QUOTE(Robin Hood @ Sep 22 2012, 12:09 AM)
Just come, we learn as we play
Persatuan tikus mari mari mari, setiap hari jam 10 malam! Group
Persatuan tikus mari mari mari, setiap hari jam 10 malam! Group
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Sep 22 2012, 12:14 AM
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Senior Member
1,514 posts Joined: Jan 2011 |
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Sep 22 2012, 12:18 AM
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Junior Member
289 posts Joined: Nov 2010 From: sunny bikini yard |
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Sep 22 2012, 12:21 AM
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Senior Member
1,514 posts Joined: Jan 2011 |
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Sep 22 2012, 12:55 AM
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Senior Member
1,514 posts Joined: Jan 2011 |
Cheese byk sgt, sakit perut dah
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Sep 22 2012, 01:35 AM
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Junior Member
289 posts Joined: Nov 2010 From: sunny bikini yard |
cis. susah betul
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Sep 22 2012, 01:57 AM
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Senior Member
711 posts Joined: Jul 2011 From: Soulport |
ok lulz was had
tapi memang game yang mencabar kesabaran aku This post has been edited by Adamiquesce: Sep 22 2012, 01:46 PM |
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Sep 22 2012, 01:59 AM
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Senior Member
1,198 posts Joined: Nov 2008 From: ~~BacK FroM HelL~~ Status: R.I.P |
nk joinnnnn
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Sep 22 2012, 02:01 AM
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Junior Member
289 posts Joined: Nov 2010 From: sunny bikini yard |
me internet selow if not sure penuh keju in mah fridge
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Sep 22 2012, 01:40 PM
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Junior Member
341 posts Joined: Aug 2009 From: Land of Headhunter |
nah belajaaaaaaaa
I. Your purpose: The purpose of the game is simple : you have to pick up the cheese and bring it back to the hole where you and your fellow mice will be able to enjoy it II. How to play: Use the arrow keys or WASD to move your mouse, press Up or W to jump. ![]() III. Grounds: Wooden / Grass / Earth / Snow / Stone grounds – Wood ground is the basic ground of the game. Grass, earth, snow and stone grounds share similar properties with wood ground but have a different look; their purpose is to be decorative grounds. Chocolate ground – This ground has way more friction than wooden, grass, earth, snow and stone grounds. Mice can grip easily to this ground and climb it. (link) Sand ground – This ground has a little less friction than wooden, grass, earth, and stone grounds. It’s harder for mice to grip to this ground and climb it. Ice ground – This ground has way less friction than wooden, grass, earth, snow and stone grounds. Mice can’t grip to this ground and can’t climb it. Trampoline ground: Mice can bounce on this ground. Lava ground: If you touch lava, cancel your bounce with a jump in order to not fly too high. Otherwise, expect death. Water ground – Mice without cheese can float on the surface of this ground, while the poor mice with cheese on their back will sink like a stone ! Cloud ground – This ground is really special ! Mice can go through it but items can’t. (link) |
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Sep 22 2012, 01:40 PM
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Junior Member
341 posts Joined: Aug 2009 From: Land of Headhunter |
SHAMAN “You’re the shaman! Help your disciples to get the cheese!” The shaman is the mouse who guides all the other mice to the cheese and then to the hole thanks to several objects she can spawn via the menu ![]() They also can tie these objects thanks to a variety of anchors with different properties. This way, they can build safe structures on which you’ll be able to run. I. How to control the shaman: Click on one item from the list at the bottom right to select it. Click again at the place you want to put it and keep it pressed to summon the chosen item. Most of the items have to be summoned near the shaman. In that case, you’ll see a blue circle around your mouse: it shows you where you can spawn an item ![]() Use the scrolling wheel or the Z/Ctrl keys to rotate the object before spawning it; you can also use X or Shift to rotate it the other way. Don’t try to summon any item outside this circle, it’ll turn red and you won’t be able to summon it. ![]() ![]() |
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Sep 22 2012, 01:42 PM
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Junior Member
341 posts Joined: Aug 2009 From: Land of Headhunter |
II. Items :
Arrow: The arrow allows you to lead mice and shows them where to go. Spirit: The spirit is a little explosion that can be spawned anywhere on the map. It is mainly used to propel mice for short distance. Balloon: The balloon is an object that floats until it comes in contact with an other object. It can be tied to any other objects or mice thanks to the anchors and makes them fly too. Rune: When it’s spawned, the rune will cross the map along the same lines as the arrow until it comes in contact with an other object. In that case, it’ll push it. Runes can be tied to any other objects to push them in accordance with the shaman’s wishes. Little box / Big box: Mice can climb on them. Anvil: The anvil is a really heavy item, it’s mainly use to weigh the other items down to prevent them from moving. Because of its weight, it’s hard for mice to move it. Little plank / Large plank: Mice can climb on planks. Planks are mainly use to build bridges and several other structures to allow mice to obtain the cheese. Ball: A simple ball that bounces. Canon: Canons share the same properties with anvils, the only difference resides in its movement. Cannons are shot in the direction of their arrow and won’t stop until they come in contact with a blocked item. Shamans mainly use them to get rid of useless items or annoying mice. Conjuration: The conjuration is directly spawned without any waiting period and it’s composed of small blue blocks that you draw with your cursor. These blocks disappear after 10 seconds and mice can walk on it. The conjuration is available for only some few maps.Portals: Portals are two items that allow mice to teleport from one to the other one. Mice can go in or out either portal. |
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Sep 22 2012, 01:42 PM
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Junior Member
341 posts Joined: Aug 2009 From: Land of Headhunter |
III. Anchors Anchors allow shaman to tie several spawned objects. The only way to create one of these anchors is to push C, V, B, N or J keys after selecting an item and before summoning it. If you push these keys several times, you’ll also be able to choose the anchor’s position on the item ! There are 4 different types of anchors and each of them has its own specific use : C – Yellow Anchor – This anchor needs to be attached to another item and make this item unable to rotate. It’s mainly used to build bridges and several buildings. B – Red Anchor – This anchor can be directly attached to the map or to any other item, but it can only be selected with a plank. Items are limited to a single red anchor and can’t be attached to any item that has a red anchor. Its main function is to rotate, and that’s not all! Red anchors have an other nice function: they can be placed on a dynamic item in order to prevent them to move! V – Blue Anchor – This anchor needs to be attached to another item. It hinges the item. N and J – Blue Motorized Anchors – These anchors are to be attached to another item. They share the same properties with the blue anchor but the difference resides in the fact they can rotate automatically thanks to their motor. IV. Ghost items A ghost item is easily recognizable thanks to its transparency and its blue shade. These items work like the cloud ground: mice can go through them but items can’t. Each item can become a ghost item (except spirit, portals and conjuration). To ghost an item, press the spacebar after selecting it from the menu. ![]() |
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Sep 22 2012, 01:53 PM
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Senior Member
711 posts Joined: Jul 2011 From: Soulport |
nak main tikus lagi ke dean
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Sep 22 2012, 03:36 PM
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Junior Member
194 posts Joined: Nov 2010 |
untunglah dapat main ngan neelofap
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Sep 23 2012, 03:11 PM
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Junior Member
341 posts Joined: Aug 2009 From: Land of Headhunter |
bosan di petang ahad
jom main sebentar siapa ada? |
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Sep 23 2012, 03:16 PM
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Senior Member
1,061 posts Joined: May 2009 |
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Sep 23 2012, 03:19 PM
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Junior Member
341 posts Joined: Aug 2009 From: Land of Headhunter |
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Sep 23 2012, 03:20 PM
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Senior Member
1,061 posts Joined: May 2009 |
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Sep 23 2012, 03:22 PM
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Junior Member
341 posts Joined: Aug 2009 From: Land of Headhunter |
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Sep 23 2012, 03:25 PM
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Senior Member
1,061 posts Joined: May 2009 |
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