wowowowow NICE!! WW barb should be happy... no nerf
This post has been edited by cowithgun: Aug 16 2012, 12:55 AM
[1.0.4] Barb Preview
[1.0.4] Barb Preview
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Aug 16 2012, 12:51 AM
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Senior Member
2,248 posts Joined: Sep 2010 |
wowowowow NICE!! WW barb should be happy... no nerf
This post has been edited by cowithgun: Aug 16 2012, 12:55 AM |
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Aug 16 2012, 03:04 PM
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QUOTE(stevie @ Aug 16 2012, 12:50 PM) a very very interesting note about rend. If Blood Lust == Life steal, then, the Inferno nerf for LS is 20% (not 25%). And Life Steal has NO coefficient, that's mean pure HP coming to your way. "And to provide another example, here’s what we’re doing with Rend: Weapon damage increased from 210% over 3 seconds to 700% over 5 seconds" let's just consider 50k dps with 1.7 attacks/sec. which will give 29.4k average dmg/hit For Rend+Blood Lust 29.4k (35.3k Frenzy+Maniac) * 700%*9%*25%(inferno LL nerf) will give 4.6k (5.5k) heal per unit hit Not sure what's the coefficient(if any) for multiple units hit. A very very good replacement for revenge + provocation for high dmg/low hp barbs. Crazy life % heal If you are running low dps high hp, revenge should still be the de-facto choice. Not sure if i'm applying flawed logic here or not lol Added on August 16, 2012, 12:52 pmrend wasn't viable previously because at 210% weapons dmg, it's only 1.4k (1.6k) heal per mob hit lol quite excited to try it out. mmmmm barb will be harder to kill now |
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