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 Breaking news, Patch 1.04 Pre-Preview

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TScowithgun
post Aug 9 2012, 01:03 PM, updated 14y ago

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Info about patch 1.04 coming soon:

System Changes, by Wyatt Cheng
Senior Technical Game Designer Wyatt Cheng is preparing a high-level summary of some of the system changes planned for 1.0.4.

Legendary Item Improvements, by Andrew Chambers
Senior Game Designer Andrew Chambers is working on a blog detailing all the ways we’re making Legendary items stand out.

Magic Find Update, by Jay Wilson
Following up on earlier discussions, Game Director Jay Wilson will be providing an update on how Magic Find is evolving in patch 1.0.4.

Class Changes, by Wyatt Cheng
Wyatt will also be providing a preview of the changes we’ll be making for each class in 1.0.4 (and the philosophy behind those changes).

Patch Notes, by Lylirra
Of course, this is all building up to the actual patch 1.0.4 release, and we’ll be releasing the full patch notes shortly before the update goes live.


http://us.battle.net/d3/en/forum/topic/6294649845

I thought class changes (balancing?) will only be done in patch 1.1?

First 1.04 Patch preview is up: https://us.battle.net/d3/en/blog/6923456/10...eview-8_10_2012

Legendary buff: http://us.battle.net/d3/en/blog/6923457/10...ments-8_14_2012
Discussion: https://forum.lowyat.net/topic/2470650

Barbarian changes: http://us.battle.net/d3/en/blog/6923460/Pa...arian-8_15_2012
Discussion: https://forum.lowyat.net/topic/2471687

Wizard changes: http://us.battle.net/d3/en/blog/6939564/
Discussion: https://forum.lowyat.net/topic/2346835/+1900

Many more will come!

Target date: End of August!

This post has been edited by cowithgun: Aug 16 2012, 03:05 PM
Renekton
post Aug 9 2012, 01:09 PM

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Hopefully they found a system to ban all the guys who botted dry.gif
ALeUNe
post Aug 9 2012, 01:10 PM

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InB4 Bashiok is bashed for releasing a beta-game.
hvaly
post Aug 9 2012, 01:10 PM

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still no detail .... time for us to buy all ilvl62/63 legenday which was at 150k ?
WindDragon
post Aug 9 2012, 01:18 PM

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QUOTE(hvaly @ Aug 9 2012, 01:10 PM)
still no detail .... time for us to buy all ilvl62/63 legenday which was at 150k ?
*
The idea here is that they want you to keep playing. They will not buff the current legendary items in the game, but will buff Legendary items that drop AFTER the patch.
moodswingfella
post Aug 9 2012, 01:22 PM

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QUOTE(Renekton @ Aug 9 2012, 01:09 PM)
Hopefully they found a system to ban all the guys who botted dry.gif
*
they wont ban all botters as it is part of ther RMAH income.

They knew who botting and who doesnt, it is entirely up to them if wanna ban or not.
Renekton
post Aug 9 2012, 01:25 PM

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QUOTE(moodswingfella @ Aug 9 2012, 01:22 PM)
they wont ban all botters as it is part of ther RMAH income.

They knew who botting and who doesnt, it is entirely up to them if wanna ban or not.
*
thats not true at all

blizzard makes games to last 10 years, if the game dies from those sohai botters, there won't be rmah income
The Amateur Working Bee
post Aug 9 2012, 01:30 PM

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pre ordered a new game, D3 is my 2nd priority now due to the fact of how they are REALLY handling fixes and shit. a little too late blizzy. sry
moodswingfella
post Aug 9 2012, 01:32 PM

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QUOTE(Renekton @ Aug 9 2012, 01:25 PM)
thats not true at all

blizzard makes games to last 10 years, if the game dies from those sohai botters, there won't be rmah income
*
u try go subscribe from 1 of any bot site.
lurk into their forum.
talk to ppl in there.
then u know.
TScowithgun
post Aug 9 2012, 01:32 PM

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I am excited to find out about Class Changes... as of now, the build diversity is not right. Every class/build end up needing the same type of gears:

+ Resist all
+ Vitality
+ Attack Speed
+ Crit Chance
+ Crit Damage
+ Life on Hit

This makes all those gear super expensive in AH. doh.gif

This post has been edited by cowithgun: Aug 9 2012, 01:33 PM
ALeUNe
post Aug 9 2012, 01:33 PM

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QUOTE(Renekton @ Aug 9 2012, 01:25 PM)
thats not true at all

blizzard makes games to last 10 years, if the game dies from those sohai botters, there won't be rmah income
*
You are wrong, I guess.
Last I checked, it is the botters call other people sohai. True story.
The Amateur Working Bee
post Aug 9 2012, 01:34 PM

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QUOTE(Renekton @ Aug 9 2012, 01:25 PM)
thats not true at all

blizzard makes games to last 10 years, if the game dies from those sohai botters, there won't be rmah income
*
cough* 1 mth old report on game breaking barb furious charge bug, only got fixed when shit hits the fan, yeah sounds like the "care" lol

and about botters, they hardly care tbh, if they rly do care, there will be better implementations on curbing bots other than implementing shit "ninja fixes" that pulls the entire community into a bloody super grindfest
yuhhaur
post Aug 9 2012, 01:38 PM

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QUOTE(The Amateur Working Bee @ Aug 9 2012, 01:30 PM)
pre ordered a new game, D3 is my 2nd priority now due to the fact of how they are REALLY handling fixes and shit. a little too late blizzy. sry
*
August 26? brows.gif
TScowithgun
post Aug 9 2012, 01:39 PM

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QUOTE(WindDragon @ Aug 9 2012, 01:18 PM)
The idea here is that they want you to keep playing. They will not buff the current legendary items in the game, but will buff Legendary items that drop AFTER the patch.
*
I think the idea is to buy cheap legendary, salvage, craft after the patch...
moodswingfella
post Aug 9 2012, 01:40 PM

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blizzard make this game to last for 10 bloody years??

i fuken lol to this.
The Amateur Working Bee
post Aug 9 2012, 01:41 PM

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Oh btw, remember pre 1.0.3 patch where everything sounded so good? xD

yeah, ill have no expectations this time so i wont be angry or feel cheated later on when the real patch is up, hope i wont see any hate threads mushrooming here either, dont say i didnt warn u all haha

the Armoury is srsly unexpected, of all the shit they feed players, they feed us all that shit
siu_ling
post Aug 9 2012, 01:50 PM

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QUOTE(The Amateur Working Bee @ Aug 9 2012, 01:41 PM)
Oh btw, remember pre 1.0.3 patch where everything sounded so good? xD

yeah, ill have no expectations this time so i wont be angry or feel cheated later on when the real patch is up, hope i wont see any hate threads mushrooming here either, dont say i didnt warn u all haha

the Armoury is srsly unexpected, of all the shit they feed players, they feed us all that shit
*
lol . Blizzard fanboy , nick name blizzard white knight who dying/blindly to protect D3 finally start rant lol .

nah D3 is still the best games 2012 tongue.gif
TScowithgun
post Aug 9 2012, 01:53 PM

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QUOTE(The Amateur Working Bee @ Aug 9 2012, 01:41 PM)
Oh btw, remember pre 1.0.3 patch where everything sounded so good? xD

yeah, ill have no expectations this time so i wont be angry or feel cheated later on when the real patch is up, hope i wont see any hate threads mushrooming here either, dont say i didnt warn u all haha

the Armoury is srsly unexpected, of all the shit they feed players, they feed us all that shit
*
At least people using AHK for Magic Find swap will be the first to create hate threads... LOL balancing = nerf some, buff some... dangerous water here... that's is why i m keeping my gold for now, let's wait and see... i hope they buff some attrib which has been overlook; dodge, life steal, aoe skill, etc...

About the Armoury, blue post saying that it was spear-head by Web and Mobile team, was not using any manpower from D3 team.

Anyway, no expectation is good. laugh.gif
gladfly
post Aug 9 2012, 01:55 PM

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QUOTE(hvaly @ Aug 9 2012, 01:10 PM)
still no detail .... time for us to buy all ilvl62/63 legenday which was at 150k ?
*
Got ilevel 63 lagendary meh..I thought max capped at ilevel62 nia...smile.gif
The Amateur Working Bee
post Aug 9 2012, 01:59 PM

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QUOTE(siu_ling @ Aug 9 2012, 01:50 PM)
lol . Blizzard fanboy , nick name blizzard white knight  who dying/blindly to protect D3 finally start rant lol .

nah D3 is still the best games 2012 tongue.gif
*
eh? no need to hate so much kiddo, im still a blizzard fanboy, not sure how white knight came to you thou, i didnt know giving honest and matured views about a game is "defending" the game, dont expect you kids to understand that fact either.

regardless, what im pointing out isint a rant, rather a warning only, dont say i didnt give u guys a heads up what to "expect".

Generally im still waiting for SC2: HoTS


Added on August 9, 2012, 2:03 pm
QUOTE(cowithgun @ Aug 9 2012, 01:53 PM)
At least people using AHK for Magic Find swap will be the first to create hate threads... LOL balancing = nerf some, buff some... dangerous water here... that's is why i m keeping my gold for now, let's wait and see... i hope they buff some attrib which has been overlook; dodge, life steal, aoe skill, etc...

About the Armoury, blue post saying that it was spear-head by Web and Mobile team, was not using any manpower from D3 team.

Anyway, no expectation is good.  laugh.gif
*
its hard to pinpoint what exactly they meant by that since what they do usually isint what it rly means lmao. regardless of what the "balance" is, its kinda too late imo, in general the econ is f***ed since botters are rampant to a certain extent that the market is flooded with tons of gold. best bet for me is sticking with HC mode and enjoy coop with friends there, thats bout it.

This post has been edited by The Amateur Working Bee: Aug 9 2012, 02:03 PM
Renekton
post Aug 9 2012, 02:05 PM

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QUOTE(moodswingfella @ Aug 9 2012, 01:32 PM)
u try go subscribe from 1 of any bot site.
lurk into their forum.
talk to ppl in there.
then u know.
*
they are all botters, it's a circlejerk, of course they agree with themselves to justify their own illegal actions

QUOTE(ALeUNe @ Aug 9 2012, 01:33 PM)
You are wrong, I guess.
Last I checked, it is the botters call other people sohai. True story.
*
that's very true... botters untung while regular players suffer, I'm the sohai one
moodswingfella
post Aug 9 2012, 02:12 PM

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QUOTE(The Amateur Working Bee @ Aug 9 2012, 01:59 PM)
eh? no need to hate so much kiddo, im still a blizzard fanboy, not sure how white knight came to you thou, i didnt know giving honest and matured views about a game is "defending" the game, dont expect you kids to understand that fact either.

regardless, what im pointing out isint a rant, rather a warning only, dont say i didnt give u guys a heads up what to "expect".

Generally im still waiting for SC2: HoTS


Added on August 9, 2012, 2:03 pm
its hard to pinpoint what exactly they meant by that since what they do usually isint what it rly means lmao. regardless of what the "balance" is, its kinda too late imo, in general the econ is f***ed since botters are rampant to a certain extent that the market is flooded with tons of gold. best bet for me is sticking with HC mode and enjoy coop with friends there, thats bout it.
*
have u tried SC2 arcade mode recently? look gooding yo.
The Amateur Working Bee
post Aug 9 2012, 02:13 PM

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QUOTE(moodswingfella @ Aug 9 2012, 02:12 PM)
have u tried SC2 arcade mode recently? look gooding yo.
*
havent lol, didnt log in SC2 for ages already, what is it about anyways? i heard its like a custom game section or somethin
moodswingfella
post Aug 9 2012, 02:29 PM

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QUOTE(The Amateur Working Bee @ Aug 9 2012, 02:13 PM)
havent lol, didnt log in SC2 for ages already, what is it about anyways? i heard its like a custom game section or somethin
*
i oso x pernah try lagi. u later update ur sc2 liao. got new big patch.

later we can stimpack and kill some insect brows.gif
The Amateur Working Bee
post Aug 9 2012, 02:30 PM

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QUOTE(moodswingfella @ Aug 9 2012, 02:29 PM)
i oso x pernah try lagi. u later update ur sc2 liao. got new big patch.

later we can stimpack and kill some insect  brows.gif
*
rofl! tonite?
Kissan
post Aug 9 2012, 02:49 PM

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QUOTE
Magic Find Update, by Jay Wilson


OH NOOO !!! Will he "double it" ? cry.gif
moodswingfella
post Aug 9 2012, 02:59 PM

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QUOTE(The Amateur Working Bee @ Aug 9 2012, 02:30 PM)
rofl! tonite?
*
yea y not wink.gif
Quazacolt
post Aug 9 2012, 03:53 PM

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QUOTE(The Amateur Working Bee @ Aug 9 2012, 01:59 PM)
eh? no need to hate so much kiddo, im still a blizzard fanboy, not sure how white knight came to you thou, i didnt know giving honest and matured views about a game is "defending" the game, dont expect you kids to understand that fact either.

regardless, what im pointing out isint a rant, rather a warning only, dont say i didnt give u guys a heads up what to "expect".

Generally im still waiting for SC2: HoTS


Added on August 9, 2012, 2:03 pm
its hard to pinpoint what exactly they meant by that since what they do usually isint what it rly means lmao. regardless of what the "balance" is, its kinda too late imo, in general the econ is f***ed since botters are rampant to a certain extent that the market is flooded with tons of gold. best bet for me is sticking with HC mode and enjoy coop with friends there, thats bout it.
*
here's what i like about fanbois. when the mere "word" itself even clouds all of their sense and logic, this is when lulz happen (refer to the steam thread)

hell, i'm quite a self proclaimed blizz fanboy myself. (probably still am an actual blizz fanboy, i preordered Mist of pandaria collector's. my WoW subscription is expired since WOTLK lol)

but when said "fanboys" (eg: you/me) are attacking (keyword here, that is a direct opposite to defending) the very games they are fanboy of, and then get accused of being fanboys/white knights, it's just... lol. lol is all i can describe those people literally. because even if i write a 10 page essay to describe them, i don't even think that is enough.
Zelda85
post Aug 9 2012, 04:26 PM

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let me check back my SC2 account and play with you guys o.0
mothangel
post Aug 9 2012, 04:31 PM

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Just dont nerf crit like ias sad.gif
TScowithgun
post Aug 9 2012, 05:21 PM

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Crit nerf not likely, but Cyclone is a little too good at the moment... so...
jedi_dc
post Aug 9 2012, 05:29 PM

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oh my , finally some good news! but when will this patch roll out? hmm.gif

i'm so excited now tongue.gif . my spirit of diablo already died down after multiple farm runs with nothing but crap sad.gif
mothangel
post Aug 9 2012, 05:29 PM

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QUOTE(cowithgun @ Aug 9 2012, 05:21 PM)
Crit nerf not likely, but Cyclone is a little too good at the moment... so...
*
WW build barb brace yourself nerf is coming biggrin.gif
Good thing I don't play ww
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post Aug 9 2012, 09:26 PM

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Legendary Item Improvements, by Andrew Chambers
Senior Game Designer Andrew Chambers is working on a blog detailing all the ways we’re making Legendary items stand out.

does this apply to already identified legends if buffed?
cant wait for updates already bored with this game..
doomx
post Aug 9 2012, 09:33 PM

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QUOTE(FlyingSHeep @ Aug 9 2012, 09:26 PM)
Legendary Item Improvements, by Andrew Chambers
Senior Game Designer Andrew Chambers is working on a blog detailing all the ways we’re making Legendary items stand out.

does this apply to already identified legends if buffed?
cant wait for updates already bored with this game..
*
Nope. It have been stated only new legendaries that u get after the patch.
FlyingSHeep
post Aug 9 2012, 10:48 PM

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QUOTE(doomx @ Aug 9 2012, 09:33 PM)
Nope. It have been stated only new legendaries that u get after the patch.
*
doh.gif should save my legends then unid when patch
lepo
post Aug 9 2012, 10:51 PM

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NVM, the old one can use to farm the new one..

price also can get cheaper for old one..

Balaclava
post Aug 9 2012, 11:32 PM

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tbh the only real reason i get legendaries is just for the cosmetic purposes.
Quazacolt
post Aug 9 2012, 11:41 PM

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QUOTE(FlyingSHeep @ Aug 9 2012, 10:48 PM)
doh.gif  should save my legends then unid when patch
*
your item is already determined REGARDLESS of ID'ing it. so... no, no difference.


Added on August 9, 2012, 11:42 pm
QUOTE(Balaclava @ Aug 9 2012, 11:32 PM)
tbh the only real reason i get legendaries is just for the cosmetic purposes.
*
i like to run 19% faster with decent stats while doing it. (yes it feels good to outrun mobs/all your friends)

i finally found the weakness in that: your clone in diablo phase 2 runs the same speed as you doh.gif doh.gif doh.gif doh.gif

This post has been edited by Quazacolt: Aug 9 2012, 11:42 PM
moodswingfella
post Aug 10 2012, 01:03 AM

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QUOTE(Zelda85 @ Aug 9 2012, 04:26 PM)
let me check back my SC2 account and play with you guys o.0
*
i forgot my sc2 id. lol

add me up if u play sc2 : godspeedx@rocketmail.com
doomx
post Aug 10 2012, 02:54 AM

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QUOTE(FlyingSHeep @ Aug 9 2012, 10:48 PM)
doh.gif  should save my legends then unid when patch
*
makes no diff. once the legendary drop the stats already roll. Id later will ensure that u get those stats before patch. lol

This post has been edited by doomx: Aug 10 2012, 02:54 AM
Zelda85
post Aug 10 2012, 12:36 PM

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QUOTE(moodswingfella @ Aug 10 2012, 01:03 AM)
i forgot my sc2 id. lol

add me up if u play sc2 : godspeedx@rocketmail.com
*
Let em go back check what is my account first biggrin.gif.
I just update the new patch 1 Gig ++ yesterday night .
Gonna try what new thign have blush.gif
The Amateur Working Bee
post Aug 10 2012, 01:13 PM

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QUOTE(Zelda85 @ Aug 10 2012, 12:36 PM)
Let em go back check what is my account first biggrin.gif.
I just update the new patch 1 Gig ++ yesterday night .
Gonna try what new thign have  blush.gif
*
i finished update last nite, new UI and arcade mode, custom map players will love this new addition
doomx
post Aug 10 2012, 02:35 PM

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So this patch 2013 keluar?
faizdtk
post Aug 10 2012, 11:28 PM

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1.0.4 Systems Preview
mothangel
post Aug 10 2012, 11:57 PM

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QUOTE(faizdtk @ Aug 10 2012, 11:28 PM)
Looks like act 3 will be alot easier.
OnGx2
post Aug 11 2012, 12:00 AM

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just read the preview and oh yeah, hopefully they didnt forget to buff my witch doctor
character build will be much more flexible with the 2 hander buff
HiT-AbLe
post Aug 11 2012, 12:09 AM

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Just as planned.jpg, nerf inferno difficulty so everyone can farm act 3. Eventually D3 will become a noob friendly game, no more challenge, for those who're capable to farm act 3 now will soon be like walked in the park. Blizz plz don't force me to play GW2.

This post has been edited by HiT-AbLe: Aug 11 2012, 12:20 AM
SUStlts
post Aug 11 2012, 12:16 AM

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not bad .jpeg
hope this tuesday start the patch

This post has been edited by tlts: Aug 11 2012, 12:16 AM
-JusJasMiNe-
post Aug 11 2012, 12:22 AM

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QUOTE(tlts @ Aug 11 2012, 12:16 AM)
not bad .jpeg
hope this tuesday start the patch
*
nope ... they said '' not too distant future ''
and the preview they said
Stay tuned as Senior Game Designer Andrew Chambers gives the rundown in the next week or two

so for the patch ? 1 month tongue.gif tongue.gif tongue.gif tongue.gif


This post has been edited by -JusJasMiNe-: Aug 11 2012, 12:25 AM
Becabal
post Aug 11 2012, 12:35 AM

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Hmm seems like nice
lksing78
post Aug 11 2012, 12:39 AM

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QUOTE(Becabal @ Aug 11 2012, 12:35 AM)
Hmm seems like nice
*
thats what i think when they release 1.0.3 laugh.gif

OnGx2
post Aug 11 2012, 12:54 AM

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game have been temporary resurrected and alive
sales going on a little bit after this patch note biggrin.gif
ralyon
post Aug 11 2012, 12:55 AM

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zzz.. have to wait until at least end of this month

This post has been edited by ralyon: Aug 11 2012, 12:56 AM
Quazacolt
post Aug 11 2012, 12:56 AM

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id rather they post a news of at least a few million people banned (hey, if f***ers wanna play their d3, buy a new one! get more sales!)

anyways:
*P.S. We’re getting rid of the Invulnerable Minions monster affix. <--- HAHAHAHHAHA
TScowithgun
post Aug 11 2012, 01:54 AM

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Looking at the preview, I know those developers must have gone thru hell trying to 'fix' this game. Many changes are made and revert after seeing how it perform in-game and by listening to feedback. sweat.gif

Keep it up guys! 4 months, patch 1.04... your guys almost as fast as ATI driver which updated every month (except 12.7, which miss the date). blush.gif it's not really a fair comparison since each D3 patch bring so much changes...

Personally, I am looking forward for the buff in 2-hand weapons, they are _damn_ cheap in AH now... rolleyes.gif I brought a 1.2k DPS staff with great stats for just 50k gold...

My guess is the security team is busy with the hacking incident lately, but once they are back, massive ban for botter will be good news for everyone.

PS: i had not much problem with invulnerable minions / shielding, my build allow me to do burst damage on the boss...

» Click to show Spoiler - click again to hide... «


This post has been edited by cowithgun: Aug 11 2012, 01:57 AM
finkl1
post Aug 13 2012, 02:45 PM

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for those hardcore gamers complaining that it'll be too easy?...go play hardcore, and leave softcore gamers to play and finish their inferno levels.



Davidtcf
post Aug 13 2012, 02:53 PM

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End of August la the patch.. this month itself:

http://us.battle.net/d3/en/blog/6923456/

QUOTE
1.0.4 Systems Preview
    
Well, we're getting closer to 1.0.4, and while it's still a few weeks away we're going to start hitting you fast and furious with blogs aimed at explaining the upcoming changes. To kick things off, I wanted to provide an overview of some of the larger systems changes and game improvements.



Let's get started!



So Happy Together



While many people are playing co-op, it’s still a minority of games. Ideally we would like players who want to play solo to be able to solo, and players who want to play co-op to play co-op. At the moment though playing solo is the clear choice, even for those who would prefer co-op with some of their friends.



The change we made back in 1.0.3 to remove the bonus monster damage per additional player was a great start, but we can clearly go a bit further. The first change we’re making in 1.0.4 for co-op is to remove averaging in multiplayer games of Magic Find and Gold Find. You’ll benefit from your full Magic Find stat, independent of other players in the game. We originally added Magic Find averaging so optimal play did not involve people stacking what we call “adventure stats” to the detriment of their party. While this may re-emerge as a problem, we think the current solution feels like too much of a penalty, and is doing more harm than good.



Along the same lines as the change in 1.0.3, we’re going to be lowering the health multiplier for monsters per additional player in co-op games. It’s going to be a flat 75% in 1.0.4 for all difficulty levels, as opposed to the scaling 75/85/95/110% it is now. This makes enemies far more manageable in co-op games, and rewards a co-ordinated group with a higher farming efficiency than playing alone.



Shrinking the Gap
We know there are a lot of you out there that are really frustrated by the difficulty of some of the champion and rare packs, so in 1.0.4 we’re going to shrink the gap between normal monsters and Elite packs (Champions and Rares). The design intent of Champion and Rare packs is to provide a spike of challenge, but in general we feel like the gap is too big. Normal monsters die quickly and are usually just fodder, and Champions and Rares can feel like a brick wall.  In general we’re looking to bring normal enemies up a smidge, and Champions and Rares down.



So, in 1.0.4 we’re increasing the health of normal monsters by approximately 5%-10% in Inferno, but also increasing the likelihood they drop magic or rare items by a factor of four. We’re correspondingly lowering the health of Champions and Rares by 10-25% and editing specific affixes to shrink the difficulty gap. We’re still working on those numbers, but that’s approximately what we’re shooting for.



To further reduce the gap between normal and Elite monsters, we’re adjusting some of the more frustrating monster affixes, such as Fire Chains and Shielding.* Of course there are some normal monsters that are massive spikes in difficulty too, and we’ll be making polish adjustments to a few of those as well, like reducing the damage of two-handed skeletons like Skull Cleavers.



Weapons Master



One of the general improvements we’d like to make to our item game addresses the difference between an item having a chance of being good vs. knowing the item isn’t going to be good before you even identify it. In other words, there’s a world of difference between an item having no chance of being good, and some chance of being good. It’s not something we’re going to be able to fully address in 1.0.4, but giving every dropped item a chance to be good is a long-term goal. One area we felt we could make immediate improvements for 1.0.4 was with weapons.



Weapon damage is the most important stat on a weapon. It can be disheartening to get a lot of weapon drops and you know before even looking at them that they have no chance of being good. To help give weapons a fighting chance, the raw damage value on all level 61 and 62 weapons will be able to roll damage that extends all the way to the top end of level 63.



We also want to close the gap between dual-wielding and two-handers, and so we’re improving two-handed melee weapons by creating a new set of stronger affixes to compensate for the loss of stats that can come from your offhand.



On the topic of two-handers, we’re also changing how damage is calculated on a few damage-over-time skills.  Many skills have text like “Deals 75% weapon damage for 5 seconds”, which isn’t exactly clear as it can be interpreted a few different ways.  It also made skill evaluation difficult, particularly for skills with long durations or cooldowns.  We’re switching a lot of these skills to read “X% weapon damage over 5 seconds”.  Many skills already follow this format, and understanding what the skill does is very clear.  As the skills are converted there is an additional opportunity: when converting to this format, choosing a value for X depends on your weapon speed.  So what we’ve done in most cases is assumed a high attack speed (at least 2.0 attacks per second), chosen a value of X, and then in many cases bumped the value even higher.  A skill that currently does 75% weapon damage for 5 seconds, with a 2.0 speed weapon, will convert to at least 750% weapon damage over 5 seconds.  The skill becomes easier to understand, is a small buff for most one-hand builds, and a big buff for two-hand builds.


Efficiency vs. Challenge
Rather than focus on whether or not you can beat an enemy, many players would rather figure out how fast they can beat them. We’re removing Enrage Timers and the “heal back to full” behavior from Champion and Rare monster packs. We don’t think they fit well into the general philosophy of the game, which is more about trying to farm as efficiently as possible. You’re already incentivized to kill things quickly, if a pack happens to take you a long time it can just feel unfair to have the pack enrage, kill you, and then heal back to full. The original intent behind Enrage Timers was to have a few encounters that served as a “DPS check” that also add tension and excitement.  Due to the randomness of Champion and Rare monsters, combined with a general philosophy of efficient farming, this was simply the wrong approach for us to take. The Enrage Timers feel more appropriate on bosses, where the setup, predictability and mechanics of the fight add the required context for the time limit.



We can’t get away from the Efficiency vs Challenge discussion without talking about death penalties. When we increased repair costs in 1.0.3 it was to make death meaningful. Efficiency is not only about how fast you kill things, but what efforts you’re putting into doing so. Dying should cut into efficiency, and that creates a meaningful challenge to stay alive in not only how you play, but the importance of how you’re designing your character. That said, we think repair costs are just a bit too high, so in 1.0.4 we’re going to be reducing repair costs of high-end items by 25%.



Legendarier



We have improvements coming to Legendary items, and it seems like an important enough subject to give them their own blog. Stay tuned as Senior Game Designer Andrew Chambers gives the rundown in the next week or two. As a general reminder though, existing items are not changing.  The Legendary improvements are going to be for Legendaries dropped or crafted after the 1.0.4 patch goes live.



Stay Classy
We're making a metric-ton of changes to classes, so we’re going to have separate blog posts for each. But in general we’re looking at unpopular skills and asking ourselves a few questions:

Does the skill have any control or readability issues that would make the skill less satisfying to use? If so – polish the skill more. A good example here is the Barbarian Rend ability – many people don’t use it because you can’t always tell which enemies are affected by the bleed and which aren’t.
Does the skill fill a similar role as an extremely popular skill? If so, buff the skill to be competitive with the popular skill. For example, Bola Shot could be a solid skill, but simply doesn’t have the raw damage when compared to Hungering Arrow, so we’re buffing Bola Shot to be competitive.
Does a skill have a dominant rune? If so, can we buff the underused runes to be more competitive? A good example here is the Wizard Hydra skill. The Venom Hydra is by far the most popular rune, and for good reason, so we are buffing the other runes to make them more competitive with Venom Hydra.
Is the skill a resource spender? In general we have found that many resource spenders just don’t do enough for their resource cost. Here I would use the example of Wave of Light, which is a fairly significant expenditure of Spirit that doesn’t always seem worthwhile. Many damage-oriented resource spenders are receiving buffs in 1.0.4
Would buffing the skill increase or decrease build diversity? Some skills when buffed cause other skills to become obsolete, so there’s a net decrease in build diversity - we’re more careful with those. Other skills, when buffed, add to the total pool of appealing skills, which increases build diversity. The most obvious example here is the Witch Doctor Zombie Dogs and Gargantuan, which are both receiving significant improvements in 1.0.4.

 




We hope you have fun, and stay tuned for each of the specific class articles in the next couple weeks.



The Outro
These are really just a few of the topline systems changes we’ll be making in 1.0.4, and we hope you’re looking forward to them as much as we are. We’ll of course have a lot more info coming at you in the weeks ahead on Legendary items, classes and more, as well as some interviews we’ll be holding shortly before the patch goes live – which, by the way, is currently targeted for the fourth week of August.



See you in-game!



*P.S. We’re getting rid of the Invulnerable Minions monster affix.



Wyatt Cheng is Senior Technical Game Designer on Diablo III, and as a member of Blizzard’s Beef Jerky Club is ordering jalapeno, habenero & ghost chili jerky this month.


This post has been edited by Davidtcf: Aug 13 2012, 02:53 PM
The Amateur Working Bee
post Aug 13 2012, 03:12 PM

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QUOTE(finkl1 @ Aug 13 2012, 02:45 PM)
for those hardcore gamers complaining that it'll be too easy?...go play hardcore, and leave softcore gamers to play and finish their inferno levels.
*
im not taking sides here, but im gonna give my point of view in the current route D3 is taking ok, so lets start:

release and before patch 1.0.3
several types of players as observed:
-the smartarse ones that somehow magically or skillfully got thier arse to finish inferno (FK YEAH BLIZZ-EZ THATS HOW I ROLL)
-the hardworking ones, medicore players, striving as newbies in inferno (hmmm the lvl gap in inferno is kinda huge O.o)
-the scrubs/slow lvlers, basicallyplayingforfun (lalalala~)
-the whiners (ANGRY Y INFERNO U SO HARD)

after patch 1.0.3
-the smartarse ones that somehow magically or skillfully got thier arse to finish inferno (WTF IS THIS SHIT?!)
-the hardworking ones, medicore players, striving as newbies in inferno (HMMMMMM...coop tiem!)
-the scrubs/slow lvlers, basicallyplayingforfun(lalalala~ why everyone is so noisy O.o)
-the whiners(FK YEAH)

after patch 1.0.3b
-the smartarse ones that somehow magically or skillfully got thier arse to finish inferno (earned my moneys im outa here)
-the hardworking ones, medicore players, striving as newbies in inferno (wow loot sux! well at least im finishing inferno, getting quite boring, i think ill go preorder TL2 or GW2)
-the scrubs/slow lvlers, basicallyplayingforfun(lalalala~ where is everyone lately? not many ppl on O.o)
-the whiners(WOW LOOT SUX BLIZZ SUX Y U NO LISTEN TO US PLAYERS?)

im gonna skip the current observation coz its funny and not funny to the whiners and im gonna get flamed.

oh yeah noticed how i left out the fanbois? coz they prolly dont give a fark anyways, if they feel blizz is cheating them or whatever(insert whiteknight whateva delusional remarks haters have here) they will do it at bnet and just quit, for those blindly defending blizzy for their mistakes? pls dont list them as fanbois, coz they are obviously a seperate tier of "the whiners" group, they compliment each other.

just sayin n pointin out the obvious.

/flameshieldon
DrLaboo
post Aug 13 2012, 03:36 PM

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QUOTE(moodswingfella @ Aug 9 2012, 01:32 PM)
u try go subscribe from 1 of any bot site.
lurk into their forum.
talk to ppl in there.
then u know.
*
he doesn't know wut he's toking.. laugh.gif
HaRuaN.X
post Aug 13 2012, 03:42 PM

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yuhhaur
post Aug 13 2012, 03:55 PM

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I think I am the hardworking one...


WORK HARDER!
olman
post Aug 13 2012, 03:56 PM

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QUOTE(yuhhaur @ Aug 13 2012, 03:55 PM)
I think I am the hardworking one...
WORK HARDER!
*
u tink wrong,

as u r not alone laugh.gif
yuhhaur
post Aug 13 2012, 03:58 PM

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k fine WE are among the hardworkings
Madgeiser
post Aug 13 2012, 05:18 PM

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Good news for two-hander freak like me! I am forced to dual-wield because two-hander is just inferior for the moment....

Let's see what goodies is there somemore....
TScowithgun
post Aug 13 2012, 05:30 PM

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QUOTE(The Amateur Working Bee @ Aug 13 2012, 03:12 PM)
im not taking sides here, but im gonna give my point of view in the current route D3 is taking ok, so lets start:
» Click to show Spoiler - click again to hide... «

/flameshieldon
*
laugh.gif really like your analysis. accurately put what i m going thru as the hardworking type. i completed Inferno on 5th July, after patch 1.03 and before 1.03b. been farming and grinding gear / gold every since. now more like a scrubs. for me, bored? hmm... not yet. sweat.gif ya, loot still sucks though, not much build diversity, etc... but i like the game! i like melee, i like to crash into mobs and killing 'em in a flash! that's part of the reason i m still farming in Act2 where my monk can kill elites in matter of seconds... thumbup.gif

my take after patch 1.0.4
- the smartarse ones (*no longer in game, come check forum and flame all the way*)
- the hardworking ones (Bliz, this is your last last chance, yet again...)
- the scrubs/slow lvlers, basicallyplayingforfun ( woot~ i wanna try some 2H)
- the whiners (BLIZZ SUX Y U ONLY LISTEN TO US NOW? TOO LATE! ADIOS!)
- fanbois (BLIZZ, that's so cool man! so cool!)

Wanna share a very good analysis on patch 1.04 by Flux: http://diablo.incgamers.com/blog/comments/...-and-discussion

"Why not retain MF-averaging, and keep individual MF as well? So the total MF shares, but players who have more than the average keep their own bonus. For example, if your Barb or Monk was the tank and only had 50% Magic Find, while that Demon Hunter providing artillery from the back had 200%, you would get 2/250 = 125% MF, while the Demon Hunter would keep his full 200%. And the Nephalem Valor stacks would add on top of that, as they do now. This would provide an actual bonus to playing in parties; players who were tanking wouldn’t feel they were doing all the work without getting the shared MF rewards, and players with great gear and high MF wouldn’t have a disincentive to party up. Everyone wins!"

user posted image
HaRuaN.X
post Aug 14 2012, 09:15 AM

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err..correct me if i'm wrong mastersss....

it mention only better affix for legengdary rite ? no mention about new legengdary EQs rite ?

got fren say new legengdary coming out in 1.04...dunno if i miss anything
TScowithgun
post Aug 14 2012, 04:30 PM

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QUOTE(HaRuaN.X @ Aug 14 2012, 09:15 AM)
err..correct me if i'm wrong mastersss....

it mention only better affix for legengdary rite ? no mention about new legengdary EQs rite ?

got fren say new legengdary coming out in 1.04...dunno if i miss anything
*
ya, my guess is that legendary will get buff in having better affix, much like the 2H weapon. so, you will still find stormsheild, but the stat make more sense. it'd be too much work to create new set of legendary. the existing legendary look really cool. i found a Stormsheild once, although the stat sucks, i still take Screen Shot in the Hero menu with the Stormsheild.. it's awesome...

Interesting reads on legendary 1.04 prediction:

http://diablo3blog.blogspot.com/2012/06/di...tem-primer.html

This post has been edited by cowithgun: Aug 14 2012, 05:11 PM
SUSifourtos
post Aug 14 2012, 05:17 PM

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Magic Find Update by................... JAY WILSON.

Ops. That all. GG

System change, drop difficulties, better legendary, stronger class.. in the END. you can kill elite/boss easier, but MAGIC FIND JAY WILSON'ED
TScowithgun
post Aug 14 2012, 05:26 PM

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QUOTE(ifourtos @ Aug 14 2012, 05:17 PM)
Magic Find Update by................... JAY WILSON.

Ops. That all. GG

System change, drop difficulties, better legendary, stronger class.. in the END. you can kill elite/boss easier, but MAGIC FIND JAY WILSON'ED
*
Jay: "We dont like the gear swap in MF, so, we doubled it... so, if u swap to MF gear, it will swap back automatically..." mad.gif

that aside, i actually like Jay Wilson.
SUSifourtos
post Aug 14 2012, 05:47 PM

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Will 1.0.4 patch save this game? We dont know.

So far what Jay Wilson did for D3 as Lead Game Director,

he screwed most the the fan of diablo series.

WITH :
Kindergarden Customization
Unforgivable Drop Rates
Punishing Drop Quality
LOL Legendary
USD250 capped RMAH

AND
Dishonored D.Cain
No Random Map ( given 3000+ days of development )
Invulnarable Minions

LASTLY
Delayed the Launching date since AUG 2011 to May 15th 2012
Delayed the PVP (I HAVE NO IDEA HOW THEY GOING TO FIX PVP. Any 60K Barb will mostly 1 shotted by DH with SC+SS+a good critical bow)

-------------------

For Jay Wilson's D3 Achievement so far.. i cant say i like him.
TScowithgun
post Aug 14 2012, 06:26 PM

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QUOTE(ifourtos @ Aug 14 2012, 05:47 PM)
» Click to show Spoiler - click again to hide... «
For Jay Wilson's D3 Achievement so far.. i cant say i like him.
*
well, agree with some points. i still like Jay Wilson, for without him, there is no D3. you may argue someone else can get the job done. but i will thanks that someone else too. it takes a lot of effort to release a game of this magnitude. with so many expectations, etc. i think he did it. 10 millions copies, breaking launch records, overall great reviews from many sites: http://www.diablowiki.net/Diablo_III_reviews

contrary to popular believe, the D3 we are playing now, does not take 10 years to developed. work mostly start in 2007 when Jay took office. earlier developments was scrap after most D2 developers left.

http://www.diablowiki.net/Diablo_3_History

i had really good fun from level 1-60++. have not play game like this for a long time. i m still playing, just cannot spare 18 hours a day anymore. but it still has better value than say, Mass Effect 3.

so, some may complains about toopid loot, sheblo, for me, those are small issue... (dont judge me!!!) and they are fixing it...

This post has been edited by cowithgun: Aug 14 2012, 06:27 PM
hyperzx
post Aug 14 2012, 07:28 PM

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QUOTE(cowithgun @ Aug 14 2012, 06:26 PM)
well, agree with some points. i still like Jay Wilson, for without him, there is no D3. you may argue someone else can get the job done. but i will thanks that someone else too. it takes a lot of effort to release a game of this magnitude. with so many expectations, etc. i think he did it. 10 millions copies, breaking launch records, overall great reviews from many sites: http://www.diablowiki.net/Diablo_III_reviews

contrary to popular believe, the D3 we are playing now, does not take 10 years to developed. work mostly start in 2007 when Jay took office. earlier developments was scrap after most D2 developers left.

http://www.diablowiki.net/Diablo_3_History

i had really good fun from level 1-60++. have not play game like this for a long time. i m still playing, just cannot spare 18 hours a day anymore. but it still has better value than say, Mass Effect 3.

so, some may complains about toopid loot, sheblo, for me, those are small issue... (dont judge me!!!) and they are fixing it...
*
+1

SUSifourtos
post Aug 14 2012, 07:51 PM

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i not reviewing D3,

i am reviewing Jay Wilson
yimingwuzere
post Aug 14 2012, 08:25 PM

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QUOTE(cowithgun @ Aug 14 2012, 06:26 PM)
so, some may complains about toopid loot, sheblo, for me, those are small issue... (dont judge me!!!) and they are fixing it...
*
You can't fix sheblo. That, admittedly, is a Chris Metzen problem, not Jay Wilson. It's a wonder they haven't fired him yet after three story screwups in Cataclysm, SC2 and D3.
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post Aug 14 2012, 10:42 PM

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Well sheblo is sexy what.
Quazacolt
post Aug 14 2012, 10:56 PM

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QUOTE(Fatimus @ Aug 14 2012, 10:42 PM)
Well sheblo is sexy what.
*
olman
post Aug 15 2012, 12:04 AM

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QUOTE(yimingwuzere @ Aug 14 2012, 08:25 PM)
You can't fix sheblo. That, admittedly, is a Chris Metzen problem, not Jay Wilson. It's a wonder they haven't fired him yet after three story screwups in Cataclysm, SC2 and D3.
*
he knows ppl in high places?
yuhhaur
post Aug 15 2012, 10:07 AM

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QUOTE(fantasycorex @ Aug 15 2012, 09:59 AM)
guys..the legendary item improvements blog post is here !

http://us.battle.net/d3/en/blog/6923457/10...ments-8_14_2012

some of the updates gonna make u go  rclxm9.gif  .. LOL
*
Cross sharing from D3 V13
lepo
post Aug 15 2012, 10:07 AM

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guys, check this out..

legendary improvement

http://diablo3blog.blogspot.com/2012/08/pa...provements.html
yuhhaur
post Aug 15 2012, 10:08 AM

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yess I ninja'd lepo tongue.gif
sifekangel
post Aug 15 2012, 10:09 AM

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QUOTE(lepo @ Aug 15 2012, 10:07 AM)
guys, check this out..
legendary improvement
http://diablo3blog.blogspot.com/2012/08/pa...provements.html
*

lepo
post Aug 15 2012, 10:13 AM

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ooo, white box, cannot see

what its about?
SUSifourtos
post Aug 15 2012, 10:45 AM

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Good.

I spend oven billion gold collecting Legendary Recipe, just waiting them to BUFF IT!
yuhhaur
post Aug 15 2012, 10:52 AM

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QUOTE(ifourtos @ Aug 15 2012, 10:45 AM)
Good.

I spend oven billion gold collecting Legendary Recipe, just waiting them to BUFF IT!
*
one thing 99% confirmed is that Helm of command won't get buff.
TScowithgun
post Aug 15 2012, 10:59 AM

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new legendaries are so cool, it deserves it's own thread of discussion. Let's discuss Legendary buff in it's own thread:

https://forum.lowyat.net/topic/2470650

biggrin.gif
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Err..

Sell> x1 Fiery Brimstone 100 Million (err..this is start Bid price)


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post Aug 15 2012, 11:24 AM

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QUOTE(yuhhaur @ Aug 15 2012, 10:52 AM)
one thing 99% confirmed is that Helm of command won't get buff.
*
HoC not in my recipe.

But HoC will get buff definately. ( might be no new affix, but will applied BUFFED RNG on the properties )
yuhhaur
post Aug 15 2012, 11:49 AM

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QUOTE(ifourtos @ Aug 15 2012, 11:24 AM)
HoC not in my recipe.

But HoC will get buff definately. ( might be no new affix, but will applied BUFFED RNG on the properties )
*
QUOTE
Not Everything is Changing! - Sometimes a Legendary just being really powerful is enough, and some Legendary items are already really good. Helm of Command, for example, won’t be changing in 1.0.4.

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I loled at Pox faulds, like ur farting and all demons died on spot...

 

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