yaya ... those elites pack are so OP.
normally which MP level you farming?
i'm PL47 now, playing MP3-4 make me sleepy. i wonder when i can reach PL100 .. zzzz
Monk Discussion V3, guides, opinions and builds for Monk!
Monk Discussion V3, guides, opinions and builds for Monk!
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Nov 12 2012, 10:58 AM
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#21
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Junior Member
124 posts Joined: Nov 2006 |
yaya ... those elites pack are so OP.
normally which MP level you farming? i'm PL47 now, playing MP3-4 make me sleepy. i wonder when i can reach PL100 .. zzzz |
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Nov 12 2012, 11:07 AM
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#22
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124 posts Joined: Nov 2006 |
how many % exp bar increase per run in MP3 for u?
mine is about 40% increase per run, and it took me about 2 hours per run in MP4 A3 because i run the whole map. i need to do 2-3 runs to increase 1 PL.. |
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Nov 12 2012, 11:09 AM
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#23
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Junior Member
124 posts Joined: Nov 2006 |
@yuhhaur,
ok, next time will bench again azmodan & sb. thanks. and normally you are farming in which MP level? Added on November 12, 2012, 11:10 am QUOTE(Sabenarian @ Nov 12 2012, 11:09 AM) how many hours per run?yaya.. i also notice that need to do whole map for loots. and it's always drop from tiny mobs. i got 2 legendary drop from open box eventhough it is crappy but still felt exciting when see the light, at least not making the farming so bore This post has been edited by dreaming: Nov 12 2012, 11:16 AM |
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Nov 12 2012, 11:21 AM
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#24
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Junior Member
124 posts Joined: Nov 2006 |
i see.. sometime too bore i terus stop it and play ww barb. lol
what is your movement speed? normally i use 34% when doing in MP3-4. feel like dying with 12% zzz |
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Nov 12 2012, 11:31 AM
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#25
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124 posts Joined: Nov 2006 |
normally i will slot-in ruby in MP3-4. that amethyst is slotted-in to test ghom.
holly shit! Fist + Shield = DPS 100K+ !? Am i chatting with shaolin's damo!?? LOL |
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Nov 12 2012, 11:41 AM
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#26
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124 posts Joined: Nov 2006 |
QUOTE(Sabenarian @ Nov 12 2012, 11:33 AM) lol...ayam setup for lower MP fast farming... i love pickup radius too...thats why i already got that "pickup 100m gold award" lol... pickup radius 28? this is a real farming machine, u just need to move a bit only to get both gold and health globes i had sacrificed pickup radius to adjust my armor, resist, etc. |
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Nov 12 2012, 04:32 PM
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#27
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124 posts Joined: Nov 2006 |
then can i say that life steal is good for a 100K+ DPS barb but not so good for a 100k+ DPS monk?
Barb life steal can go up to 12% (6% weapon + 3% belt + 3% passive) but monk only max at 6% weapon. if both crit 200k damage: barb = 200K * 12% * 20% = 4800 LS monk = 200K * 6% * 20% = 2400 LS am i calculated correctly? This post has been edited by dreaming: Nov 12 2012, 04:39 PM |
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Nov 12 2012, 04:58 PM
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#28
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124 posts Joined: Nov 2006 |
QUOTE(yuhhaur @ Nov 12 2012, 04:41 PM) Yes the calculation is correct. yup. luckily monk have serenity. if 1 day lizzard nerf this skill then we all can gg close this threat.. But due to the nature of monk play style vs barb play style, we had to stand and whack where barb just throw/spin around. They definitely had more advantage. |
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Nov 19 2012, 04:12 PM
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#29
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124 posts Joined: Nov 2006 |
found this amulet while farming key:
[attachmentid=3164199] although the roll isn't max but it boost my life, armor & dps nicely This post has been edited by dreaming: Nov 19 2012, 04:12 PM |
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Nov 20 2012, 05:04 PM
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#30
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124 posts Joined: Nov 2006 |
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Nov 20 2012, 06:29 PM
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#31
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124 posts Joined: Nov 2006 |
lol ... okok.
But the price is really dropping fast compare with 1 month ago. btw, i bought a WKL to test the effectiveness of FoT & SW after saw an interesting discussion about WKL vs Shenlong yesterday. i'm lazy to bid, 5m buyout for a 891DPS with 296Dex WKL: [attachmentid=3166035] i paired it with another axe that i bought long time ago, <5m, it has some LOH & LS; i tested solo against MP10 SB & Azmoddan and surprisingly it can take down them in 5-8mins (can't remember the exact timing) WKL really synergy well with FoT & SW, i can see their life are draining fast. a pair of 10m weapons had done a good job if u r playing FoT & SW, no doubt WKL is the best weapon to looking for. |
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Nov 20 2012, 08:49 PM
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#32
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124 posts Joined: Nov 2006 |
QUOTE(Bringitawn @ Nov 20 2012, 08:04 PM) total DPS is 100K:http://us.battle.net/d3/en/profile/bsl-6386/hero/14344458 |
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Nov 22 2012, 09:15 PM
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#33
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124 posts Joined: Nov 2006 |
i think the recent hot topic should be sudden price hiking for friely brimstone
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Nov 26 2012, 10:11 AM
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#34
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124 posts Joined: Nov 2006 |
QUOTE(yuhhaur @ Nov 26 2012, 10:04 AM) 2. uber mp10 hard to maintain nice dps + 5.5LS + 800LOH from weapons, that will cost lot of $$.- max armor+resist you can stack - high LS+LoH (I got like 5.5%LS+800LoH), tried 3%LS+800LoH on ghom, very dangerous as hp fluctuate +-20k, if failed to dodge raka's attack, might gg.com - 50% dodge (I prefer, optional) since almost everything except the fart can be dodge perhaps we can get 800 LOH from amulet & ring hi yuhhaur, which manta you used to do MP10 uber? overwave or hard target? This post has been edited by dreaming: Nov 26 2012, 10:16 AM |
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Nov 26 2012, 02:57 PM
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#35
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124 posts Joined: Nov 2006 |
wow.. nice EF.
how much you want to sell it for? |
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Nov 26 2012, 03:16 PM
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#36
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Junior Member
124 posts Joined: Nov 2006 |
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Nov 27 2012, 03:11 PM
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#37
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Junior Member
124 posts Joined: Nov 2006 |
QUOTE(Bringitawn @ Nov 27 2012, 02:20 PM) Come to think of it, the sickle with stun is a pretty good combo. Anyone had any success with Lashing Tail? i never try that, but seem like it is a nice rune to use against ubers.And is anyone using Exploding Palm like me? I think the rune that gives 12% additional damage for 9 seconds is quite comparable to MoC: Overawe. i take a look on monks skill and found actually monk really have many skills to buff the damage for whole party: 1. crippling wave (breaking wave) - 10% for 3 sec [debuff target] 2. Manta of Conviction (Overwave) - 24%, 48% for 3 sec [debuff target] 3. Exploding Palm (The Flesh is Weak) - 12% for 9 sec [debuff target] 4. Breath of Heaven (Blazing wave) - 15% for 45 sec [buff only player] 5. Guiding Light - 16% for 15 sec [buff everyone within 12 yards when use Breath of Heaven] in total we can buff the damage for whole party up to 86% (#1, #2, #3, #5); and buff player itself 101% (#1 - #5)! all these numbers are not display from our sheet damage can check whether below skills still can improve? http://us.battle.net/d3/en/calculator/monk...;fUX!caYbca This post has been edited by dreaming: Nov 27 2012, 03:14 PM |
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Nov 27 2012, 03:56 PM
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#38
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124 posts Joined: Nov 2006 |
ok, understood the percentage shouldn't just add up like this.
let say we hit a white damage 1000, how the skills work on this number if the target is under below effect? 1. crippling wave (breaking wave) - 10% for 3 sec [debuff target] {Enemies hit by Crippling Wave take 10% additional damage from all attacks for 3 seconds} +100 dmg? 2. Manta of Conviction (Overwave) - 24%, 48% for 3 sec [debuff target] {Increases the strength of Mantra of Conviction so that enemies take 24% additional damage and 48% for the first 3 seconds} +480 dmg? 3. Exploding Palm (The Flesh is Weak) - 12% for 9 sec [debuff target] {Also causes the target to take 12% additional damage for 9 seconds} +120 dmg? 4. Breath of Heaven (Blazing wave) - 15% for 45 sec [buff only player] {Breath of Heaven increases the damage of your attacks by 15% for 45 seconds} +150 dmg? 5. Guiding Light - 16% for 15 sec [buff everyone within 12 yards when use Breath of Heaven] {Whenever you use a direct heal skill on another player you and the other player deal 16% more damage for 15 seconds} +160 dmg? i know the number might not accurate, but i think it is good for us to understand more on how it mean and how it work right? This post has been edited by dreaming: Nov 27 2012, 03:58 PM |
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Nov 28 2012, 10:07 AM
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#39
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124 posts Joined: Nov 2006 |
to the certain extend, i do agree with para.
i did a quick test on the early morning by using both MoC & exploding palm. i do have problem run out of spirits by spamming MoC & exploding palm where i can't keep spamming MoC for every 3 sec i think it is not so wise to use huge pool of spirit to mark a single target for extra 12% damage. i better reserve the spirits for MoC's AoE extra 24% damage every 3 sec. if you have no problem with spirit management for both MoC & Exploding Palm then it will be another story. wow moba, ur DH so OP? This post has been edited by dreaming: Nov 28 2012, 10:16 AM |
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Nov 28 2012, 10:57 AM
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#40
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124 posts Joined: Nov 2006 |
QUOTE(Quazacolt @ Nov 28 2012, 10:40 AM) [attachmentid=3177967]hi Quaz, does it mean that the "Adds 6% to Lightning Damage" make it as black? and, if it only have "+36% Damage" then it is just a normal weapon? |
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