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 :::ART ATTACK V4:::

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drpsyko
post Jun 30 2015, 06:50 PM

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QUOTE(johnjonny @ Jun 30 2015, 05:01 PM)
nope .
lazy to color.
sory
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I haz a sad. sad.gif
drpsyko
post Jul 9 2015, 05:03 AM

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Draw It again from last year's. Not much improvements though.
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drpsyko
post Aug 25 2015, 10:52 PM

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QUOTE(missingNo @ Aug 22 2015, 10:28 PM)
Really wish I could invest more time drawing personal stuff...orz.

» Click to show Spoiler - click again to hide... «

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KanColle, very well done~ thumbup.gif

Meanwhile me stuck at drawing steel parts. sad.gif

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drpsyko
post Oct 9 2015, 10:44 AM

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First sculpture I've made using Zbrush. Kinda hard for me since first time modelling organic subject. Getting used to brushes and dynamesh, polymesh. Didn't try polypaint and fibermesh parameters yet. In any case, I wanna ask sifu here if its better to use fibermesh to create hair, or just import the spline data to maya and remade it there? I dont know the workflow for better hair other than sculpting with alpha. sad.gif

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drpsyko
post Oct 15 2015, 05:19 AM

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QUOTE(seba @ Oct 13 2015, 10:02 PM)
Pretty cool, is 3D modelling harder than doing full illustration? I wanna try
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I'm potato just started 3 days ago lol. Lots of head scratching at first, cuz most of tutorials workflow zbrush to maya. So I'm kinda stuck with zbrush for now.

QUOTE(WongCobain @ Oct 14 2015, 11:06 AM)
nice work mang
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Thanks. notworthy.gif


Sculpting update - added skin texture via polypaint and refined fibermesh with multiple polygroup. Learned how to control lighting in general, HDRI in progress. Still don't know to fine tune output, so screencap for now is enough. tongue.gif

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drpsyko
post Oct 15 2015, 03:38 PM

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QUOTE(WongCobain @ Oct 15 2015, 09:01 AM)
awesome! but i think the hair looks thin
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Yeah, I think so too. The problem with polymesh is that it is not the same with hair system in maya. here hair strands can be made/edit whenever you want on the curves. But polymesh is one time setup before the whole grooming thing...well, planning to redo it anyway. sweat.gif


p/s: some ppl recommend inflate hair, but then the hair will lose its softness doh.gif
drpsyko
post Oct 16 2015, 02:02 AM

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QUOTE(WongCobain @ Oct 15 2015, 03:42 PM)
oh i didnt know that happens. okay2. anyway, keep up the good work  thumbup.gif
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Thanks again~ notworthy.gif

This time remade hair, fiddling around with fiber material, but still wont look as good without soften shader. sad.gif
Planning to use maya or using blender with hairnet plugin. Former option is better with lots of tutorials, but have to learn another software....again. cry.gif

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drpsyko
post Oct 25 2015, 09:10 AM

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QUOTE(leftycall9 @ Oct 24 2015, 07:56 PM)
[/spoiler]

hi I have one question,
does Hairnet plug in works in Blender version 2.66 only? I have some other program that needed 2.70 so it's little bit inconvenient to switch to older version again.

great work btw smile.gif
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Thanks, but I have to pause my work in 3D, as there are many works to do lately. So I didn't get to play around with hairnet. Sorry sad.gif
drpsyko
post Dec 3 2015, 02:34 AM

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FB Banner Artwork for Norse Technology tongue.gif

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drpsyko
post Dec 9 2015, 06:54 PM

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QUOTE(TruthHurts @ Dec 9 2015, 04:59 AM)
I come as i am the TruthHurts !! Give you info and bail out just to share you to go to the next level !!

http://www.dailymail.co.uk/sciencetech/art...rnet-storm.html

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Thanks, but I saw this long time ago, I just wanna know how to make such good fiber mesh like they did. Else I go do minifig or custom nendoroid for now. sad.gif
drpsyko
post Dec 19 2015, 06:05 PM

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Gems from CF15, though can be bought from Kino, I was hoping that Fei Giap-sensei would be there. But sadly he didn't make it. sad.gif

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drpsyko
post Jan 26 2016, 01:56 AM

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Wondering if this style if matching the anime style, just a lil bit of realism.
Work in progress - Yurizaki Mira

» Click to show Spoiler - click again to hide... «


This post has been edited by drpsyko: Jan 26 2016, 01:56 AM
drpsyko
post Jan 26 2016, 10:34 AM

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QUOTE(seba @ Jan 26 2016, 03:09 AM)
Hmm, thats still anime style, anime art in general have their anatomy 80% close to human body and cartoon face, so have to say thats not the kind of realism I see, good job on the shading so far.
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Ooh I see. Thanks for reaffirm this nod.gif
Will continue with this style, and now learning color temperature.
drpsyko
post Feb 4 2016, 10:11 PM

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Commission wip

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drpsyko
post Feb 6 2016, 06:04 AM

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QUOTE(Agito666 @ Feb 5 2016, 08:41 AM)
zettai ryouki saiko
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QUOTE(Lada Sarawak @ Feb 5 2016, 11:47 PM)
old drawing
» Click to show Spoiler - click again to hide... «

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Kemonomimi banzai~~

QUOTE(seba @ Feb 6 2016, 01:30 AM)
A thread about posting art, u can guess how it will be going, I mean not everybody would post here alot.

On the other hand, I guess its all because there's not much interaction going here, although there are few regulars here, we dont really chat... everybody post their art, and thats it, nothing else really happen :/

Altho I did try to actively give feedbacks then, but it seems nobody tries to reciprocate, ultimately making this thread stale and passive, thats why I stopped, and few others did the same.
Great, but it lacks a little body, why not try to put lines into it
Nice, Ive seen u in /k never knew u could draw, nice lines
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You mean highlights the outline of the clothing and the skin? hmm.gif

This post has been edited by drpsyko: Feb 6 2016, 08:00 AM
drpsyko
post Feb 15 2016, 10:11 AM

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Selfie wub.gif

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This post has been edited by drpsyko: Feb 15 2016, 10:14 AM
drpsyko
post Feb 15 2016, 08:49 PM

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QUOTE(XPAWNED01 @ Feb 15 2016, 06:51 PM)
My crappy animusyen

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blink.gif



notworthy.gif notworthy.gif notworthy.gif
drpsyko
post Mar 12 2016, 10:01 AM

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Submission for Miku Art Contest by DrawCrowd.
http://drawcrowd.com/projects/mzyznjgwltmtms01nq

鬼ミク
「Demon Miku」

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This post has been edited by drpsyko: Mar 12 2016, 09:08 PM
drpsyko
post Mar 15 2016, 04:06 PM

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QUOTE(seba @ Mar 15 2016, 09:15 AM)
Pretty cool, but ultimately what makes Miku a Miku is her color scheme.

I see u have put some outlines as well, thats nice, and there's no substantial anatomy flaw here as well, u have improved alot
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Thanks for the feedback seba-sensei, I really really appreciate it.
As for the color scheme, you're spot on. Its hard to convince its Miku unless stated. Probably better if green > yellow > red than direct red > white.


Also started to do background arts for VN as commission. Any tips on painting from 3D render? I dunno how to make it looks less realistic.
Current progress:

Attached Image

This post has been edited by drpsyko: Mar 16 2016, 06:55 AM
drpsyko
post Apr 7 2016, 11:18 PM

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QUOTE(multizero @ Apr 5 2016, 11:11 PM)
Cool...
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Thanks~

Just drew this gender bend Noctis
Loli warlock better laugh.gif

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This post has been edited by drpsyko: Apr 9 2016, 11:34 AM

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