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Games UNCHARTEDâ„¢ Series (PS3/PSVITA/PS4/PS5) | V9, UNCHARTED In cinemas 18 Feb 2022

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TSgeekster129
post May 3 2016, 11:54 AM

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Not sure if this last sentence is contradicting with the first sentence: hmm.gif

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This post has been edited by geekster129: May 3 2016, 11:54 AM
Zeliard
post May 3 2016, 12:43 PM

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pokchik
post May 3 2016, 12:55 PM

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QUOTE(geekster129 @ May 3 2016, 11:54 AM)
Not sure if this last sentence is contradicting with the first sentence: hmm.gif

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*
maybe they know that some noobs with extra cash can unlock items fast,
but still can't win matches.. laugh.gif
pokchik
post May 3 2016, 01:02 PM

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QUOTE(Zeliard @ May 3 2016, 12:43 PM)
» Click to show Spoiler - click again to hide... «

*
vs. promotion in Melaka..

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Sgt_Pepeer
post May 3 2016, 04:14 PM

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woww... Drake's expression look so real & natural shocking.gif

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pokchik
post May 3 2016, 04:17 PM

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QUOTE(Sgt_Pepeer @ May 3 2016, 04:14 PM)
woww... Drake's expression look so real & natural  shocking.gif

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*
dayuuuummm..
(see if i can find sully's expression and change my avatar laugh.gif )
SSJBen
post May 3 2016, 08:04 PM

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May 5th guys, that's when the review embargo will lift.
Await awesomeness.
Zeliard
post May 3 2016, 09:39 PM

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QUOTE(SSJBen @ May 3 2016, 08:04 PM)
May 5th guys, that's when the review embargo will lift.
Await awesomeness.
*
Ben u got yourself a review copy de? Wanna drop a hint or two where positivity is heading?
SSJBen
post May 3 2016, 10:35 PM

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QUOTE(Zeliard @ May 3 2016, 09:39 PM)
Ben u got yourself a review copy de? Wanna drop a hint or two where positivity is heading?
*
Ya got it last week. smile.gif

Hint 1: It's the best Uncharted game yet, everything that was amazing about 2 and 3 melded together with some elements from TLoU.
Hint 2: I wish it was longer, that said the game is still quite a bit longer than any of the previous games (TLoU included).
WickyWeeky
post May 4 2016, 01:48 PM

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i still remembered my first game for ps3. it was in 2009 and i had to choose between two big games at that time, assassin's creed 2 and uncharted 2(was 15y/old and limted money. had to choose one. lol).

I was so sure i gonna pick up AC2 and i never even heard of uncharted but in the end, i bought uncharted 2. idk what made me chose uncharted(maybe its the game cover) but thank god. That intro alone worth my money.


pokchik
post May 4 2016, 04:20 PM

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i wonder by when would we know the results of the UC4 gifts (silver mug, pouch, metal flask)?
hoping that everyone's a winner (like UC Collection last time) brows.gif
sigheart
post May 4 2016, 09:31 PM

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QUOTE(pokchik @ May 4 2016, 04:20 PM)
i wonder by when would we know the results of the UC4 gifts (silver mug, pouch, metal flask)?
hoping that everyone's a winner (like UC Collection last time)  brows.gif
*
Probably you will only know on the day itself judging by previous Play Interactive distributed games.

Hope I will still be able to get the flask even though I won't be going to the launch event.
Lynixx
post May 5 2016, 03:31 PM

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REVIEW IS UP!!!


SSJBen
post May 5 2016, 03:46 PM

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Welp, embargo has been lifted.
I'm not going to post a review here because it's hard not to dive into spoilers, however minor they are. The game is filled with story trinkets, so there's that.
All everyone needs to know about the story is that it is quite a fleshed out one, meaning it will take time for it to build up, explode and be like... hot damn.

I'll instead just talk about gameplay, visuals and audio.

The shooting mechanics are quite a bit different from UC2 for one, remember back when UC3 came out and people didn't quite like how UC3 went for the more "realistic" shooting style, with weight and gravity in play? People liked the UC2 mechanics more for it is less arcadey than UC1, but not as slow (and at times clunky) as UC3. So with Drake's Collection, all 3 games were adjusted to using UC2's mechanics.
With UC4, ND once again has gone for the UC3 pace, but instead it's a lot more fluid, and more importantly it blends better with melee attacks (which ND desperately tried to do with UC3 but couldn't). I wouldn't say going from shooting to melee is seamless, but take what TLoU had and put a little more speed in it, that's mostly how UC4's combat mechanics are. The difference is of course, you'll have a lot more ammo and shooting is still the preferred way almost throughout the game. That said, the game will encourage you to put Nate's melee skills on test which brings me to the next thing: stealth.

UC1, 2 and 3 had horrendous stealth. Let's be frank, the stealth mechanics in the first 3 games were poorly implemented and was mostly useless except in some areas on the Crushing difficulty. In UC4, stealth has been improved. Is it at TLoU's level? I don't think so, but that's due to the nature of the layout I'd say. But stealth WORKS in UC4, you can mix and match, and certainly a pure stealth approach in some areas can be done (which was damn near impossible in any of the previous games).

So visuals, kind of a bummer that it isn't in 60fps. But I know sacrifices had to be made, so we have a 30fps game. How well does it hold up though? Pretty good. There are a few areas where there will be dips (usually very large dynamic explosions). Some particle effects can also seem a little bit low in quality in relative comparison to the game (smoke for example).
But otherwise, UC4 is the best looking PS4 game easily. It's also one of the best looking game on the market (soon), that's on a measely outdated PS4. It's amazing how the artists poured all their effort into bringing their concept art to life (something very rare in games btw), the animations for example will simply put Until Dawn to shame (which remember, was a rather pretty game with great overall character animations). The lighting is pretty damn advanced, not as good as I'd say Quantum Break, but it has an amazing balance of when and how to reveal the bad and good stuff. Cinematography is something perhaps still need a bit of work though, but otherwise this is as close to a big-budget movie you can get.

People talk about downgrade so much these days but ND held up and improved on what their reveal was. And yes, that Nate teaser a couple of years ago where he got up from the swamp? Yeah, it's as amazing as it looks back then and still is now.


Finally, audio. People who know me knows I'm a big audio guy. I'll say this; the audio mixing techniques in this game is exemplary stuff. THIS is how a game should be recorded, THIS is how a game should be mixed, THIS is how you cast voices and THIS is how you achieve an amazing soundtrack.
PLAY UC4 in a decent 5.1 setup (and I'm talking a proper 5.1 setup, not HTIB or soundbar bs) and I guaran-damn-tee you that you'll have your jaws on the floor after every action sequence. I'm not kidding, it's THAT good. UC4 is a soundcase show stopper, something I wouldn't mind playing again and again with my eyes closed just to hear everything.
If I had to nitpick, I wished the game supported a proper 7.1 mix, I wished it had DTS:X and Dolby Atmos support. I think my ears would cream everytime if that were the case.


See you guys May 11th for MP.

This post has been edited by SSJBen: May 5 2016, 03:53 PM
pokchik
post May 5 2016, 03:49 PM

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10/10? drool.gif
SSJBen
post May 5 2016, 03:54 PM

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I don't like to rate games because numbers are stupid. But if I had to, this is a 9.5/10 game, a number I've never ever given before to anything.
Zeliard
post May 5 2016, 04:16 PM

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Good one Ben. Glad know I invested happily on the Collector's ed.
pokchik
post May 5 2016, 04:23 PM

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I've invested happily on the Libertalia Edition, though I know I can't keep the statue later on. laugh.gif
SUSwilsonjay
post May 5 2016, 04:37 PM

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http://www.metacritic.com/game/playstation...-4-a-thiefs-end
Faith
post May 5 2016, 06:35 PM

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went to sony klcc today. they dont have the midnight launch preorder. anyone can recommend shops where can i get one?

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