for the inna radiance and it confirm +dex +vit +cc + socket, best let it roll AR + life%, mempo with CC is skyhigh priced. chest is more expensive than the other 3 innas. belt is meh, I would not consider it. +8% holy. 1% CC Dex + Vit ..more than enough..+ High Amor. Poor man WH. I swapped a WH (95Dex, 67 Vit, 160 Intel, 8% ASI and 46% CD) and I got extra 4k DPS only. That goes to show how good is the Inna belt for me.. |
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Nov 27 2012, 07:22 PM
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#58
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QUOTE(2890 @ Nov 27 2012, 07:12 PM) Your WH good what. high dex, high vit and almost max CD. I swap inna's with WH last time and gain 1.5k DPS but i think as you progress and upgrade other parts, the WH will outshine inna's belt. Yes..its a good WH..2x roll on the Intel:). Of course in the long term WH will outshine the Inna as 46% CD +8% ASI will go a long way when upgrading weapon. Just emnphasizing the point that Inna Favour aint that bad...cheap and good. People tend to dismiss it cause low vit and low AR..but pairing it with a black damage weapon..its actually as good as a low budget WH. |
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Nov 28 2012, 11:29 AM
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#59
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QUOTE(dreaming @ Nov 28 2012, 10:57 AM) [attachmentid=3177967] Apart from Quaza's reply I just add this to make it clearer.hi Quaz, does it mean that the "Adds 6% to Lightning Damage" make it as black? and, if it only have "+36% Damage" then it is just a normal weapon? +6% is a buff damage. It will +6% on top of your physical damage aspect of the weapon ( the small print damage range at your weapon stats). The +36% damage also scales with your physical damage only and doesnt apply to +XXX-XXX lightnign damage portion. Black damage weapons refers to only physical damage weapons, i.e +min + Max weapons afflixes. They scale best with + %elemental damage stats. |
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Nov 28 2012, 11:44 AM
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#60
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QUOTE(kkng77 @ Nov 28 2012, 11:32 AM) I am really dun get it... sorry bro... In terms of DPS they are the same if both gives eg 1000 DPS.in conclusion, is physical dmg weapon better or elemental weapon better? if both dps are same. Its only when you have +elemental damage bonus, the black damage weapons will scale better. i.e the +x% damage will be applied across the whole damage range. That is why...monks will pair the Won Khim Lau with a black damage weapon ...like Butcher sickle, Echo Fury, Fist of Azu, Sever....etc etc |
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