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 (WTA) Underclocking, Asking for it

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TSXOXOGenN
post Oct 6 2012, 04:05 AM, updated 14y ago

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Anyone know how to underclock? can teach me?
saturn85
post Oct 6 2012, 05:27 AM

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QUOTE(XOXOGenN @ Oct 6 2012, 04:05 AM)
Anyone know how to underclock? can teach me?
*
what is your pc spec? unsure.gif
TSXOXOGenN
post Oct 6 2012, 07:12 AM

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QUOTE(saturn85 @ Oct 6 2012, 05:27 AM)
what is your pc spec?  unsure.gif
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AMD Phenom™ II X2 550 Processor 3.11 GHz
ATI HDMI Audio
Realtek High Definition Audio
ATI Radeon HD 4800 Series
4GB ram

Windows 7 Ultimate 64-bit (Pirated)


hope you can help cry.gif cry.gif
ktek
post Oct 6 2012, 12:31 PM

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well, u dont have to tell windoze version la.
pls tell mobo model number

what is ur main purpose of underclock first? and target clock speed?
win7 can be easily done by change power option.
go advanced, then maximum processor state put eg. 50% or less
saturn85
post Oct 6 2012, 03:55 PM

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QUOTE(XOXOGenN @ Oct 6 2012, 07:12 AM)
AMD Phenom™ II X2 550 Processor 3.11 GHz
ATI HDMI Audio
Realtek High Definition Audio
ATI Radeon HD 4800 Series
4GB ram

Windows 7 Ultimate 64-bit (Pirated)
hope you can help  cry.gif  cry.gif
*
i see. i think you can play with cpu multiplier. unsure.gif
TSXOXOGenN
post Oct 6 2012, 06:55 PM

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QUOTE(ktek @ Oct 6 2012, 12:31 PM)
well, u dont have to tell windoze version la.
pls tell mobo model number

what is ur main purpose of underclock first? and target clock speed?
win7 can be easily done by change power option.
go advanced, then maximum processor state put eg. 50% or less
*
Gigabyte770T

underclock for some games hehe. you know bout gunz?


Added on October 6, 2012, 6:55 pm
QUOTE(saturn85 @ Oct 6 2012, 03:55 PM)
i see. i think you can play with cpu multiplier. unsure.gif
*
i'll try it smile.gif thanks !

This post has been edited by XOXOGenN: Oct 6 2012, 06:55 PM
DotaGamer
post Oct 7 2012, 02:26 PM

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why play the game need underclock sweat.gif ..
limkopi
post Oct 7 2012, 05:00 PM

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what's the purpose of underclocking instead of overclocking?

o.O to save power?
TSXOXOGenN
post Oct 8 2012, 04:15 AM

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like counter strike game. ping high for different country, you have to lead shot. mean predict where they go and shoot the place depends on where they from and the ping high or low. after you underclock, you just shoot don't have to predict where they go because the system send slow so you hit them 100% hit.
goldfries
post Oct 8 2012, 04:55 AM

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hrm. as a multiplayer FPS game player with various computer through the ages - I have no idea how you co-relate processing speed to the ability to hit 100% due to ping or what not.
TSXOXOGenN
post Oct 8 2012, 05:08 AM

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QUOTE(goldfries @ Oct 8 2012, 04:55 AM)
hrm. as a multiplayer FPS game player with various computer through the ages - I have no idea how you co-relate processing speed to the ability to hit 100% due to ping or what not.
*
http://www.youtube.com/watch?v=gZHCoAgysGc

look at the example, if you underclocked, you can directly hit the person and he will be damaged.
goldfries
post Oct 8 2012, 10:45 AM

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what makes you think he underclocked?
TSXOXOGenN
post Oct 8 2012, 04:42 PM

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QUOTE(goldfries @ Oct 8 2012, 10:45 AM)
what makes you think he underclocked?
*
i mean that is not underclocked, if underclocked, we just shoot directly to the person without leading doh.gif
mobileapps
post Oct 8 2012, 09:27 PM

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QUOTE(XOXOGenN @ Oct 8 2012, 04:42 PM)
i mean that is not underclocked, if underclocked, we just shoot directly to the person without leading  doh.gif
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i use pentium 1ghz ok?

its grossly "underclock" and slow. so can hit 100% all the time, right?
prasys
post Oct 8 2012, 09:31 PM

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You aren't making sense

Yes games back in the good ol' DOS days/Windows 95 days , there were turbo button. At that upon of time , programmers wrote for machine specific or processor. They just get the processor timing and do rendering based on processor timing (like how long for it to do a fetch-decode-execute instruction) For instance this game would only work on 386 , it would take 1 clockcycle to say to do a shoot action or something , but if you run it on 486 or Pentium 1 , the same set of instruction takes 0.3 clockcycles , meaning things are being speed up.

So the game runs super fast . The Turbo button was there to "underclock" aka force the CPU to run things slower so that it would work with older applications , this way these applications would behave normally as they would on the processor it was written for.

Here is the sad news , you are not living in the late 80s and early 90s and PCs don't have Turbo Button


goldfries
post Oct 8 2012, 09:53 PM

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skill problem cannot be solved by underclocking. smile.gif
TSXOXOGenN
post Oct 9 2012, 02:09 AM

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QUOTE(goldfries @ Oct 8 2012, 09:53 PM)
skill problem cannot be solved by underclocking. smile.gif
*
sorry, i'm good enough in the game already. just trying new things smile.gif


Added on October 9, 2012, 2:10 am
QUOTE(prasys @ Oct 8 2012, 09:31 PM)
You aren't making sense

Yes games back in the good ol' DOS days/Windows 95 days , there were turbo button. At that upon of time , programmers wrote for machine specific or processor. They just get the processor timing and do rendering based on processor timing (like how long for it to do a fetch-decode-execute instruction) For instance this game would only work on 386 , it would take 1 clockcycle to say to do a shoot action or something , but if you run it on 486 or Pentium 1 , the same set of instruction takes 0.3 clockcycles , meaning things are being speed up.

So the game runs super fast . The Turbo button was there to "underclock" aka force the CPU to run things slower so that it would work with older applications , this way these applications would behave normally as they would on the processor it was written for.

Here is the sad news , you are not living in the late 80s and early 90s and PCs don't have Turbo Button
*
okay thanks for your info smile.gif

This post has been edited by XOXOGenN: Oct 9 2012, 02:10 AM

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